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[CSGO] Compiling a mm plugin


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Sw33T3R
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Join Date: Mar 2014
Old 04-13-2017 , 07:24   [CSGO] Compiling a mm plugin
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Hi
I'm looking for someone who can compile metamod plugin for me
More informations here (Reddit)
HTML Code:
https://gist.github.com/Tobba/f9893d48da6fd9137de4e5b3b93edde8
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psychonic

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Join Date: May 2008
Old 04-13-2017 , 07:31   Re: [CSGO] Compiling a mm plugin
Reply With Quote #2

That plugin is no longer needed.
http://blog.counter-strike.net/index.php/2016/09/16032/

The default rate in CS:GO was increased quite a bit, and max rate much beyond that. If you're running into issues and have the bandwidth, set your sv_minrate higher.
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Sw33T3R
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Join Date: Mar 2014
Old 04-13-2017 , 07:32   Re: [CSGO] Compiling a mm plugin
Reply With Quote #3

Quote:
Originally Posted by psychonic View Post
That plugin is no longer needed.
http://blog.counter-strike.net/index.php/2016/09/16032/

The default rate in CS:GO was increased quite a bit, and max rate much beyond that. If you're running into issues and have the bandwidth, set your sv_minrate higher.
Thanks for reply
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checkster
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Join Date: Apr 2007
Location: Norway
Old 04-13-2017 , 17:39   Re: [CSGO] Compiling a mm plugin
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Why have not people still realized that the min max rate you set in server.cfg will force it on client. No need for a plugin
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psychonic

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Old 04-13-2017 , 20:12   Re: [CSGO] Compiling a mm plugin
Reply With Quote #5

Quote:
Originally Posted by checkster View Post
Why have not people still realized that the min max rate you set in server.cfg will force it on client. No need for a plugin
Before that plugin (and the linked game update) were released, the maximum rate you could set sv_maxrate to was still low enough to cause choke on a heavily populated server.
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