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Parachute 1.3 (KRoTaL)


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Obiwankenobi
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Join Date: Apr 2010
Location: Allied Modders Community
Old 04-18-2010 , 09:10   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #171

Hey, what's up everyone, I have one question about this plugin, is there a way to make it to where the parachute is just given to them without putting in the command to buy it or for an admin to give it to them? I have a BF2 Mod server and I do not know how to put in a command for cvars to where it will just give it to them when they join the server, I have been to this site for the past 4 years and only now I decided to join haha
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exigent
New Member
Join Date: Jul 2010
Old 07-17-2010 , 14:50   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #172

Can you make it so everytime someone spawns they automatically get a Parachute, because its kind of a hassle to have to buy one every round, i have a knife deathmatch that's why. Ive tried to give access to all the players on the server, like amx_parachute, give them all access to that command so they can all get a a parachute automatically but I don't know if im doing it right
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-17-2010 , 15:58   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #173

Set the money cvar to 0, and it will give automatically a parachute .
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piqnica
Junior Member
Join Date: Mar 2010
Old 07-18-2010 , 04:20   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #174

Hello! Can you make the parachute to be used by pressing +jump key ? Like in the CS:S version. ( I play 1.6 )
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-18-2010 , 04:39   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #175

Replace all IN_USE by IN_JUMP in the code.
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piqnica
Junior Member
Join Date: Mar 2010
Old 07-18-2010 , 04:45   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #176

Thanks! I tested it and ot's ok. But there's another problem. When you are fly zombie (holding duck + jump to fly) it gives you parachute again... Can i fix that? Or its better to bind key myself. Example: bind f use_parachute
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-18-2010 , 05:10   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #177

A simple solution is to use the original version with +use. Using jump, you will have more issues since it's more often used.
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piqnica
Junior Member
Join Date: Mar 2010
Old 07-18-2010 , 05:45   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #178

Okay, I wanted to do otherway, because +use is for the lasermines... Thanks.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-18-2010 , 06:54   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #179

You can still modify the plugin and adding a check if player is a zombie or not, thus not allowing the use of the parachute for him.
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Old 07-18-2010 , 06:55   Re: Parachute 1.3 (KRoTaL)
Reply With Quote #180

On cs_assault sometimes Player get kicked with the "sv_bad" Message.

Is there anx fix for it?
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