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SMAC Dev Builds


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psychonic

BAFFLED
Join Date: May 2008
Old 07-31-2011 , 16:20   Re: SMAC Dev Builds
#11

r214 - Changelog:
  • Admins are now always notified when action is taken by SMAC.
  • Message chat tag is now isolated from the phrases, making it easier to customize the tag for all phrases at once.
  • Added cvar to control auto-ban duration.
  • Added Spanish translation (thanks jack_wade).
  • Players with '%' in their name are now kicked.
  • Removed version cvar hacks on ep2v now that Valve has fixed their issue. (this also fixes a possible map change crash if also running SteamTools).
  • Moved CS:S specific code into its own module.
  • Switched from RegConsoleCmd to AddCommandListener for more hooks on existing commands.
  • Added FCVAR_PLUGIN flag to all cvars created by SMAC.
Attached Files
File Type: zip smac-214.zip (121.3 KB, 1308 views)
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 08-10-2011 , 06:17   Re: SMAC Dev Builds
#12

r222 - Changelog:
  • Added new languages: Danish, Hungarian.
  • Added protection against name changing spam.
  • Fixed KAC banlist errors when toggled several times.
  • Eyetest module will only check survivors on L4D(2).
  • Bots are now ignored on the newer modules.
  • Removed sv_gravity cvar check. (more details)
Attached Files
File Type: zip smac-r222.zip (124.6 KB, 1260 views)
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 09-12-2011 , 04:32   Re: SMAC Dev Builds
#13

r239 - Changelog:
  • Fixed clients getting kicked for command spamming when muting other clients.
  • Removed the high CPU usage warning from the log files.
  • Added a cvar to control the logging method. (smac_log_mode)
  • Disabled the auto-ban option on spinhack detection until it's improved.
  • Aimbot detections will now decay over time instead of resetting on mapchanges.
  • Minor improvements to the name changing spam detection.
  • Optimized the Wallhack module's 'field of view' check.
  • Minor optimization on the Eyetest module.
  • Fixed fake clients being processed when checking cvar status manually using smac_cvars_status.
  • Added more checks to prevent names that abuse the '%' character.
  • The Wallhack module will now only process the survivor team on L4D(2).
  • Added a potential fix to ignore cinematics on L4D(2) with the Eyetest module.
  • Misc code changes.

Last edited by GoD-Tony; 09-12-2011 at 08:03. Reason: Removed download link.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 09-12-2011 , 07:50   Re: SMAC Dev Builds
#14

r240 - Changelog:
  • Fixed major logic flaw in aimbot module.
Attached Files
File Type: zip smac-r240.zip (125.7 KB, 290 views)
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 09-13-2011 , 04:21   Re: SMAC Dev Builds
#15

r241 - Changelog:
  • Ignore bots when monitoring name changes.
  • Fixed bots not resetting "detection counts" when entering the server.
Attached Files
File Type: zip smac-r241.zip (125.7 KB, 1467 views)
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