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[CS:S/CS:GO] GunGame


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Bittersweet
Veteran Member
Join Date: May 2012
Old 07-18-2016 , 14:33   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5051

Quote:
Originally Posted by Jen View Post
thanks you very much its work now!! but i have other problem now i have some gg maps like gg_mini_dust at the start all players have ak drop how disable this bro ?
If it's only happening on certain maps, then it's probably something built into the map. You'll need the Hammer map editor to disable that sort of thing, and map-making/map-editing is a whole other thread.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
Jen
New Member
Join Date: Jul 2016
Old 07-19-2016 , 00:10   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5052

Quote:
Originally Posted by Bittersweet View Post
If it's only happening on certain maps, then it's probably something built into the map. You'll need the Hammer map editor to disable that sort of thing, and map-making/map-editing is a whole other thread.
thanks bro very helped me ...last 2 question mate how can i do random respawn and how can i disable that if im an admin in spectator dont give me a kick

Last edited by Jen; 07-19-2016 at 01:21.
Jen is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 07-19-2016 , 14:35   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5053

Quote:
Originally Posted by Jen View Post
thanks bro very helped me ...last 2 question mate how can i do random respawn and how can i disable that if im an admin in spectator dont give me a kick
Again, spawn areas are built into the map, and the spawning itself is built into the game itself, not GG. As far as I know, GG does not have any control over spawning/respawning, but check through the options. There may be something in there to control how long a player has to wait to respawn, but spawn points are already somewhat random. There are other plugins out there to handle spawn/respawn control.

If you are admin and can't kick players from the server, take it up with the server owner - your permissions are probably not set correctly or those functions are not even set up on the server. Again, kicking, banning, etc. - not a function of GG.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
Jen
New Member
Join Date: Jul 2016
Old 07-20-2016 , 00:19   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5054

Quote:
Originally Posted by Bittersweet View Post
Again, spawn areas are built into the map, and the spawning itself is built into the game itself, not GG. As far as I know, GG does not have any control over spawning/respawning, but check through the options. There may be something in there to control how long a player has to wait to respawn, but spawn points are already somewhat random. There are other plugins out there to handle spawn/respawn control.

If you are admin and can't kick players from the server, take it up with the server owner - your permissions are probably not set correctly or those functions are not even set up on the server. Again, kicking, banning, etc. - not a function of GG.


okay thank you for help..but i need some plugin that cant kick me from spectator im admin and after 1 minute its kick me and say you kicked for inactivity can help with this last problem bro ?
Jen is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 07-20-2016 , 14:00   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5055

Quote:
Originally Posted by Jen View Post
okay thank you for help..but i need some plugin that cant kick me from spectator im admin and after 1 minute its kick me and say you kicked for inactivity can help with this last problem bro ?

There are many AFK manager out there, and I suggest you search for one that fits your needs. You could simply disable mp_autokick in your server.cfg, or here is one plugin suggestion to disable it.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
dgvai
Junior Member
Join Date: Oct 2016
Old 10-23-2016 , 01:59   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5056

How can I make my server like this =>
The GunGame round has just end, winner has won, Instead of map changing (to start a new match), just shhow the score board and CT Wins/T wins dialogue box, then just start a new round with a new warmup/starting of new GUnGame match. I meant, I do not want the map to be changed everytime.
dgvai is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 10-23-2016 , 16:23   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5057

Quote:
Originally Posted by dgvai View Post
How can I make my server like this =>
The GunGame round has just end, winner has won, Instead of map changing (to start a new match), just shhow the score board and CT Wins/T wins dialogue box, then just start a new round with a new warmup/starting of new GUnGame match. I meant, I do not want the map to be changed everytime.
If you only want to have one map, you do that with whatever game you have. Just have that map in your startup command line, and just have one map in your mapcycle.txt (and perhaps maplist.txt for CS:GO). For CS:S, you can manually enter mp_restartgame n (n = number of seconds delay). For CS:GO, you can enter mp_match_end_restart.

The rest of the settings your are asking about are in gungame.cfg.txt and are pretty well documented within that file.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
Krillin
Senior Member
Join Date: Jul 2004
Old 11-13-2016 , 14:28   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5058

For some time now, GunGame in Counter-Strike: Source seems to have just quit working. By that I mean, it is partly broken. The plugin works, just doesn't level up anymore. I have tried everything I could to get the mod working again from re-compiling to reinstalling to no avail. This has been getting problematic but reinstalling the plugin seemed to fix problems and get it functioning again. I am pretty much at wits end with getting this fixed as the code is getting out-dated as more and more updates are released and this not getting updated. I will post more info about server when I get on the server to get the data.

