Trying to make my max levels 20. It doesn't load. It simply loads 10 levels. Not what I set it to. Help please.
SERVER LOG
Code:
21:22:29 hostname: -=TJL=- Super Hero-20 Levels-3 Free
version : 48/1.1.2.6/Stdio 4383 secure (10)
tcp/ip : 8.9.15.156:27015
map : cs_assault at: 0 x, 0 y, 0 z
players : 1 active (20 max)
# name userid uniqueid frag time ping loss adr
# 1 "-=TJL=- 5up3r-m4n-S-" 5 STEAM_0:1:12986872 -1 04:12 59 0
1 users
21:22:39 og L 01/31/2009 - 21:22:31: "-=TJL=- 5up3r-m4n-S-<5><STEAM_0:1:12986872><TERRORIST>" triggered "weaponstats" (weapon "m4a1") (shots "250") (hits "0") (kills "0") (headshots "0") (tks "0") (damage "0") (deaths "0")
21:22:39 og L 01/31/2009 - 21:22:31: "-=TJL=- 5up3r-m4n-S-<5><STEAM_0:1:12986872><TERRORIST>" triggered "weaponstats2" (weapon "m4a1") (head "0") (chest "0") (stomach "0") (leftarm "0") (rightarm "0") (leftleg "0") (rightleg "0")
21:22:39 og L 01/31/2009 - 21:22:31: "-=TJL=- 5up3r-m4n-S-<5><STEAM_0:1:12986872><TERRORIST>" triggered "time" (time "2:56")
21:22:39 og L 01/31/2009 - 21:22:31: "-=TJL=- 5up3r-m4n-S-<5><STEAM_0:1:12986872><TERRORIST>" triggered "latency" (ping "72")
21:22:39 og L 01/31/2009 - 21:22:31: [SH] Making final XP save before plugin unloads
21:22:39 og L 01/31/2009 - 21:22:31: [META] ini: Begin re-reading plugins list: /usr/local/games/cs/727726/8.9.15.156:27015/cstrike/addons/metamod/plugins.ini
21:22:39 og L 01/31/2009 - 21:22:31: [META] ini: Read plugin config for: AMX Mod X
21:22:39 og L 01/31/2009 - 21:22:31: [META] ini: Read plugin config for: Monster
21:22:39 og L 01/31/2009 - 21:22:31: [META] ini: Finished reading plugins list: /usr/local/games/cs/727726/8.9.15.156:27015/cstrike/addons/metamod/plugins.ini; Found 2 plugins
21:22:39 og L 01/31/2009 - 21:22:31: [META] dll: Updating plugins...
21:22:39 og L 01/31/2009 - 21:22:31: [META] dll: Finished updating 7 plugins; kept 2, loaded 0, unloaded 0, reloaded 0, delayed 0
21:22:39 og L 01/31/2009 - 21:22:31: "-=TJL=- 5up3r-m4n-S-<5><STEAM_0:1:12986872><TERRORIST>" disconnected
21:22:39 og L 01/31/2009 - 21:22:31: World triggered "Round_Draw" (CT "0") (T "0")
21:22:39 og L 01/31/2009 - 21:22:31: World triggered "Round_End"
21:22:39 og L 01/31/2009 - 21:22:31: Log file closed
21:22:39 og L 01/31/2009 - 21:22:31: Log file started (file "logs/L0131001.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4383")
21:22:39 og L 01/31/2009 - 21:22:31: Loading map "cs_assault"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvars start
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_debug_level" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_examine_time" = "0.5"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_hint_interval_time" = "10.0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_look_angle" = "10"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_look_distance" = "200"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_message_minimum_display_time" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_message_repeats" = "5"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "_tutor_view_distance" = "1000"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "allow_spectators" = "90"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "amx_client_languages" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "amx_language" = "en"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "amx_nextmap" = "cs_siege"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "amx_timeleft" = "56:55"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "amxmodx_version" = "1.75a"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "coop" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "deathmatch" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "decalfrequency" = "40"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "edgefriction" = "2"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "hostage_debug" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "hostage_stop" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "humans_join_team" = "any"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "max_queries_sec" = "3.0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "max_queries_sec_global" = "30"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "max_queries_window" = "60"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "metamod_version" = "1.19p28"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "monster_version" = "3.02.01"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_allowmonsters" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_autokick" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_autoteambalance" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_buytime" = "1.5"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_c4timer" = "45"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_chattime" = "5"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_consistency" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_fadetoblack" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_flashlight" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_footsteps" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_forcecamera" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_forcechasecam" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_fragsleft" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_freezetime" = "2"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_friendlyfire" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_ghostfrequency" = "0.1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_hostagepenalty" = "4"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_kickpercent" = "0.66"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_limitteams" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_logdetail" = "0"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "mp_logfile" = "1"
