Raised This Month: $12 Target: $400
 3% 

DoD:S GunGame 0.4 (Updated 08/05)


Post New Thread Reply   
 
Thread Tools Display Modes
madmonkey
Junior Member
Join Date: Nov 2008
Old 11-26-2008 , 05:52   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #101

@monkman
i think, you can set the mp_timelimit to 35min. its long enough.
And now set the timeremaining for mapvote to 30min.

After 5 min comes the vote...

is this right, guys ?
madmonkey is offline
Freddod
New Member
Join Date: Feb 2005
Old 11-30-2008 , 23:26   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #102

Has anyone gotten the sounds to work on this?
Freddod is offline
osgolo
Junior Member
Join Date: Feb 2008
Old 12-02-2008 , 07:49   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #103

Hi Tsunami...

I tried with all sourcemod & sourcemm releases... but I'm getting errors randomly. Those erros almost always take place at the end of the round (when a player wins). This errors causes the reboot. Only a few times, the server is offline about 1 minute without reboot itselft

Code:
L 11/28/2008 - 17:05:40: SourceMod error session started
L 11/28/2008 - 17:05:40: Info (map "bwaa_szene_arena_v2") (file "errors_20081128.log")
L 11/28/2008 - 17:05:40: [SM] Native "GetPlayerWeaponSlot" reported: Client 13 is not in game
L 11/28/2008 - 17:05:40: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/28/2008 - 17:05:40: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/28/2008 - 17:07:03: Error log file session closed.
L 11/28/2008 - 18:00:11: SourceMod error session started
L 11/28/2008 - 18:00:11: Info (map "dod_orange_speed_110") (file "errors_20081128.log")
L 11/28/2008 - 18:00:11: [SM] Native "GetPlayerWeaponSlot" reported: Client 29 is not in game
L 11/28/2008 - 18:00:11: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/28/2008 - 18:00:11: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/28/2008 - 18:03:07: Error log file session closed.
L 11/28/2008 - 18:22:13: SourceMod error session started
L 11/28/2008 - 18:22:13: Info (map "dod_orange_hangar18") (file "errors_20081128.log")
L 11/28/2008 - 18:22:13: [SM] Native "GetPlayerWeaponSlot" reported: Client 12 is not in game
L 11/28/2008 - 18:22:13: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/28/2008 - 18:22:13: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/28/2008 - 18:27:56: [SM] Native "GetPlayerWeaponSlot" reported: Client 8 is not in game
L 11/28/2008 - 18:27:56: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/28/2008 - 18:27:56: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/28/2008 - 18:32:42: Error log file session closed.
L 11/28/2008 - 19:35:12: SourceMod error session started
L 11/28/2008 - 19:35:12: Info (map "dod_orange_annihilation") (file "errors_20081128.log")
L 11/28/2008 - 19:35:12: [SM] Native "GetPlayerWeaponSlot" reported: Client 16 is not in game
L 11/28/2008 - 19:35:12: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/28/2008 - 19:35:12: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/28/2008 - 19:44:11: Error log file session closed.
L 11/28/2008 - 20:36:00: SourceMod error session started
L 11/28/2008 - 20:36:00: Info (map "dod_Pillarz_2000_b3") (file "errors_20081128.log")
L 11/28/2008 - 20:36:00: [SM] Native "GetPlayerWeaponSlot" reported: Client 10 is not in game
L 11/28/2008 - 20:36:00: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/28/2008 - 20:36:00: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/29/2008 - 00:59:25: SourceMod error session started
L 11/29/2008 - 00:59:25: Info (map "room2") (file "errors_20081129.log")
L 11/29/2008 - 00:59:25: [SM] Native "GetPlayerWeaponSlot" reported: Client 20 is not in game
L 11/29/2008 - 00:59:25: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/29/2008 - 00:59:25: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/29/2008 - 00:59:25: [SM] Native "GetPlayerWeaponSlot" reported: Client 22 is not in game
L 11/29/2008 - 00:59:25: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/29/2008 - 00:59:25: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/29/2008 - 01:01:40: Error log file session closed.
L 11/29/2008 - 17:52:29: SourceMod error session started
L 11/29/2008 - 17:52:29: Info (map "dod_orange_snake") (file "errors_20081129.log")
L 11/29/2008 - 17:52:29: [SM] Native "GetPlayerWeaponSlot" reported: Client 20 is not in game
L 11/29/2008 - 17:52:29: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/29/2008 - 17:52:29: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/29/2008 - 17:54:53: Error log file session closed.
L 11/29/2008 - 21:46:14: SourceMod error session started
L 11/29/2008 - 21:46:14: Info (map "dod_orange_8_square_a1") (file "errors_20081129.log")
L 11/29/2008 - 21:46:14: [SM] Native "GetPlayerWeaponSlot" reported: Client 18 is not in game
L 11/29/2008 - 21:46:14: [SM] Displaying call stack trace for plugin "dod_gungame.smx":
L 11/29/2008 - 21:46:14: [SM]   [0]  Line 244, /home/groups/alliedmodders/forums/files/3/4/6/6/8/29262.attach::Timer_Strip()
L 11/29/2008 - 21:51:31: Error log file session closed.
osgolo is offline
darkranger
Senior Member
Join Date: Apr 2006
Location: dod_hinterland
Old 12-13-2008 , 03:50   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #104

any updates for this?

cos the script crashes the server sometimes as osgolo said.
the last day it was more then 7 times. and sorry to say, it must be the gungame script. have now the ES version on the server and that one runs. but its buggy. So please update SM gungame.


the long waittimes on mapchange is a valve problem i have heard. is this right?
darkranger is offline
dannyowan
Senior Member
Join Date: Mar 2005
Old 01-08-2009 , 11:17   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #105

Can I change the weapon order? and change interval between the level?
can you give me an example
dannyowan is offline
darkranger
Senior Member
Join Date: Apr 2006
Location: dod_hinterland
Old 01-08-2009 , 12:03   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #106

Quote:
Originally Posted by dannyowan View Post
Can I change the weapon order? and change interval between the level?
can you give me an example
for the weapons change the levels in the gungame.txt

example:
Quote:
"1" "thompson"
"2" "mp40"
"3" "c96"
......

as example:
"1" "p38"
"2" "mg42"
"3" "c96"
......
it doesnt matter if you have 10 or 16 or 20 weapons.
but remember: each number must have a weapon.
darkranger is offline
dannyowan
Senior Member
Join Date: Mar 2005
Old 01-08-2009 , 12:27   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #107

Quote:
Originally Posted by darkranger View Post
for the weapons change the levels in the gungame.txt

example:


it doesnt matter if you have 10 or 16 or 20 weapons.
but remember: each number must have a weapon.
Thanks, I know what I did is wrong

Last edited by dannyowan; 01-08-2009 at 14:08.
dannyowan is offline
TowedJumper
New Member
Join Date: Jan 2009
Old 01-26-2009 , 16:40   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #108

Is this still working w/ no bugs? I'm currently running MM:S 1.7 and SM 1.1
TowedJumper is offline
darkranger
Senior Member
Join Date: Apr 2006
Location: dod_hinterland
Old 01-26-2009 , 17:11   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #109

Quote:
Originally Posted by TowedJumper View Post
Is this still working w/ no bugs? I'm currently running MM:S 1.7 and SM 1.1

yes it is working. runs perfect on my gungame server.
darkranger is offline
Mitx212
New Member
Join Date: Jan 2009
Old 01-26-2009 , 22:15   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #110

How do i add the rifle grenades to the list?
Mitx212 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:33.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode