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SM Parachute


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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 08-01-2009 , 10:13   Re: SM Parachute
Reply With Quote #201

Quote:
Originally Posted by eric0279 View Post
Hello,

error :


I use version 2.0 and the models provided in the archive, the setup was not changed
I know this issue. But I have no other choice; the only entity I can spawn via sourcemod is prop_physics!
prop_detail, prop_static does not work!
As you can see the only way is a prop_physics entity and my model have no physics.
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 08-01-2009 , 13:06   Re: SM Parachute
Reply With Quote #202

thanks for answer ;)
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scoobydoo
Member
Join Date: Aug 2007
Old 08-14-2009 , 17:10   Re: SM Parachute
Reply With Quote #203

parachute doesn't work yet since update
MDL is set on the middle of the map instead off on the player
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-=[BG]²=-Ben_Jamin
Junior Member
Join Date: Aug 2009
Old 08-14-2009 , 22:30   Re: SM Parachute
Reply With Quote #204

Also if you jump then try to use it. from to hight in the map then you die. But if you are holding when you run\walk of the edge then you live just dont try to let go and push it again. Hope an updated version is out soon. This is in dods
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dannyowan
Senior Member
Join Date: Mar 2005
Old 08-14-2009 , 23:13   Re: SM Parachute
Reply With Quote #205

Quote:
Originally Posted by scoobydoo View Post
parachute doesn't work yet since update
MDL is set on the middle of the map instead off on the player
yes, it;s out of work
and more plugins like this out of function such as dod_plant_tnt, gas plugin, flame thrower.
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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 08-15-2009 , 08:11   Re: SM Parachute
Reply With Quote #206

Quote:
Originally Posted by dannyowan View Post
yes, it;s out of work
and more plugins like this out of function such as dod_plant_tnt, gas plugin, flame thrower.
Are there any error logs?
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scoobydoo
Member
Join Date: Aug 2007
Old 08-15-2009 , 13:19   Re: SM Parachute
Reply With Quote #207

game.dod.txt
http://www.dodsourceplugins.net/view...php?f=37&t=515

its ok for me
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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 08-15-2009 , 20:26   Re: SM Parachute
Reply With Quote #208

Quote:
Originally Posted by scoobydoo View Post
Thx for info.
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zeroibis
Veteran Member
Join Date: Jun 2007
Old 08-18-2009 , 17:24   Re: SM Parachute
Reply With Quote #209

I have been using this for quite some time now and everyone in the server loves it. However there is a problem that players have more recently found out about.

If you retry while using the parachute then it will remain stuck at the last position where the player was. This is bad because it blocks the vision of other players.

Can the next version please have a fix that removes the entity when a player disconnects.
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L33t_Of_Lag
Senior Member
Join Date: Oct 2008
Location: Aus
Old 08-19-2009 , 02:24   Re: SM Parachute
Reply With Quote #210

Gday guys, yet another problem post.

After all steam/valve updates and chaning my dod_txt file. nothing worked. so i made all my servers from scratch. Now all plugins work. (except gungame works but admin menu or weapon change is dif)

Anyway, if i install the parachute on my servers, it lags the server on spawning, client screen also lags and WILL NOT spawn. If i remove the plugin, server runs great.

Any ideas?
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