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[INC] StudioHdr - Entity Model Information


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LuqS
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Join Date: Jun 2019
Location: Israel
Old 08-21-2021 , 05:50   Re: [INC] StudioHdr - Entity Model Information
Reply With Quote #11

Quote:
Originally Posted by Dragokas View Post
wow, that is really great!
Hope you also found it useful
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LuqS
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Join Date: Jun 2019
Location: Israel
Old 08-21-2021 , 06:01   Re: [INC] StudioHdr - Entity Model Information
Reply With Quote #12

21/8/2021 Update:

From now on, constructing StudioHdr variables will be with model path and not with entities.
This has been changed because with the old method only entities derived from CBaseAnimating was able to get the StudioHdr variable.

For convenience, a stock function was added: "GetEntityStudioHdr()".
This works with all entities. (This takes the entity model and constructs a StudioHdr with it)

Currently only CS:GO signature are present in the gamedata file (Win & Linux but only Linux was tested).
If you want to use this include in other games please contact me via discord (if you are willing to test)!
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1254871688
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Join Date: Nov 2016
Old 04-25-2022 , 22:53   Re: [INC] StudioHdr - Entity Model Information
Reply With Quote #13

i want to use SetBodyGroup(int entity, int part, int value) in your example but there is no CalculateNewBodyGroup in your inc
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Alienmario
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Join Date: Aug 2013
Old 11-17-2022 , 20:03   Re: [INC] StudioHdr - Entity Model Information
Reply With Quote #14

Is there a way to get model's textures? There appears to be an inline function that returns a struct with some info.
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