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Ahhhhhhh, how could they breake working functions!!???


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XAD
Senior Member
Join Date: Mar 2004
Location: Sweden
Old 01-18-2005 , 15:25   Ahhhhhhh, how could they breake working functions!!???
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OK, this is what I have a problem with (no plugins):

cvar "host_map" doesn't change
cvar "motdfile" is suppose to do what??
"hurtme" on bots start with lower value than given, after a while it starts working as expected?? (Haven't been able to start my client so I'm not sure how it is on real players.)
Memory leak increased a lot...
They still use the old "kick # <slot>" for idle players, so their fix they mention in the release note is what??

OK, no big deal as I have or will fix most of it (except the leak )... BUT how can they get bugs in these simple things??

OR is it only I who have these errors??

/X

*** FYI: found a solution to "host_map".... you have to use "map" and not "changelevel"... greate coding... so they change the cvar when issuing the "map" command and not when it loads the map... greate....
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DopeFish
Senior Member
Join Date: Feb 2004
Old 01-19-2005 , 08:21   Re: Ahhhhhhh, how could they breake working functions!!???
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Quote:
Originally Posted by XAD
BUT how can they get bugs in these simple things??
We are talking about Valve here. You know, ... the ones that knew about a security hole in their software that gave attackers shell access to the server for many many months, and only fixed it when the exploit went public ...
Also not the first time cimple things ge broken or don't work right with a update. They just fix it and push out a update a week later,
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