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[CS:GO] Ghosts on Death - Death effect special Halloween!


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xxtolgaxx
New Member
Join Date: Apr 2018
Old 04-28-2018 , 17:24   Re: [CS:GO] Ghosts on Death - Death effect special Halloween!
Reply With Quote #31

Quote:
Originally Posted by Franc1sco View Post
Description:

Apply a ghost effect on death event made by particles and materials. Particles and materials made by iEx, also he allowed me to sell this plugin but I prefer to release it for everyone (and as start of my new serious code style).


Note: I made this plugin with a more professional code style (correctly variables named, calls, comments, etc) because since now I am studying programming in an official classroom and I intend to become a real programmer. After now no more spanish/spaghetti code from my side, because in the past I made the code faster because it was only a hobby for me, but now it will be my real job.

I will rewrite more of my plugins with a serious code style soon. Advice to improve my current serious code style are stremly welcome, I want to do it the most professional that it can.


Media:
Spoiler



Cvars:
Code:
sm_ghost_time "0.0" // Ghost appear time, 0.0 = Disappear in next round start.
sm_ghost_warmup "0" // Ghost appear in warmup? 1 = yes, 0 = no"
sm_ghost_warmup_time "10.0" // Ghost appear time in warmup. 0.0 = Forever.
sm_ghost_team_color "1" //Set ghost color depending on client team? 1 = yes, 0 = no, use random.

Server to test it yourself:




Commands:

sm_ghost - Disable the ghost effect per client.

sm_ghosts - Disable ghosts in general (Root admin needed).


Download:

Main repository
Direct download
Code changes
hello ghost plugin teach me how to install
xxtolgaxx is offline
Totenfluch
AlliedModders Donor
Join Date: Jan 2012
Location: Germany
Old 04-28-2018 , 17:32   Re: [CS:GO] Ghosts on Death - Death effect special Halloween!
Reply With Quote #32

Quote:
Originally Posted by Franc1sco View Post
Advice to improve my current serious code style are stremly welcome
This may be up to debate but here are a few points:

- Never leave "dead" Code in the Plugin

https://github.com/Franc1sco/GhostOn..._effect.sp#L62
https://github.com/Franc1sco/GhostOn..._effect.sp#L86
https://github.com/Franc1sco/GhostOn...effect.sp#L271

- Always use brackets
I used to not do brackets for a single line after but it's realy confusing for starters.
Not doing a bracket for a single if is fine. But if you follow with an else it's realy bad in my opinion

https://github.com/Franc1sco/GhostOn...effect.sp#L207
https://github.com/Franc1sco/GhostOn...effect.sp#L247
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alex123pavlov
Member
Join Date: Jun 2018
Location: Moscow
Old 06-16-2018 , 10:28   Re: [CS:GO] Ghosts on Death - Death effect special Halloween!
Reply With Quote #33

make for cssurce pls
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Terminatorr
Member
Join Date: Dec 2018
Old 01-02-2019 , 15:20   Re: [CS:GO] Ghosts on Death - Death effect special Halloween!
Reply With Quote #34

Dose this still working?
I keep getting error on round start and exit game.
Pure server; Game/material/effects/largsmoke is different or something like that.
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-02-2019 , 18:16   Re: [CS:GO] Ghosts on Death - Death effect special Halloween!
Reply With Quote #35

Quote:
Originally Posted by Terminatorr View Post
Dose this still working?
I keep getting error on round start and exit game.
Pure server; Game/material/effects/largsmoke is different or something like that.
Yes, it works well.

You need to configure sv pure or just put sv_pure 0 into your server.cfg
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InfoTheRalle
Member
Join Date: Sep 2016
Old 05-06-2019 , 10:25   Re: [CS:GO] Ghosts on Death - Death effect special Halloween!
Reply With Quote #36

Hey!, is it possibile to use it with a model, like a Crow??.

Greetings TheRalle

Last edited by InfoTheRalle; 05-06-2019 at 10:26.
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sarwan
New Member
Join Date: Jun 2020
Old 06-03-2020 , 13:07   Re: [CS:GO] Ghosts on Death - Death effect special Halloween!
Reply With Quote #37

Hey all- quick question. Some of my players are able to see the ghosts while others are not able to. For the players that are unable to view the ghosts- the following errors occur.

Attempting to create unknown particle system 'Ghost_Cyan'
Attempting to create unknown particle system 'Ghost_Cyan'
Attempting to create unknown particle system 'Ghost_Cyan'

If anyone is able to tell me why this doesn't work, let me know.
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