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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 01-29-2011 , 10:01   Re: GameCron
Reply With Quote #21

Ok so what do i put to delay round or chapter start for 30seconds?

using this cvar sm_gamecron_add <seconds> <command>

is that a better way of putting it?
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 01-29-2011 , 10:18   Re: GameCron
Reply With Quote #22

what is "to delay round or chapter start"?
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cybersquare420
Veteran Member
Join Date: Nov 2008
Old 01-29-2011 , 10:36   Re: GameCron
Reply With Quote #23

i think he is looking for a way to add a warm up ropund akin to the way tf2 does it with a 30 second warm up time before the round restarts... thus giving all the players time to download any custom files or whatever... i think that is what he is asking... not sure if cron can do this... as it would likely cause a restart loop... or am i wrong iin how cron acts? i will admit i havnt looked at the code, just guessing.

@ravendan i hope this is what you meant, but im afraid i do not know the answer to your question... hopefully i did a better job of wording it... to be fare to the authopr, you were pretty ambiguous... is best to use very simple terms when asking someone who does not speak the same native language as yourself, as he may be running it through a translator to read it... if he is, those do very strange things to sentences...
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 01-29-2011 , 19:37   Re: GameCron
Reply With Quote #24

warmup

sm_gamecron_add 30 "mp_restartgame 1"
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 01-29-2011 , 19:44   Re: GameCron
Reply With Quote #25

Im beginning to think that simiancage made a mistake putting Gamecron on one of there l4d2 servers?

ps thanks maybe ill try that
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 01-30-2011 , 02:13   Re: GameCron
Reply With Quote #26

Quote:
Originally Posted by RavenDan29 View Post
ok please list all the commands? that go after the number of seconds
Is that clear enough for you?
Quote:
Originally Posted by RavenDan29 View Post
Im beginning to think that simiancage made a mistake putting Gamecron on one of there l4d2 servers?
If you do not know what commands you can use in console, i'm sure you've made a mistake putting gamecron in your server.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-30-2011 , 14:19   Re: GameCron
Reply With Quote #27

Quote:
Originally Posted by altex View Post
warmup

sm_gamecron_add 30 "mp_restartgame 1"
RavenDan:

On L4D2 Versus, this will make the first team lose the round and only let the second team play, then the map changes to the next chapter.

There are probably other cvars that may interest you, for example:

director_min_start_players : 1 : , "sv" : Freezes players until this # of players have joined, then starts mission

Not sure if this works but maybe worth a try?
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jeon
Junior Member
Join Date: Aug 2010
Old 06-28-2011 , 02:30   Re: GameCron
Reply With Quote #28

SO how do i make it repeaat over and over or HOW DO I MAKE AN OPTION TO REPEAT THE JOBS OVER AND OVER NONSTOP ? HELP PLEASE, THX
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Stillsetzhut
Junior Member
Join Date: Aug 2012
Old 08-30-2012 , 07:29   Re: GameCron
Reply With Quote #29

A nice plugin!

This topic is a little older, I know. My problem is that my server is not always attended.
I force map change for an empty server with a SourceMod plugin.
Now, when a player delayed visited on a new map, the GameCron timer will not be reset, but the game already. GameCron then runs wrong.
What perhaps could be included is a review of players visit or restart the map, so that the timer of the plugin is also restarted.

SSH
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 08-30-2012 , 07:52   Re: GameCron
Reply With Quote #30

i dont get it
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