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[CS:GO] Custom Knife Models


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Kamizun
AlliedModders Donor
Join Date: May 2015
Location: Portugal
Old 12-27-2015 , 15:27   Re: [CS:GO] Custom Knife Models
Reply With Quote #21

With maps that you start only with your knife the player models are like sleeping when using the custom knife.
This happens with maps you start without any weapon/knife too. I saw a post on Alliedmods exposing this glitch after the revolver update but now i can't find it to show you.

Edit: Found it: https://forums.alliedmods.net/showthread.php?t=276231
Is there a way to fix this?

Last edited by Kamizun; 12-27-2015 at 15:45.
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szafa323
Senior Member
Join Date: Jul 2013
Location: Poland
Old 12-27-2015 , 16:24   Re: [CS:GO] Custom Knife Models
Reply With Quote #22

Nice. Can u add one version for any flag?
Great Job
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TheRealToxic
Senior Member
Join Date: Jul 2015
Old 12-27-2015 , 19:58   Re: [CS:GO] Custom Knife Models
Reply With Quote #23

Quote:
Originally Posted by Kamizun View Post
With maps that you start only with your knife the player models are like sleeping when using the custom knife.
This happens with maps you start without any weapon/knife too. I saw a post on Alliedmods exposing this glitch after the revolver update but now i can't find it to show you.

Edit: Found it: https://forums.alliedmods.net/showthread.php?t=276231
Is there a way to fix this?

on my course server too.

some people if they use the new custom knives they are just "sleeping" and still jumping arround

but the animation let it look like its laying on the ground.

i tried to run without the plugin and its not anymore.

maybe fix in new version? greetz
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-27-2015 , 20:29   Re: [CS:GO] Custom Knife Models
Reply With Quote #24

Quote:
Originally Posted by Kamizun View Post
With maps that you start only with your knife the player models are like sleeping when using the custom knife.
This happens with maps you start without any weapon/knife too. I saw a post on Alliedmods exposing this glitch after the revolver update but now i can't find it to show you.

Edit: Found it: https://forums.alliedmods.net/showthread.php?t=276231
Is there a way to fix this?
Try with the new version: https://forums.alliedmods.net/showpo...9&postcount=35
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-27-2015 , 22:41   Re: [CS:GO] Custom Knife Models
Reply With Quote #25

Seems that the option "default Knife" was not giving the default knife correctly. Now fixed here https://forums.alliedmods.net/showpo...6&postcount=40

Update the First Person View Models Interface with the latest version
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Last edited by Franc1sco; 12-27-2015 at 22:42.
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 12-28-2015 , 01:21   Re: [CS:GO] Custom Knife Models v2.0
Reply With Quote #26

Hey, can you add a command like !knife ?
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tonki2005rus
Member
Join Date: Sep 2015
Old 12-28-2015 , 04:18   Re: [CS:GO] Custom Knife Models v2.0
Reply With Quote #27

add cvar flags for access, ty.
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-28-2015 , 04:29   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #28

New version 2.1

-Updated for use the latest version of the fpvm interface

https://github.com/Franc1sco/Custom-...7328ae08b9e30c
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MrPriime
Junior Member
Join Date: Oct 2015
Old 12-28-2015 , 06:17   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #29

What tags can I put in my server.cfg that is safe. I know that knives aren't. !ck or customknife?
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rogeraabbccdd
Veteran Member
Join Date: Jun 2015
Location: de_dust2
Old 12-28-2015 , 06:38   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #30

Bug report
It will not save knife you choose when you are dead
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