Raised This Month: $51 Target: $400
 12% 

[L4D2] Battle-RPG (2.2.3)


Post New Thread Reply   
 
Thread Tools Display Modes
zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 06-15-2010 , 14:43   Re: [L4D2] Battle-RPG 2.0.5
Reply With Quote #11

Quote:
Originally Posted by ScaredKid View Post
I think u should add a medic with the ability to heal in half time,
If all works fine i will add for each job a special ability!
But I have so many ideas for the future

Quote:
Originally Posted by ScaredKid View Post
and when you select medic your given 2 medkits, 1 adrena and 1 pills.
You can easy change the items on round start, check my install notes ;)
__________________
zipcore is offline
ScaredKid
Member
Join Date: Apr 2010
Location: Ohio
Old 06-15-2010 , 15:08   Re: [L4D2] Battle-RPG 2.0.5
Reply With Quote #12

I dont use this mod and I dont intend to but if I can get it to work for l4d1 I may for my l4d1 friends. but it was just a idea.
ScaredKid is offline
iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 06-15-2010 , 15:20   Re: [L4D2] Battle-RPG 2.0.4
Reply With Quote #13

Quote:
Originally Posted by zipcore View Post
yes


Have you tried v2.0.4? If not please show me your log (but not the whole thing!)


Can you please put more precisely. This plugincode is based on RPG mode 1.0.7, I think my code is more efficient as his code. But tell me my mistakes so I can fix your demands.




sure

rgds .#Zipcore
Well don't get me wrong, I'm no expert when it comes to coding but I'm pretty sure my console isn't supposed to be spammed with 10 lines per second. That is what I meant by inefficient.

Here is a general idea of what my logs are filled with. Multiply that x1000 and you have the entire log.

Oh yeah, and I found a flaw with you plugin. Any plugin that allows you to join the spectator team and them join back to survivors will allow a player to pick a job as many times as they want in a round basically giving them unlimited hp/ammo ect.
Attached Files
File Type: log errorslog.log (82.7 KB, 211 views)

Last edited by iNFiNiTeX; 06-15-2010 at 15:25.
iNFiNiTeX is offline
zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 06-15-2010 , 16:36   Re: [L4D2] Battle-RPG 2.0.4
Reply With Quote #14

update to 2.0.6
-fixed invalid client errors

Quote:
Originally Posted by iNFiNiTeX View Post
Well don't get me wrong, I'm no expert when it comes to coding but I'm pretty sure my console isn't supposed to be spammed with 10 lines per second. That is what I meant by inefficient.

Here is a general idea of what my logs are filled with. Multiply that x1000 and you have the entire log.

Oh yeah, and I found a flaw with you plugin. Any plugin that allows you to join the spectator team and them join back to survivors will allow a player to pick a job as many times as they want in a round basically giving them unlimited hp/ammo ect.
I hope v2.0.6 fix this

EDIT: FAIL .... will fix that next days, good night
__________________

Last edited by zipcore; 06-15-2010 at 17:04.
zipcore is offline
iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 06-16-2010 , 08:08   Re: [L4D2] Battle-RPG 2.0.4
Reply With Quote #15

Quote:
Originally Posted by zipcore View Post
update to 2.0.6
-fixed invalid client errors



I hope v2.0.6 fix this

EDIT: FAIL .... will fix that next days, good night
Fail indeed My error log from tonight is 25mb. I'm not complaining though, I do enjoy the plugin, its fun to use on custom maps when I'm looking for a change of pace from versus.
iNFiNiTeX is offline
jsjojo
Member
Join Date: Jan 2010
Old 06-16-2010 , 11:51   Re: [L4D2] Battle-RPG 2.0.6
Reply With Quote #16

Hello
How to put the menu the command(order)
I have not to find thank you
jsjojo is offline
zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 06-16-2010 , 14:06   Re: [L4D2] Battle-RPG 2.0.6
Reply With Quote #17

Quote:
Originally Posted by jsjojo View Post
Hello
How to put the menu the command(order)
I have not to find thank you
sry i don't understand you

rgds .#Zipcore
__________________
zipcore is offline
jsjojo
Member
Join Date: Jan 2010
Old 06-16-2010 , 14:13   Re: [L4D2] Battle-RPG 2.0.6
Reply With Quote #18

Lol
The jobmenu is what(who) key(touch)???????????
jsjojo is offline
gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Old 06-16-2010 , 15:00   Re: [L4D2] Battle-RPG 2.0.6
Reply With Quote #19

I will try to get this to work with l4d1!
__________________
Software/network engineer. I often work on a neat project called The Modding Community.

Check out my GitHub here!
gamemann is offline
Send a message via Skype™ to gamemann
zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 06-16-2010 , 15:22   Re: [L4D2] Battle-RPG 2.0.6
Reply With Quote #20

Quote:
Originally Posted by jsjojo View Post
Lol
The jobmenu is what(who) key(touch)???????????
rpgmenu = Main-Menu
jobmenu = Jobmenu, where you can select jobs, sourcemod add chat command for each console command, so you can type !jobmenu in chat as well?!

Quote:
Originally Posted by gamemann View Post
I will try to get this to work with l4d1!
good luck

rgds .#Zipcore
__________________
zipcore is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:32.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode