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Subplugin Submission [ZP] Zombie Class: Deimos Zombie (Update v1.2)


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yokomo
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Join Date: May 2010
Location: Malaysia
Old 08-29-2011 , 10:17   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #51

Quote:
Originally Posted by abdul-rehman View Post
He meant:
Code:
register_clcmd( "drop", "etc" )
My bad, thanks for correction.
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JoKeR LauGh
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Join Date: May 2011
Location: Malaysia
Old 08-29-2011 , 13:09   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #52

Quote:
Originally Posted by yokomo View Post
My bad, thanks for correction.
Everyone do mistake , thanks . works fine
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Quote:
Originally Posted by addons_zz View Post
Also, just to not read `the article`, read all you find. Read and read, for ever and ever. Never stop reading.
Why? Because there is not one single universal truth which holds the meaning for everything.
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dias
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Join Date: Jul 2009
Location: South Vietnam
Old 09-07-2011 , 08:48   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #53

- Default button is Right Mouse (IN_RIGHT), if you want to use the Reload Button, just find and replace IN_RIGHT -> IN_RELOAD.
- If want to use drop (G) button, just register a clcmd with command is "drop", and link it to skill function
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last_hope
Senior Member
Join Date: Dec 2011
Old 12-11-2011 , 08:30   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #54

hi guyz
I need help
how I can make this ability for deathmatch mod on zp new natives?
I can't understand, sometimes it works, but sometimes its does'nt work
I've set zp_deimos_shot_cooldown 15
but nothing happen(
help me please
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last_hope
Senior Member
Join Date: Dec 2011
Old 12-11-2011 , 08:41   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #55

Code:
public fw_PlayerSpawn_Post(id)
{
	// Not alive...
	if(!is_user_alive(id))
		return HAM_IGNORED
	
	    if(zp_get_user_zombie_class(id) == g_deimos && zp_get_user_zombie(id) && !zp_get_user_nemesis(id))
    {
        // Array
        g_cd[id] = true
        
        // Message
        client_printcolor(id, "/g[ZP]/yPress the /g^"+attack2^"/y Button")
    }
	
	return HAM_IGNORED
}
Am I right?
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JoKeR LauGh
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Join Date: May 2011
Location: Malaysia
Old 12-11-2011 , 08:59   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #56

Quote:
Originally Posted by last_hope View Post
hi guyz
I need help
how I can make this ability for deathmatch mod on zp new natives?
I can't understand, sometimes it works, but sometimes its does'nt work
I've set zp_deimos_shot_cooldown 15.0
but nothing happen(
help me please
it's a float . If float you must do like 15.0
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Quote:
Originally Posted by addons_zz View Post
Also, just to not read `the article`, read all you find. Read and read, for ever and ever. Never stop reading.
Why? Because there is not one single universal truth which holds the meaning for everything.
JoKeR LauGh is offline
last_hope
Senior Member
Join Date: Dec 2011
Old 12-11-2011 , 09:12   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #57

well, thx, but error still happen
nothing in logs
just I can't use ability(
wtf
ct, t, autoresp, or code error?
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JoKeR LauGh
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Join Date: May 2011
Location: Malaysia
Old 12-11-2011 , 09:16   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #58

what is the error?
anyway , use this 1 more better
http://forums.alliedmods.net/showthread.php?t=169683
__________________
Quote:
Originally Posted by addons_zz View Post
Also, just to not read `the article`, read all you find. Read and read, for ever and ever. Never stop reading.
Why? Because there is not one single universal truth which holds the meaning for everything.
JoKeR LauGh is offline
last_hope
Senior Member
Join Date: Dec 2011
Old 12-12-2011 , 05:47   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #59

Quote:
Originally Posted by JoKeR LauGh View Post
what is the error?
anyway , use this 1 more better
http://forums.alliedmods.net/showthread.php?t=169683
Nothing happen when I choose Deimos, text in chat doesn't apear and I don't have ability.
Ok, I'll try NST plugin in the evening.
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darkemy14
Member
Join Date: Oct 2011
Old 09-30-2012 , 08:55   Re: [ZP] Zombie Class: Deimos Zombie (Update v1.2)
Reply With Quote #60

thx for zombie , but how to install this sky from principal post ?

Last edited by darkemy14; 09-30-2012 at 08:59.
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