ballisticbouncer_deflect_force 600 Amount of force to deflect nades
ballisticbouncer_max_deflect_distance 100 The max amount of distance between the grenade and the player for a deflect
ballisticbouncer_reset_grenade_timer 1 If enabled, grenades explosion timer will be reset after deflected (HE, Flashes, Mollies)
ballisticbouncer_dot_product 0.70 Dot between player forward angle and angle from player eyes to grenade position (The higher value, the preciser your aim has to be) _, true, 0.0, true, 1.0
ballisticbouncer_deflect_flashbang 1 If enabled, flashbangs can be deflected
ballisticbouncer_deflect_he 1 If enabled, HE grenades can be deflected
ballisticbouncer_deflect_molotov 1 If enabled, molotovs/incendiaries can be deflected
ballisticbouncer_deflect_snowball 1 If enabled, snowballs can be deflected
ballisticbouncer_deflect_decoy 1 If enabled, decoys can be deflected
ballisticbouncer_deflect_smoke 1 If enabled, smokes can be deflected
ballisticbouncer_deflect_ta 1 If enabled, TA grenades can be deflected