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SourceMod 1.5 released!


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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 08-27-2013 , 10:04   Re: SourceMod 1.5 released!
#31

Quote:
Originally Posted by sipster19 View Post
I've upgraded to the latest versions of MM and SM. However, SRCDS is still crashing.

[SDKTOOLS] Sigscan for FireOutput failed - Disabling detour to prevent crashes

Also, spraytracebasic still isn't working correctly:

[SM] Native "AddTempEntHook" reported: TempEntity System unsupported or not available, file a bug report
Did you upload the gamedata from the 1.5 release?
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sipster19
Senior Member
Join Date: Mar 2011
Old 08-28-2013 , 03:46   Re: SourceMod 1.5 released!
#32

Quote:
Originally Posted by TnTSCS View Post
You probably have outdated binaries lingering... provide the rcon output of the following:

plugin_print
meta version
meta list
sm version
sm exts list

] meta version
Metamod:Source version 1.10.0
Compiled on: Aug 25 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
] meta list
[01] SourceMod (1.5.0) by AlliedModders LLC
[02] SDK Tools (1.5.0) by AlliedModders LLC
] sm version
SourceMod 1.5.0, by AlliedModders LLC
To see running plugins, type "sm plugins"
To see credits, type "sm credits"
Visit http://www.sourcemod.net/
] sm exts list
"Automatic Updater" (1.5.0) by AlliedModders LLC: Updates SourceMod gamedata files
"Webternet" (1.5.0) by AlliedModders LLC: Extension for interacting with URLs
"Top Menus" (1.5.0) by AlliedModders: Creates sorted nested menus
"SDK Tools" (1.5.0) by AlliedModders LLC: Source SDK Tools
"BinTools" (1.5.0) by AlliedModders LLC: Low-level C/C++ Calling API
"GeoIP" (1.5.0) by AlliedModders LLC: Geographical IP information
"GeoIPCity" (1.1.1) by GoD-Tony: Geographical IP information
"Client Preferences" (1.5.0) by AlliedModders: Saves client preference settings
"SQLite" (1.5.0) by AlliedModders LLC: SQLite Driver
"Regex" (1.5.0) by AlliedModders LLC: Provides regex natives for plugins

Quote:
Originally Posted by Powerlord View Post
Did you upload the gamedata from the 1.5 release?
I backed up and deleted my addons folder. Then I used a one click installer that my host offers. I just downloaded SM, uploaded it to my server, and I'm getting the same results. I uninstalled sourcemod and SRCDS.exe is still crashing. It doesn't appear to be a problem with SM.

Last edited by sipster19; 08-28-2013 at 04:00.
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 08-28-2013 , 20:30   Re: SourceMod 1.5 released!
#33

Thanks! Keep going!
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psychonic

BAFFLED
Join Date: May 2008
Old 08-29-2013 , 11:48   Re: SourceMod 1.5 released!
#34

Quote:
Originally Posted by Jwu View Post
Thank you guys for this release!

Just a question though, it seems since this version "sm_hide_slots 1" doesnt work as intended anymore (no errors either). It just doesnt hide that reserved slot anymore. I have this on all of my servers now. Any suggestion?
Quote:
Originally Posted by Jwu View Post
TF2

sm_reserve_type 0
sm_reserved_slots 1
sm_hide_slots 1

maxplayers 25
sv_visiblemaxplayers 24
I can't seem to be able to reproduce this. Are you running with any bots? SourceTV? Replay?

Using the same settings, I see a max of 24 in the server browser (from the reserve slot plugin autosetting sv_visiblemaxplayers to hide the 25th), and the max remains after I join, showing 1/24.
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Jwu
AlliedModders Donor
Join Date: Sep 2011
Location: Austria
Old 08-31-2013 , 01:39   Re: SourceMod 1.5 released!
#35

Quote:
Originally Posted by psychonic View Post
I can't seem to be able to reproduce this. Are you running with any bots? SourceTV? Replay?

Using the same settings, I see a max of 24 in the server browser (from the reserve slot plugin autosetting sv_visiblemaxplayers to hide the 25th), and the max remains after I join, showing 1/24.
Yes, I'm using Replay (and Bots). But after I havent seen this behaviour on my test server (which doesn't have replay), I disabled replay on one of my normal servers and it works the way intended again. Still want to use Replay, so I hope it's fixable.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 08-31-2013 , 05:11   Re: SourceMod 1.5 released!
#36

Quote:
Originally Posted by Jwu View Post
Yes, I'm using Replay (and Bots). But after I havent seen this behaviour on my test server (which doesn't have replay), I disabled replay on one of my normal servers and it works the way intended again. Still want to use Replay, so I hope it's fixable.
If replay isn't started using the -replay command line switch, it ends up taking up a slot and not increasing the slot count. Or so I recall.
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Last edited by Powerlord; 08-31-2013 at 05:13.
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psychonic

BAFFLED
Join Date: May 2008
Old 08-31-2013 , 09:22   Re: SourceMod 1.5 released!
#37

Quote:
Originally Posted by Jwu View Post
Yes, I'm using Replay (and Bots). But after I havent seen this behaviour on my test server (which doesn't have replay), I disabled replay on one of my normal servers and it works the way intended again. Still want to use Replay, so I hope it's fixable.
In that case, the bug that I linked a bit back is relevant and there is a fix that will be in the 1.5.1-dev snapshots soon. We plan to do a 1.5.1 release in the near future with this and other small fixes that were either needed because of 1.5.0 :X or just didn't make the cutoff for 1.5.0.

Quote:
Originally Posted by Powerlord View Post
If replay isn't started using the -replay command line switch, it ends up taking up a slot and not increasing the slot count. Or so I recall.
I don't believe that anything but using "-replay" on the command line is officially supported so I'm not going to worry about other scenarios for now.
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Sillium
AlliedModders Donor
Join Date: Sep 2008
Location: Germany
Old 09-02-2013 , 03:34   Re: SourceMod 1.5 released!
#38

Thanks again to the dedicated SM-Team!
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FightTillDeath
Member
Join Date: Jun 2012
Location: All over
Old 09-04-2013 , 22:59   Re: SourceMod 1.5 released!
#39

Ok i don't know if just me but in my server I get models lagging.Looks like the models are teleporting around the map not all the time just from time to time...I its not any plugin on my server i removed all the ones I put in and not my rates..When I remove SM and then run the server it dose not happen anymore..Don't believe me take a look 74.91.115.34:27015 Its CS:S, thank you

I for got to add this i get the in my SRCDS "createfragmentsfromfile:'user_custom/75/75e74a9d.dat doesn't exist"
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Last edited by FightTillDeath; 09-04-2013 at 23:02.
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NickGR
New Member
Join Date: Sep 2013
Old 09-08-2013 , 10:26   Re: SourceMod 1.5 released!
#40

I want to add quake sounds on my cs go dedicated server . Any ideas how ?
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