Raised This Month: $51 Target: $400
 12% 

complie help~newbie


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
lucky109
Senior Member
Join Date: Jan 2005
Old 12-01-2005 , 11:23   complie help~newbie
Reply With Quote #1

i have download "hl_sdk_v23".zip(full) & "Microsoft Visual C++ Toolkit 2003" & "cpustat_plugin" for NS(srs)

i just see many .h .cpp files in "cpustat_plugin"...what's this?

how to use "Microsoft Visual C++ Toolkit 2003" to complie "cpustat_plugin" ?

how to complie it to "cpustat_plugin.dll" file"?

i'm a newbie and noob= ="

help please><
lucky109 is offline
lucky109
Senior Member
Join Date: Jan 2005
Old 12-02-2005 , 06:27  
Reply With Quote #2

any people here... help=-=?
lucky109 is offline
Bend3R
Veteran Member
Join Date: Oct 2004
Location: Sweden (Stockholm)
Old 12-02-2005 , 10:00  
Reply With Quote #3

its called "compile" not "complie"
and to compile stuff you need to do stuff in "Makefile"
+
Read the name on the forum ONLY coding stuff
Bend3R is offline
lucky109
Senior Member
Join Date: Jan 2005
Old 12-02-2005 , 10:32  
Reply With Quote #4

Quote:
Originally Posted by Bend3R
its called "compile" not "complie"
and to compile stuff you need to do stuff in "Makefile"
+
Read the name on the forum ONLY coding stuff
sorry..my bad enlgish
i have this file(Makefile)
how to complie it to "dll" file"?
lucky109 is offline
teame06
i have a hat
Join Date: Feb 2005
Location: Hat City
Old 12-02-2005 , 13:55  
Reply With Quote #5

Makefile is for linux not windows.


Not sure with toolkit
__________________
No private support via Instant Message
GunGame:SM Released
teame06 is offline
Send a message via AIM to teame06
T(+)rget
Senior Member
Join Date: Mar 2004
Old 12-02-2005 , 15:34  
Reply With Quote #6

mingw requires a makefile so does cygwin both are applications that can be run on Win32 OS's.
T(+)rget is offline
Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 12-02-2005 , 15:36  
Reply With Quote #7

if ur using VS++ then make sure ur enviroment is setup corectly
Freecode is offline
lucky109
Senior Member
Join Date: Jan 2005
Old 12-02-2005 , 18:12  
Reply With Quote #8

Quote:
Originally Posted by Freecode
if ur using VS++ then make sure ur enviroment is setup corectly
i'm a newbie...
i don't know how to setpup/_\
lucky109 is offline
Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 12-03-2005 , 00:49  
Reply With Quote #9

http://forums.alliedmods.net/showthread.php?t=255
Freecode is offline
lucky109
Senior Member
Join Date: Jan 2005
Old 12-03-2005 , 06:36  
Reply With Quote #10

Quote:
Originally Posted by Freecode
http://forums.alliedmods.net/showthread.php?t=255

Quote:
1>------ Build started: Project: cpustat_mm, Configuration: Release Win32 ------
1>Compiling...
1>utilfunctions.cpp
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\edict.h : warning C4819: The file contains a character that cannot be represented in the current code page (950). Save the file in Unicode format to prevent data loss
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\eiface.h(415) : warning C4005: 'ARRAYSIZE' : macro redefinition
1> C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\include\winnt.h(950) : see previous definition of 'ARRAYSIZE'
1>C:\Downloads\metamod-1.18\metamod\sdk_util.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
1>servercommands.cpp
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\edict.h : warning C4819: The file contains a character that cannot be represented in the current code page (950). Save the file in Unicode format to prevent data loss
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\eiface.h(415) : warning C4005: 'ARRAYSIZE' : macro redefinition
1> C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\include\winnt.h(950) : see previous definition of 'ARRAYSIZE'
1>C:\Downloads\metamod-1.18\metamod\meta_api.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
1>plugin.cpp
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\edict.h : warning C4819: The file contains a character that cannot be represented in the current code page (950). Save the file in Unicode format to prevent data loss
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\eiface.h(415) : warning C4005: 'ARRAYSIZE' : macro redefinition
1> C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\include\winnt.h(950) : see previous definition of 'ARRAYSIZE'
1>C:\Downloads\metamod-1.18\metamod\meta_api.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
1>meta_api.cpp
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\edict.h : warning C4819: The file contains a character that cannot be represented in the current code page (950). Save the file in Unicode format to prevent data loss
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\eiface.h(415) : warning C4005: 'ARRAYSIZE' : macro redefinition
1> C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\include\winnt.h(950) : see previous definition of 'ARRAYSIZE'
1>C:\Downloads\metamod-1.18\metamod\meta_api.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
1>hookedfunctions.cpp
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\edict.h : warning C4819: The file contains a character that cannot be represented in the current code page (950). Save the file in Unicode format to prevent data loss
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\eiface.h(415) : warning C4005: 'ARRAYSIZE' : macro redefinition
1> C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\include\winnt.h(950) : see previous definition of 'ARRAYSIZE'
1>C:\Downloads\metamod-1.18\metamod\meta_api.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
1>clientcommands.cpp
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\edict.h : warning C4819: The file contains a character that cannot be represented in the current code page (950). Save the file in Unicode format to prevent data loss
1>C:\Documents and Settings\ho\hlsdk-2.3-p2\hlsdk-2.3-p2\multiplayer\engine\eiface.h(415) : warning C4005: 'ARRAYSIZE' : macro redefinition
1> C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\include\winnt.h(950) : see previous definition of 'ARRAYSIZE'
1>C:\Downloads\metamod-1.18\metamod\meta_api.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
1>Generating Code...
1>Build log was saved at "file://c:\Documents and Settings\ho\cpustat_plugin\msvc\Release\Build Log.htm"
1>cpustat_mm - 6 error(s), 12 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Mac file format detected: please convert the source file to either DOS or UNIX format??
why can't compile in windows?
what can i do now= =?
how to compile in DOS?

thanks
lucky109 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:40.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode