Quote:
Originally Posted by bmann_420
I appreciate you helping Rock on =)
About your changes, i have no time to test them as same with dynamic bits. But he tests his and i know what it is, enough to release it. If I have proof or some times i can try and get your changes out.
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If you about a problem of disconnecting of players after voting: the problem arises because of that English characters occupy less memories, and Russian characters - there is more..(or characters of other languages). To It check up, you select what quantity of memory for the message specified by me in the previous posts))
PS
Quote:
Originally Posted by -=hunter=-
In some plugins such method using.
Screenshot[IMG]http://img527.**************/img527/5500/screenx.jpg[/IMG]
but DMAP_FINISHING_CUR_ROUND = * Продлён лимит времени, чтобы позволить игрокам закончить текущий раунд **
Because of this problem I cannot to do good russian langfile.
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Here to you a bright example of that Russian characters demand more memory. Compare length of the message an English translation and in Russian.
Quote:
[en]
DMAP_FINISHING_CUR_ROUND = ** Extending time limit to allow players more time to finish the current round **(81 bytes)
[ru]
DMAP_FINISHING_CUR_ROUND = * Продлён лимит времени, чтобы позволить игрокам закончить текущий раунд ** (136 bytes - UTF-8!!!)
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pps
Rockon
Thank you)