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SDK Hooks 2.1 - Updated 2011-9-10


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Marcus101RR
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Join Date: Aug 2009
Location: Tampa, FL
Old 11-30-2010 , 18:19   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1001

Has anyone confirmed that SDKHooks (Any version) works on Linux with Survivor Upgrades (Either Version) at all? Gotta love Valve ruining our games.
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Visual77
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Join Date: Jan 2009
Old 12-01-2010 , 04:54   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1002

Ive told you twice already. Survivor upgrades for L4D1 is using SDK CALL (signatures), not SDK Hooks, the extension.
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Marcus101RR
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Old 12-01-2010 , 10:40   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1003

Quote:
Originally Posted by Visual77 View Post
Ive told you twice already. Survivor upgrades for L4D1 is using SDK CALL (signatures), not SDK Hooks, the extension.
Fine, someone fix that then.
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Visual77
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Old 12-01-2010 , 10:44   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1004

Woulden't it be good to ask someone to find the new linux signatures in the Survivor Upgrade thread?
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jameless
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Join Date: Jan 2010
Old 12-01-2010 , 12:44   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1005

Or perhaps to ask instead of demand.
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Master53
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Join Date: Dec 2009
Old 12-02-2010 , 09:08  
#1006

when using "OnTakeDamage" is it possable to change the damage type or even remove the damage type? i.e when someone falls they hit the ground and the camera does a shaking thing. if i where to remove that shaking it would be great if only its possable:

-- Merged double-post --

dont matter and yes you can.

hears


PHP Code:
//Event Damage:
public Action:OnTakeDamage(Client, &attacker, &inflictor, &Float:damage, &damageType)
{

    
//Not Fall Damage:
    
if(damageType == DMG_FALL)
    {

        
//Initialize:
        
damage 0.0;

        
//Initialize:
        
damageType DMG_GENERIC;

        
//Return:
        
return Plugin_Changed;
    }

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Last edited by asherkin; 12-02-2010 at 09:24. Reason: There is a reason you can edit your own posts.
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 12-02-2010 , 16:29   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1007

return Plugin_Handled might be faster if you just want to block the 'ground attack'
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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 12-03-2010 , 17:31   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1008

For some reason, SetTransmit doesn't work for info_particle_system. Any idea why that might be?
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dirtyminuth
Senior Member
Join Date: Sep 2009
Old 12-03-2010 , 19:29   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1009

Quote:
Originally Posted by Mecha the Slag View Post
For some reason, SetTransmit doesn't work for info_particle_system. Any idea why that might be?
I believe it's because info_particle_system is not a networked entity.
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tejeskifly
Senior Member
Join Date: Jun 2009
Location: Hungary, Szeged
Old 12-03-2010 , 19:47   Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
#1010

Hi, what is the direference betwen sm 1.3 and smcentral version?
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