Host Information:
Debian 7.9 (Linux)
HP Proliant Rack Server
2x Xeon Processors (4 cores each @ 2.5GHz)
8GB ECC Memory

Code:
status
hostname: -=GG+DM @ KrillinsWorld.com Precinct of Pain=-
version : 3398447/24 3398447 secure
udp/ip  : 10.0.0.4:27015  (public ip: 99.135.59.27)
steamid : [G:1:139021] (85568392920178445)
map     : de_cbble at: 0 x, 0 y, 0 z
tags    : Deathmatch,GunGame,Krillin's World,K|W,alltalk,bots,startmoney
players : 0 humans, 0 bots (12 max)
edicts  : -1021 used of 2048 max
# userid name                uniqueid            connected ping loss state  adr
Code:
meta list
Listing 4 plugins:
  [01] SourceMod (1.8.0.5942) by AlliedModders LLC
  [02] CS Tools (1.8.0.5942) by AlliedModders LLC
  [03] SDK Tools (1.8.0.5942) by AlliedModders LLC
  [04] SDK Hooks (1.8.0.5942) by AlliedModders LLC
Code:
sm version
 SourceMod Version Information:
    SourceMod Version: 1.8.0.5942
    SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0.5942)
    SourcePawn API: v1 = 4, v2 = 11
    Compiled on: Oct  7 2016 11:48:29
    Built from: https://github.com/alliedmodders/sourcemod/commit/a5c5d5c
    Build ID: 5942:a5c5d5c
    http://www.sourcemod.net/
Code:
sm plugins list
[SM] Listing 38 plugins:
  01 "GunGame:SM Afk Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  02 "SourceBans++" (1.5.3) by SourceBans Development Team, Sarabveer(VEER™)
  03 "GunGame:SM Stats" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  04 "Admin Menu" (1.8.0.5942) by AlliedModders LLC
  05 "GunGame:SM Winner Effects" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  06 "SQL Admin Manager" (1.8.0.5942) by AlliedModders LLC
  07 "HLstatsX CE Ingame Plugin" (1.6.20) by psychonic
  08 "SourceComms" (SBR-1.5.3) by Alex, Sarabveer(VEER™)
  09 "SourceBans Checker" (SBR-1.5.3) by psychonic, Ca$h Munny, Sarabveer(VEER™)
  10 "GunGame:SM (with SDK Hooks support)" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  11 "Fun Commands" (1.8.0.5942) by AlliedModders LLC
  12 "SourceSleuth" (SBR-1.5.3) by ecca, Sarabveer(VEER™)
  13 "Basic Commands" (1.8.0.5942) by AlliedModders LLC
  14 "Player Commands" (1.8.0.5942) by AlliedModders LLC
  15 "Deathmatch Lite" (2.9-lm) by LumiStance
  16 "Anti-Flood" (1.8.0.5942) by AlliedModders LLC
  17 "Client Preferences" (1.8.0.5942) by AlliedModders LLC
  18 "GunGame:SM Display Winner" (1.2.16.0) by bl4nk, Otstrel.ru Team
  19 "Sound Commands" (1.8.0.5942) by AlliedModders LLC
  20 "Admin Help" (1.8.0.5942) by AlliedModders LLC
  21 "GunGame:SM Bot Protection" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  22 "Basic Comm Control" (1.8.0.5942) by AlliedModders LLC
  23 "GunGame:SM TK Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  24 "Basic Chat" (1.8.0.5942) by AlliedModders LLC
  25 "Basic Votes" (1.8.0.5942) by AlliedModders LLC
  26 "MapChooser" (1.8.0.5942) by AlliedModders LLC
  27 "Reserved Slots" (1.8.0.5942) by AlliedModders LLC
  28 "GunGame:SM Config Reader" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  29 "SourceBans: Admin Config Loader" (1.5.3) by AlliedModders LLC, Sarabveer(VEER™)
  30 "Basic Info Triggers" (1.8.0.5942) by AlliedModders LLC
  31 "SQL Admins (Prefetch)" (1.8.0.5942) by AlliedModders LLC
  32 "GunGame:SM Winner Logger" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  33 "SuperLogs: CSS" (1.2.4) by psychonic
  34 "Nextmap" (1.8.0.5942) by AlliedModders LLC
  35 "GunGame:SM Warmup Configs Execution" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  36 "Increase Nade Damage" (1.0.3) by AUSTINBOTS! - SavSin
  37 "Fun Votes" (1.8.0.5942) by AlliedModders LLC
  38 "GunGame:SM Map Vote Starter" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
Error Messages while compiling GunGame with SM's current compiler.
Code:
Compiling gungame_afk.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame_afk.sp(35) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

