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[TF2] Merasmus Spawner - [v.1.5] - [8/04/2013]


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Baran
Junior Member
Join Date: Oct 2012
Old 10-31-2012 , 18:12   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #41

When I place this plugin on my server, no one can connect. They get stuck at Parsing Game Info. I know it's the plugin, because I've tested it without, and with the plugin.
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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 10-31-2012 , 18:44   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #42

Add a little more info?

Windows or Linux

Type
sm plugins list
sm exts list
meta list

Into your console and copy and paste what it prints here.

Running Windows and it's fine for me.
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Last edited by Chaosxk; 10-31-2012 at 18:44.
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salsav91
Senior Member
Join Date: Aug 2012
Location: Where Lollichops sleep
Old 10-31-2012 , 19:35   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #43

Ya defiantly no longer made for other maps.. I tried to spawn him on my idle server and it crashed instantly.. this was with the latest 1.3.2 version.. Oh well

I have .nav files too...

Last edited by salsav91; 10-31-2012 at 19:35.
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Chaosxk
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Join Date: Aug 2010
Location: Westeros
Old 10-31-2012 , 19:42   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #44

Look at the post on top of yours.

Also...LOGS?
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Last edited by Chaosxk; 10-31-2012 at 19:44.
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Baran
Junior Member
Join Date: Oct 2012
Old 10-31-2012 , 19:53   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #45

Quote:
Originally Posted by Chaosxk View Post
Add a little more info?

Windows or Linux

Type
sm plugins list
sm exts list
meta list

Into your console and copy and paste what it prints here.

Running Windows and it's fine for me.
Windows
Latest version of SM
All flags are correct

Meta List:

[01] SourceMod (1.5.0-dev+3675) by AlliedModders LLC
[02] TF2Items (1.5.3) by Asherkin & AzuiSleet & Damizean
[03] TF2 Tools (1.5.0-dev+3675) by AlliedModders LLC
[04] SDK Tools (1.5.0-dev+3675) by AlliedModders LLC
[05] SteamTools (0.8.3) by Asher Baker (asherkin)

Sm Exts List:

[SM] Displaying 10 extensions:
[01] Automatic Updater (1.5.0-dev+3675): Updates SourceMod gamedata files
[02] Webternet (1.5.0-dev+3675): Extension for interacting with URLs
[03] TF2Items (1.5.3): TF2 Item Modifier
[04] TF2 Tools (1.5.0-dev+3675): TF2 extended functionality
[05] BinTools (1.5.0-dev+3675): Low-level C/C++ Calling API
[06] Top Menus (1.5.0-dev+3675): Creates sorted nested menus
[07] SDK Tools (1.5.0-dev+3675): Source SDK Tools
[08] Client Preferences (1.5.0-dev+3675): Saves client preference settings
[09] SQLite (1.5.0-dev+3675): SQLite Driver
[10] SteamTools (0.8.3): SteamWorks for SourceMod

Also, I deleted it so that my server would stop crashing.

Last edited by Baran; 10-31-2012 at 19:54.
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salsav91
Senior Member
Join Date: Aug 2012
Location: Where Lollichops sleep
Old 10-31-2012 , 19:57   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #46

Quote:
Originally Posted by Chaosxk View Post
Look at the post on top of yours.

Also...LOGS?
Crashed too sudden to log anything.. Sorry I cant provide more information.

I am running a Linux server and the older version worked besides the few small bugs like his glitchy death.

Last edited by salsav91; 10-31-2012 at 19:59.
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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 10-31-2012 , 20:15   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #47

Both of you, install SDKHooks.

Since 1.3, this plugin requires SDKHooks to run.

http://forums.alliedmods.net/showthread.php?t=106748
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Last edited by Chaosxk; 10-31-2012 at 20:17.
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salsav91
Senior Member
Join Date: Aug 2012
Location: Where Lollichops sleep
Old 10-31-2012 , 20:56   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #48

Quote:
Originally Posted by Chaosxk View Post
Both of you, install SDKHooks.

Since 1.3, this plugin requires SDKHooks to run.

http://forums.alliedmods.net/showthread.php?t=106748
Already have that.. Latest version.. All plugins that use SDKhooks on my server work without problems.

All the extentions I run.. Everything is in order.

Code:
[SM] Displaying 19 extensions:
[01] Automatic Updater (1.5.0-dev+3677): Updates SourceMod gamedata files
[02] Webternet (1.5.0-dev+3677): Extension for interacting with URLs
[03] TF2Items (1.5.2): TF2 Item Modifier
[04] Huntsman (0.1.2): Removes the restriction of firing in the air.
[05] TF2 Tools (1.5.0-dev+3677): TF2 extended functionality
[06] BinTools (1.5.0-dev+3677): Low-level C/C++ Calling API
[07] SDK Hooks (2.2.0b4): Source SDK Hooks
[08] SDK Tools (1.5.0-dev+3677): Source SDK Tools
[09] Top Menus (1.5.0-dev+3677): Creates sorted nested menus
[10] Client Preferences (1.5.0-dev+3677): Saves client preference settings
[11] SQLite (1.5.0-dev+3677): SQLite Driver
[12] Sound Info Library (1.0): Access information of sound files
[13] SteamTools (0.8.3): SteamWorks for SourceMod.
[14] Socket (3.0.1): Socket extension for SourceMod
[17] Regex (1.5.0-dev+3677): Provides regex natives for plugins
[18] GeoIP (1.5.0-dev+3677): Geographical IP information
[19] MySQL-DBI (1.5.0-dev+3677): MySQL driver implementation for DBI

Last edited by salsav91; 10-31-2012 at 21:20.
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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 10-31-2012 , 21:54   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #49

Yeah i'm not sure why your server is crashing without the logs. I've been running on all 9 of my windows server without a crash.

Have you tried http://forums.alliedmods.net/showpos...postcount=2205

or remove this plugin and started the server?

How did it crash? When you first loaded the plugin or when map changes? or just randomly?
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salsav91
Senior Member
Join Date: Aug 2012
Location: Where Lollichops sleep
Old 10-31-2012 , 22:49   Re: [TF2] Merasmus Spawner (1.3.2) [10/31/2012]
Reply With Quote #50

Quote:
Originally Posted by Chaosxk View Post
Yeah i'm not sure why your server is crashing without the logs. I've been running on all 9 of my windows server without a crash.

Have you tried http://forums.alliedmods.net/showpos...postcount=2205

or remove this plugin and started the server?

How did it crash? When you first loaded the plugin or when map changes? or just randomly?
I loaded the plugin while the server was running.. As soon as I attempted to spawn Merasmus the server just suddenly shutdown... My log didnts record what happened so I am unsure what did go wrong.

EDIT: When my server is a little less crowded I will try again and see if SM logs the error.

Last edited by salsav91; 10-31-2012 at 22:50.
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