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[L4D2] Remove All Primary Weapon Spawns


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cheewongken
Senior Member
Join Date: Feb 2009
Old 09-09-2010 , 08:37   [L4D2] Remove All Primary Weapon Spawns
Reply With Quote #1

Anybody can do this without Stripper:Source?

I'd like this.. thanks.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 09-09-2010 , 09:52   Re: [L4D2] Remove All Primary Weapon Spawns
Reply With Quote #2

why create something when what you need already exists?
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cheewongken
Senior Member
Join Date: Feb 2009
Old 09-09-2010 , 11:41   Re: [L4D2] Remove All Primary Weapon Spawns
Reply With Quote #3

Quote:
Originally Posted by dirka_dirka View Post
why create something when what you need already exists?
hey, yeah to be honest i've searched the forums and sourcemod.net but i can't find one.

If you meant http://forums.alliedmods.net/showthread.php?p=1254023 , that changes the number of weapons in a spawn point, but doesn't remove it.

EDIT: did you mean this? http://forums.alliedmods.net/showthread.php?p=1184440
I realised that the only term i hadn't looked for yet was "melee"... then i found this.

Last edited by cheewongken; 09-09-2010 at 12:19.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 09-09-2010 , 14:27   Re: [L4D2] Remove All Primary Weapon Spawns
Reply With Quote #4

i meant stripper

it already does what you want.
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cheewongken
Senior Member
Join Date: Feb 2009
Old 09-09-2010 , 16:24   Re: [L4D2] Remove All Primary Weapon Spawns
Reply With Quote #5

well you see, i'm in the mid of scripting a plugin and i was thinking of removing primary weapons being a feature of the plugin.

and i've never used stripper so i don't know how to use it either.

edit: i guess i've got what i probably need from http://forums.alliedmods.net/showthread.php?p=1184440 ...
i can't test till sunday when i get back, but consider this as done.

Last edited by cheewongken; 09-09-2010 at 17:30.
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