Code size:            10608 bytes
Data size:             5032 bytes
Stack/heap size:      16384 bytes
Total requirements:   32024 bytes

1 Warning.
Compiling gungame_bot.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             9616 bytes
Data size:             3744 bytes
Stack/heap size:      16384 bytes
Total requirements:   29744 bytes
Compiling gungame_config.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             6920 bytes
Data size:             3612 bytes
Stack/heap size:      16384 bytes
Total requirements:   26916 bytes
Compiling gungame_display_winner.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             6312 bytes
Data size:             7764 bytes
Stack/heap size:      16384 bytes
Total requirements:   30460 bytes
Compiling gungame_logging.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame_logging.sp(74) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_logging.sp(75) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

Code size:             4332 bytes
Data size:             2680 bytes
Stack/heap size:      16384 bytes
Total requirements:   23396 bytes

2 Warnings.
Compiling gungame_mapvoting.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             3120 bytes
Data size:             2564 bytes
Stack/heap size:      16384 bytes
Total requirements:   22068 bytes
Compiling gungame.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame/util.sp(1272) : warning 213: tag mismatch
gungame/util.sp(1386) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame/offset.sp(10) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(17) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(24) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(52) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(62) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(70) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(78) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(86) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame.sp(298) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

Code size:           117424 bytes
Data size:            31420 bytes
Stack/heap size:      16384 bytes
Total requirements:  165228 bytes

11 Warnings.
Compiling gungame_stats.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame_stats/sql.sp(107) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats/sql.sp(390) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats/sql.sp(403) : warning 219: local variable "File" shadows a variable at a preceding level
gungame_stats/sql.sp(501) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats.sp(85) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

Code size:            30192 bytes
Data size:            10028 bytes
Stack/heap size:      16384 bytes
Total requirements:   56604 bytes

5 Warnings.
Compiling gungame_tk.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:            10340 bytes
Data size:             3596 bytes
Stack/heap size:      16384 bytes
Total requirements:   30320 bytes
Compiling gungame_warmup_configs.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             3120 bytes
Data size:             2584 bytes
Stack/heap size:      16384 bytes
Total requirements:   22088 bytes
Compiling gungame_winner_effects.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             6312 bytes
Data size:             2908 bytes
Stack/heap size:      16384 bytes
Total requirements:   25604 bytes
If there is anything more you need, please let me know.

Thanks!
__________________
Krillin's World Server(s) Operator


Last edited by Krillin; 11-13-2016 at 15:25. Reason: Added Server Data Information & Compiler Error Messages
Krillin is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 11-17-2016 , 18:42   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5059

Quote:
Originally Posted by Krillin View Post
For some time now, GunGame in Counter-Strike: Source seems to have just quit working. By that I mean, it is partly broken. The plugin works, just doesn't level up anymore. I have tried everything I could to get the mod working again from re-compiling to reinstalling to no avail. This has been getting problematic but reinstalling the plugin seemed to fix problems and get it functioning again. I am pretty much at wits end with getting this fixed as the code is getting out-dated as more and more updates are released and this not getting updated. I will post more info about server when I get on the server to get the data.

