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[DoD:S] How to Display "WarmUp" Text


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bobbobbaobab
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Join Date: Oct 2024
Old 10-28-2024 , 12:30   [DoD:S] How to Display "WarmUp" Text
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In Day of Defeat:Source game , when you type "mp_restartwarmup 1" in console, some text will show up on the left side of the screen,which says "WarmUp Mode" and "Game will restart in 0:00".

but I don't know how to display text like this. I've tried the following code , it didn't work, the error is: Couldn't dispatch user message (20)

new Handle:hBuffer = StartMessageOne("KeyHintText", client);
BfWriteByte(hBuffer, 1);
BfWriteString(hBuffer,"Hello World");
EndMessage();

wish someone could teach me how to do it, thanks!
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Bacardi
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Location: mom's basement
Old 10-30-2024 , 11:52   Re: [DoD:S] How to Display "WarmUp" Text
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What I can assume, it is client side "label" ("WarmupLabel").
So from server side, you can't bring up those from clients or make custom one.
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bobbobbaobab
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Old 10-30-2024 , 22:33   Re: [DoD:S] How to Display "WarmUp" Text
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Quote:
Originally Posted by Bacardi View Post
What I can assume, it is client side "label" ("WarmupLabel").
So from server side, you can't bring up those from clients or make custom one.
I see, thank you for the clarification!
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Bacardi
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Old 10-31-2024 , 11:27   Re: [DoD:S] How to Display "WarmUp" Text
Reply With Quote #4

https://github.com/dougrattman/Sourc...label.cpp#L137

If you want bring "Warmup Mode" label up different way,
you can trick dod gamerules m_bInWarmup to true.
This however can mess gameplay...
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