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Fruchtzwerg
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Join Date: Dec 2004
Old 02-02-2005 , 12:37  
Reply With Quote #11

Quote:
Originally Posted by Geesu
Also Manip I don't know how to use that code, how did you instantiate m_GameDLL
As you can see in the SDK source code, m_GameDLL is type of *IServerGameDLL. You should know how to access interfaces, because its described in the SDK as well.
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theqizmo
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Join Date: Oct 2004
Old 02-02-2005 , 22:36  
Reply With Quote #12

Quote:
Originally Posted by PM
He probably evil h4x and gets the function pointer directly into the gamedll!!!!! BAN!
Best... quote... ever.
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Geesu
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Join Date: Mar 2004
Location: Cincinnati, OH
Old 02-03-2005 , 09:44  
Reply With Quote #13

Yea I figured it out, it kinda sucks though, there aren't that many messages, or maybe there are hidden ones we don't know about?

I want to create some explosions and such on screen
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Fruchtzwerg
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Join Date: Dec 2004
Old 02-03-2005 , 15:04  
Reply With Quote #14

Quote:
Originally Posted by Geesu
I want to create some explosions and such on screen
Use the FX interface.
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