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Updater


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blue zebra
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Join Date: Jun 2010
Old 11-30-2011 , 02:35   Re: Updater
Reply With Quote #91

I want to auto updates for only the SMAC and no one other SM plugins.
Is this possible?
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GoD-Tony
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Join Date: Jul 2005
Old 11-30-2011 , 02:47   Re: Updater
Reply With Quote #92

Quote:
Originally Posted by blue zebra View Post
I want to auto updates for only the SMAC and no one other SM plugins.
Is this possible?
Not yet, but you can see which plugins are being updated by using the sm_updater_status command. In the future I may add the ability for using a whitelist.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 11-30-2011 , 07:50   Re: Updater
Reply With Quote #93

Quote:
Originally Posted by blue zebra View Post
I want to auto updates for only the SMAC and no one other SM plugins.
Is this possible?
You can ask the individual authors to add a cvar to disable Updater for the plugin. I'm going to add one to my plugins as soon as I can.
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 11-30-2011 , 09:49   Re: Updater
Reply With Quote #94

Quote:
Originally Posted by GoD-Tony View Post
I only skimmed over it, but be aware when pushing an update not to overwrite someone's custom config. You might also have to test that the model files aren't write-protected while the plugin is running. If it is then you may have to use Updater_OnPluginUpdating, or just not update the model files unless you plan on changing them.
Okay - I'll just remove the model files... I don't plan on updating them, but thought "everything" was needed because of that time you told me to include the translation file. I thought I didn't need to list the files I wouldn't be updating, but then after you told me to include the translation file, I thought you were inferring that I needed all files associated with the plugin.

I'll fix it up
...:: TnT Edit ::...
Fixed Thanks for pointing that out - I think I understand now.


Quote:
Originally Posted by Dr. McKay View Post
You can ask the individual authors to add a cvar to disable Updater for the plugin. I'm going to add one to my plugins as soon as I can.
That's a great idea - I'll do that too

Last edited by TnTSCS; 11-30-2011 at 09:58.
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daad
Member
Join Date: Nov 2011
Location: Kentucky
Old 12-02-2011 , 21:20   Re: Updater
Reply With Quote #95

Hello, feel like the noob in the crowd but need install help for this plugin. I have the updater.sp in the scripting folder, the updater.inc in the include folder. Not sure where to put the updater folder? Also, do have the updater.smx in the plugins folder.

TNX, Daad
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 12-02-2011 , 21:32   Re: Updater
Reply With Quote #96

Quote:
Originally Posted by daad View Post
Hello, feel like the noob in the crowd but need install help for this plugin. I have the updater.sp in the scripting folder, the updater.inc in the include folder. Not sure where to put the updater folder? Also, do have the updater.smx in the plugins folder.

TNX, Daad
You're using it to autoupdate plugins, right? Not developing them? If so, you don't need updater.sp or updater.inc, just updater.smx. You don't need anything more.
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daad
Member
Join Date: Nov 2011
Location: Kentucky
Old 12-02-2011 , 22:35   Re: Updater
Reply With Quote #97

Thank you Dr.
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Larsen
Senior Member
Join Date: Oct 2011
Old 12-16-2011 , 06:23   Re: Updater
Reply With Quote #98

This wouldn't udpate sourcemod to 1.4.1 on restart. Is this because that's not a fully stable build? What is the relationship between this updater.smx and the extension in the new sourcemod extensions folder, by the way? Are they related?
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 12-16-2011 , 06:48   Re: Updater
Reply With Quote #99

Quote:
Originally Posted by Larsen View Post
This wouldn't udpate sourcemod to 1.4.1 on restart. Is this because that's not a fully stable build? What is the relationship between this updater.smx and the extension in the new sourcemod extensions folder, by the way? Are they related?
There is absolutely no relationship whatsoever. The included updater extension updates SourceMod's gamedata files, not SourceMod itself. updater.smx updates plugins automatically that support it.
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Jstn7477
Senior Member
Join Date: Mar 2011
Location: Florida, USA
Old 12-16-2011 , 08:57   Re: Updater
Reply With Quote #100

SourceMod and MM:S must be updated to new builds manually. This just updates plugins that the respective scripters have allowed to have an automatic updating ability.
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