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metamod is crashing my server


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darkboy245
Senior Member
Join Date: Feb 2014
Old 09-12-2014 , 12:33   metamod is crashing my server
Reply With Quote #1

I have this weird error which is crashing my server non-stop once I install metamod.
Quote:
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication()
What's the problem?

Last edited by darkboy245; 09-12-2014 at 12:33.
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 09-12-2014 , 13:44   Re: metamod is crashing my server
Reply With Quote #2

Which game?

Both TF2 and CS:GO recently had breaking changes done on their games and you need a newish snapshot to get those working.
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darkboy245
Senior Member
Join Date: Feb 2014
Old 09-13-2014 , 04:15   Re: metamod is crashing my server
Reply With Quote #3

Quote:
Originally Posted by Powerlord View Post
Which game?

Both TF2 and CS:GO recently had breaking changes done on their games and you need a newish snapshot to get those working.
Can you please give me links or tell me which versions to download? I tried many of them.
TF2

Last edited by darkboy245; 09-13-2014 at 04:21.
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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 09-13-2014 , 04:30   Re: metamod is crashing my server
Reply With Quote #4

Always the latest stable snapshots.

www.sourcemod.net/snapshots.php
www.sourcemm.net/snapshots
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darkboy245
Senior Member
Join Date: Feb 2014
Old 09-13-2014 , 05:47   Re: metamod is crashing my server
Reply With Quote #5

Quote:
Originally Posted by ddhoward View Post
I've installed them both now and my server is still crashing, spamming this all over again:
Quote:
# maxplayers set to 24No '-replayserverdir' parameter found - using default replay folder.Unknown command "r_decal_cullsize"maxplayers set to 24'banned_user.cfg' not present; not executing.'banned_ip.cfg' not present; not executing.WARNING: Port 27005 was unavailable - bound to port 27009 insteadNetwork: IP 35.128.112.11, mode MP, dedicated Yes, ports 27065 SV / 27009 CLmaxplayers set to 24No '-replayserverdir' parameter found - using default replay folder.Unknown command "r_decal_cullsize"maxplayers set to 24'banned_user.cfg' not present; not executing.'banned_ip.cfg' not present; not executing.WARNING: Port 27005 was unavailable - bound to port 27009 insteadNetwork: IP 35.128.112.11, mode MP, dedicated Yes, ports 27065 SV / 27009 CLmaxplayers set to 24No '-replayserverdir' parameter found - using default replay folder.Unknown command "r_decal_cullsize"maxplayers set to 24'banned_user.cfg' not present; not executing.'banned_ip.cfg' not present; not executing.WARNING: Port 27005 was unavailable - bound to port 27009 insteadNetwork: IP 35.128.112.11, mode MP, dedicated Yes, ports 27065 SV / 27009 CL
Just spamming this, nothing else

Last edited by darkboy245; 09-13-2014 at 05:49.
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alextfrunner
New Member
Join Date: Sep 2014
Old 09-13-2014 , 14:52   Re: metamod is crashing my server
Reply With Quote #6

Hello to all. Today I've updated my TF2 server branch using steamcmd. After that, I cant use Source:MM it crashed server. All what I catched from console is here:
Quote:
Network: IP 10.1.22.95, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdown()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for ReplaySystem_Init( bDedicated ) : ReplaySystem_Shutdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shutdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem()
After that server console shutting down.

May be temporary SOLUTION:
Update Source:MM to 950 snapshot.
For me, problem is successfully solved.

Last edited by alextfrunner; 09-13-2014 at 14:52.
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