21:22:39 og L 01/31/2009 - 21:22:31: [MONSTER] Processing skill file: "cstrike/addons/monster/config/skill.cfg"
21:22:39 og L 01/31/2009 - 21:22:31: [MONSTER] Processing precache file: "cstrike/addons/monster/config/precache.cfg"
21:22:39 og L 01/31/2009 - 21:22:31: Server cvar "sv_maxspeed" = "900"
21:22:39 og L 01/31/2009 - 21:22:32: Server cvar "amx_nextmap" = "de_cbble"
21:22:39 logaddress 216.16.220.227 5461
21:22:39 og L 01/31/2009 - 21:22:32: Started map "cs_assault" (CRC "777915923")
21:22:40 og L 01/31/2009 - 21:22:35: Rcon: "rcon 2275786103 "727726" logaddress 216.16.220.227 5461" from "216.16.220.227:5461"
21:22:40 logaddress: 216.16.220.227:5461
21:22:40 og L 01/31/2009 - 21:22:35: World triggered "Round_Start"
21:22:41 og L 01/31/2009 - 21:22:36: Server cvar "sv_maxspeed" = "1050"
21:22:44 og L 01/31/2009 - 21:22:40: "-=TJL=- 5up3r-m4n-S-<5><STEAM_0:1:12986872><>" entered the game
SH.ini
Code:
## NUMLEVELS - The total Number of levels to award players
## XPLEVELS - How much XP does it take to earn each level (0..NUMLEVELS)
## XPGIVEN - How much XP is given when a Level(N) player is killed (0..NUMLEVELS)
## LTXPLEVELS - Same as XPLEVELS but for Long-Term mode (sh_savexp 1)
## LTXPGIVEN - Same as XPGIVEN but for Long-Term mode (sh_savexp 1)
NUMLEVELS 20
XPLEVELS 0 100 300 1000 3000 5500 8100 10800 13600 17500 25500 36300 47500 65312 81231 105500 120550 154000 250000 450000
XPGIVEN 60 80 100 120 140 160 180 200 220 240 260
340 420 500 560 630 710 800 800 800 800
LTXPLEVELS 0 100 300 1000 3000 5500 8100 10800 13600 17500 25500 36300 47500 65312 81231 105500 120550
154000 250000 450000
LTXPGIVEN 60 80 100 120 140 160 180 200 220 240 260
340 420 500 560 630 710 800 800 800
800
//--------
SH.inc
Code:
--------------------------------------------------------------------------------------
// Changeable DEFINE Settings
//----------------------------------------------------------------------------------------------
//Max player slots, should not really be changed from 32
#define SH_MAXSLOTS 32
//Max levels that can be loaded from the superhero.ini
#define SH_MAXLEVELS 20
//Max Amount of heros that can be loaded
#define SH_MAXHEROS 300
//Potential of power1-power9 but limited by sh_maxbinds (3 default)
#define SH_MAXBINDPOWERS 9
#if !defined AMXX_VERSION
//This define must be un-commented to compile on AMX 0.9.9+
//The define may also be added to the amxconst.inc instead
//#define AMX_NEW
SHConfig
Code:
//********************** GENERAL MOD CVARS **********************
//Enables/disables the mod 0=disable, 1=enable
sv_superheros 1
//Flag to determine who can access the important server commands
sh_adminaccess m
//If optional C/D is on a server - don't let people without C/D have powers
sh_cdrequired 0
//Debug Message Level
//ONLY enable this if you are trying to fix something, it prints A LOT of messages
// 0 = Disabled, 1 = Server Print, 2 = Server Log, 3+ = More Messages, Server Log
sh_debug_messages 0
//Number of heros allowed with bind characters - after that you must pick non-bind heros only
sh_maxbinds 5
//Max number of powers players can pick from, this is also limited by the number of levels you have.
sh_maxpowers 20
//What level to start newcomers at
sh_minlevel 3
//Save XP or restart it from 0 each map: 1 = save, 0 = restart each map
sh_savexp 1
//How many days XP is saved after a users last connection
//Recommended max setting of 30 for VAULT style saving. Max value is 365.
sh_xpsavedays 120
//Enable this to save XP at end of every round
//May cause a very small ammount of lag at round end with MySQL saving
sh_endroundsave 1
//This cvar sets the value of XP given/taken from players for Hostage / Bomb events.
//Hostage rescues only get 1/4th the XP because there is usually 4 of them.
sh_bombhostxp 0
//Give new players an average level of XP based on people already playing - 1=on | 0=off
//DO NOT USE WITH LONG-TERM XP
sh_autobalance 0
//Load XP right when a player joins (may cause lag with large user database)
sh_loadimmediate 0
// MercyXP gives players XP if they did not gain any during a round
// 0 = MercyXP system Disabled
// 1 = Give any player a set amount of XP which is set with
sh_mercyxp
// 2 = Give only players up to a certian level MercyXP, max level is set with
sh_mercyxp
// XP given will be the inverse of the amount they would get for killing
// someone at thier level, then this is diveded by 2 to keep it low.
// So as a players level increases they will get less MercyXP with mode 2
sh_mercyxpmode 1
//Mode 1: How much Mercy XP to give players
//Mode 2: Max level to give MercyXP to players
sh_mercyxp 0
//Command Projector, displays help info to players in a HUD messages non-stop - 1+ = on | 0=off
// 1 - Only show to DEAD players
// 2 - Show to ALL players
sh_cmdprojector 1
//How many highest level heros can a person pick
//If this is set to 2 and a client is at level 9, they can only pick 2 level 9 heroes.
//There is a bunch of complicated math that goes into this system and it limits more than
//just the highest level avliable to that person, try it and see what I mean.
//Set to 0 to disable this limiting of choices
sh_lvllimit 0
// 1 = New style menu, shows disabled heros grayed out
// 0 = Old style menu, hides disabled heros from showing on the menu
sh_menumode 1
//Headshot Multiplyer - if you kill someone with a headshot the XP given
//will be multiplied by the value. Setting this to "1.0" will effectivly
//disable it because x * 1 = x. Any value less than 1.0 is ignored.
sh_hsmult 1.5
//Can clients drop heroes while alive?
//This is OFF by default because many people expliot the server by picking a hero
//like batman, get the weapons, then drop him. This will prevent that kind of activity.
sh_alivedrop 1
// *** MySQL Settings, Only Needed if using the mysql saving method ***
// Uncomment the cvar lines to enable these settings
//sh_mysql_host "8.9.15.156"
//sh_mysql_user "****"
//sh_mysql_pass "****"
//sh_mysql_db "sherodb"
//sh_mysql_persistent 0