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SDK Hooks 2.1 - Updated 2011-9-10


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Parag0n
Junior Member
Join Date: Jun 2006
Old 02-16-2013 , 11:52   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2501

Quote:
Originally Posted by asherkin View Post
That's highly unlikely considering error 193 is a subsystem conflict, the "wcs" DLL is likely compiled incorrectly.
It seems like we figured it out - sort of.

There was a map that would not delete, move or rename, at all. Not sure why this was causing issues but it seemed to cause problems with the install process of the server.

Once we had the server host completely empty the server, reinstalling everything worked perfect.

Thanks
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imoda
Member
Join Date: Apr 2010
Old 02-16-2013 , 23:50   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2502

There's no extensions in the repo, what do?
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 02-18-2013 , 06:23   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2503

Quote:
Originally Posted by imoda View Post
There's no extensions in the repo, what do?
Use latest sourcemod snapshot, sdk hooks is included in it.
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Mayu
SourceMod Donor
Join Date: Feb 2011
Location: Germany
Old 02-25-2013 , 20:28   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2504

Hello there. I have a problem with sdkhooks and sourcemod atm, using the newest snapshots of mm and sm and the sdkhooks.ext.dll is not loading automaticly after a server restart, have to rcon sm exts load sdkhooks it everytmime, anyone an idea what the problem could be?

like i said mm is mmsource-1.10.0-hg817-windows and sm is sourcemod-1.5.0-hg3786-windows

dont get any errors at the log or so.


greetz
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 02-26-2013 , 03:41   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2505

Hi.
Just an idea. Maybe will helping for you.

- Create an empty text file.
- Rename that: sdkhooks.autoload
- Copy that to the extensions folder
- Restarting your server
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psychonic

BAFFLED
Join Date: May 2008
Old 02-26-2013 , 06:54   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2506

Quote:
Originally Posted by pubhero View Post
Hi.
Just an idea. Maybe will helping for you.

- Create an empty text file.
- Rename that: sdkhooks.autoload
- Copy that to the extensions folder
- Restarting your server
No. There is no reason to manually load it via command or to use an autoload file.

It will automatically load if any plugin requiring it is present.
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Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Old 02-26-2013 , 07:20   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2507

Btw psychonic do you have a SDKHooks selftest sample plugin? I want to test all features of SDKHooks in a future
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psychonic

BAFFLED
Join Date: May 2008
Old 02-26-2013 , 07:46   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2508

Quote:
Originally Posted by Root_ View Post
Btw psychonic do you have a SDKHooks selftest sample plugin? I want to test all features of SDKHooks in a future
I do not.
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Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 02-26-2013 , 10:19   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2509

hi psychonic. What about native for TraceAttack like TakeDamage?
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psychonic

BAFFLED
Join Date: May 2008
Old 02-26-2013 , 10:39   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2510

Quote:
Originally Posted by Despirator View Post
hi psychonic. What about native for TraceAttack like TakeDamage?
All SDK Hooks feature requests should go on the AM bug tracker now. Forum email and password will work as login. There is an SDK Hooks component under the SourceMod product. Don't forget to add your use case (why is it needed? how will it be used?) when making a request.
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