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[Any] Chat-Processor (Replacement for Simple Chat Processor)


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SM9
Veteran Member
Join Date: Sep 2013
Location: United Kingdom
Old 12-19-2016 , 00:25   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #101

I have made a few fixes https://github.com/Drixevel/Chat-Processor/pull/6
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blaacky
Senior Member
Join Date: Oct 2012
Old 12-21-2016 , 00:24   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #102

Can you change it so we can change the chat delimiter from " : " to something else inside the OnChatMessage forward? I know we can just change the config but I want it to be different per player.
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Unbelievable
Senior Member
Join Date: Jan 2016
Old 12-21-2016 , 19:59   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #103

Will Store zephyrus chat colors, name colors and titles work with this?
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Last edited by Unbelievable; 12-21-2016 at 20:00.
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cTmoNe
AlliedModders Donor
Join Date: Jul 2010
Location: Germany
Old 12-29-2016 , 19:48   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #104

Quote:
Originally Posted by Unbelievable View Post
Will Store zephyrus chat colors, name colors and titles work with this?
No, i tested and i dont see what i write in chat.
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j1gg
Senior Member
Join Date: Dec 2015
Old 12-31-2016 , 08:09   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #105

L 12/31/2016 - 13:16:49: [SM] [1] Line 194, chat-processor.sp::OnSayText2
L 12/31/2016 - 13:16:49: [SM] Exception reported: Not enough space on the stack
L 12/31/2016 - 13:16:49: [SM] Blaming: chat-processor.smx
L 12/31/2016 - 13:16:49: [SM] Call stack trace:
L 12/31/2016 - 13:16:49: [SM] [0] Call_Finish
L 12/31/2016 - 13:16:49: [SM] [1] Line 194, chat-processor.sp::OnSayText2
L 12/31/2016 - 13:16:49: [SM] Exception reported: Not enough space on the stack
L 12/31/2016 - 13:16:49: [SM] Blaming: chat-processor.smx
L 12/31/2016 - 13:16:49: [SM] Call stack trace:
L 12/31/2016 - 13:16:49: [SM] [0] Call_Finish
L 12/31/2016 - 13:16:49: [SM] [1] Line 194, chat-processor.sp::OnSayText2
L 12/31/2016 - 13:16:49: [SM] Exception reported: Not enough space on the stack
L 12/31/2016 - 13:16:49: [SM] Blaming: chat-processor.smx
L 12/31/2016 - 13:16:49: [SM] Call stack trace:
L 12/31/2016 - 13:16:49: [SM] [0] Call_Finish
L 12/31/2016 - 13:16:49: [SM] [1] Line 194, chat-processor.sp::OnSayText2
L 12/31/2016 - 13:16:49: [SM] Exception reported: Not enough space on the stack
L 12/31/2016 - 13:16:49: [SM] Blaming: chat-processor.smx
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mrkos9i4ok
Member
Join Date: Jul 2016
Location: Russia,Moscow
Old 12-31-2016 , 12:52   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #106

L 12/31/2016 - 19:489: [SM] Exception reported: Invalid plugin address
L 12/31/2016 - 19:489: [SM] Blaming: chat-processor.smx
L 12/31/2016 - 19:489: [SM] Call stack trace:
L 12/31/2016 - 19:489: [SM] [0] Call_Finish
L 12/31/2016 - 19:489: [SM] [1] Line 194, chat-processor.sp::OnSayText2
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Swagaloo
New Member
Join Date: Nov 2015
Old 01-01-2017 , 16:24   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #107

Hi! I'm currently setting up a CS:GO server and wanted to use this chat processor plugin. I placed all the files in the right location, and I have not edited any files.

My problem is that while I may be able to see one persons chat, someone else won't see that message, and then when I send a message, I can't see my message in chat but someone else will.

Any help would be appreciated! Thanks!

This is what comes up in console when someone says something in game and how it looks in game:
Spoiler

Last edited by Swagaloo; 01-01-2017 at 16:31.
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jewny24
Member
Join Date: Oct 2016
Old 01-04-2017 , 04:38   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #108

Will it work with this https://forums.alliedmods.net/showthread.php?p=1721580 ?

Edit: nvm, it seems to work. I'll test soon.


Getting this:

12:05:19: [SM] Blaming: chat-processor.smx
L 01/04/2017 - 12:05:19: [SM] Call stack trace:
L 01/04/2017 - 12:05:19: [SM] [0] Call_Finish
L 01/04/2017 - 12:05:19: [SM] [1] Line 193, F:\Files\Google Drive\SourcePawn\projects\Chat-Processor\scripting\chat-processor.sp::OnSayText2
L 01/04/2017 - 12:05:19: [SM] Exception reported: Invalid plugin address
L 01/04/2017 - 12:05:19: [SM] Blaming: chat-processor.smx
L 01/04/2017 - 12:05:19: [SM] Call stack trace:
L 01/04/2017 - 12:05:19: [SM] [0] Call_Finish
L 01/04/2017 - 12:05:19: [SM] [1] Line 193, F:\Files\Google Drive\SourcePawn\projects\Chat-Processor\scripting\chat-processor.sp::OnSayText2
L 01/04/2017 - 12:05:19: [SM] Exception reported: Invalid plugin address
L 01/04/2017 - 12:05:19: [SM] Blaming: chat-processor.smx
L 01/04/2017 - 12:05:19: [SM] Call stack trace:
L 01/04/2017 - 12:05:19: [SM] [0] Call_Finish
L 01/04/2017 - 12:05:19: [SM] [1] Line 193, F:\Files\Google Drive\SourcePawn\projects\Chat-Processor\scripting\chat-processor.sp::OnSayText2

Also, my messages (which are set to be shown as red with the plugin in the first line of my comment) are not showing in the chat. The game is CSGO and yes I am using the custom-chatcolours-csgo plugin
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Thanks AlliedModders.

Last edited by jewny24; 01-04-2017 at 05:12.
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pcmaster
AlliedModders Donor
Join Date: Sep 2009
Old 01-06-2017 , 17:34   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #109

Getting the same errors as jewny24 above (same line, same error message).
Example code:

PHP Code:
public Action OnChatMessage(intauthorArrayList recipientschar[] flagstringchar[] namechar[] messageboolprocesscolorsboolremovecolors)
{
    
Format(nameMAXLENGTH_NAME" {darkred}[ADMIN] {gold}%s\x01"name);
    return 
Plugin_Changed;

</span>
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 01-07-2017 , 02:38   Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Reply With Quote #110

In the next day or two, I'm planning to sit down and test the latest version of the plugin on a variety of games to make sure it works with them and has no major issues. I haven't had a chance to do so recently because I've been too busy but I'd imagine those errors have something to do with the pull requests I've received the past few day. (We'll see)
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