Host Information:
Debian 7.9 (Linux)
HP Proliant Rack Server
2x Xeon Processors (4 cores each @ 2.5GHz)
8GB ECC Memory

Code:
status
hostname: -=GG+DM @ KrillinsWorld.com Precinct of Pain=-
version : 3398447/24 3398447 secure
udp/ip  : 10.0.0.4:27015  (public ip: 99.135.59.27)
steamid : [G:1:139021] (85568392920178445)
map     : de_cbble at: 0 x, 0 y, 0 z
tags    : Deathmatch,GunGame,Krillin's World,K|W,alltalk,bots,startmoney
players : 0 humans, 0 bots (12 max)
edicts  : -1021 used of 2048 max
# userid name                uniqueid            connected ping loss state  adr
Code:
meta list
Listing 4 plugins:
  [01] SourceMod (1.8.0.5942) by AlliedModders LLC
  [02] CS Tools (1.8.0.5942) by AlliedModders LLC
  [03] SDK Tools (1.8.0.5942) by AlliedModders LLC
  [04] SDK Hooks (1.8.0.5942) by AlliedModders LLC
Code:
sm version
 SourceMod Version Information:
    SourceMod Version: 1.8.0.5942
    SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0.5942)
    SourcePawn API: v1 = 4, v2 = 11
    Compiled on: Oct  7 2016 11:48:29
    Built from: https://github.com/alliedmodders/sourcemod/commit/a5c5d5c
    Build ID: 5942:a5c5d5c
    http://www.sourcemod.net/
Code:
sm plugins list
[SM] Listing 38 plugins:
  01 "GunGame:SM Afk Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  02 "SourceBans++" (1.5.3) by SourceBans Development Team, Sarabveer(VEER™)
  03 "GunGame:SM Stats" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  04 "Admin Menu" (1.8.0.5942) by AlliedModders LLC
  05 "GunGame:SM Winner Effects" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  06 "SQL Admin Manager" (1.8.0.5942) by AlliedModders LLC
  07 "HLstatsX CE Ingame Plugin" (1.6.20) by psychonic
  08 "SourceComms" (SBR-1.5.3) by Alex, Sarabveer(VEER™)
  09 "SourceBans Checker" (SBR-1.5.3) by psychonic, Ca$h Munny, Sarabveer(VEER™)
  10 "GunGame:SM (with SDK Hooks support)" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  11 "Fun Commands" (1.8.0.5942) by AlliedModders LLC
  12 "SourceSleuth" (SBR-1.5.3) by ecca, Sarabveer(VEER™)
  13 "Basic Commands" (1.8.0.5942) by AlliedModders LLC
  14 "Player Commands" (1.8.0.5942) by AlliedModders LLC
  15 "Deathmatch Lite" (2.9-lm) by LumiStance
  16 "Anti-Flood" (1.8.0.5942) by AlliedModders LLC
  17 "Client Preferences" (1.8.0.5942) by AlliedModders LLC
  18 "GunGame:SM Display Winner" (1.2.16.0) by bl4nk, Otstrel.ru Team
  19 "Sound Commands" (1.8.0.5942) by AlliedModders LLC
  20 "Admin Help" (1.8.0.5942) by AlliedModders LLC
  21 "GunGame:SM Bot Protection" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  22 "Basic Comm Control" (1.8.0.5942) by AlliedModders LLC
  23 "GunGame:SM TK Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  24 "Basic Chat" (1.8.0.5942) by AlliedModders LLC
  25 "Basic Votes" (1.8.0.5942) by AlliedModders LLC
  26 "MapChooser" (1.8.0.5942) by AlliedModders LLC
  27 "Reserved Slots" (1.8.0.5942) by AlliedModders LLC
  28 "GunGame:SM Config Reader" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  29 "SourceBans: Admin Config Loader" (1.5.3) by AlliedModders LLC, Sarabveer(VEER™)
  30 "Basic Info Triggers" (1.8.0.5942) by AlliedModders LLC
  31 "SQL Admins (Prefetch)" (1.8.0.5942) by AlliedModders LLC
  32 "GunGame:SM Winner Logger" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  33 "SuperLogs: CSS" (1.2.4) by psychonic
  34 "Nextmap" (1.8.0.5942) by AlliedModders LLC
  35 "GunGame:SM Warmup Configs Execution" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  36 "Increase Nade Damage" (1.0.3) by AUSTINBOTS! - SavSin
  37 "Fun Votes" (1.8.0.5942) by AlliedModders LLC
  38 "GunGame:SM Map Vote Starter" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
Error Messages while compiling GunGame with SM's current compiler.
Code:
Compiling gungame_afk.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame_afk.sp(35) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

Code size:            10608 bytes
Data size:             5032 bytes
Stack/heap size:      16384 bytes
Total requirements:   32024 bytes

1 Warning.
Compiling gungame_bot.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             9616 bytes
Data size:             3744 bytes
Stack/heap size:      16384 bytes
Total requirements:   29744 bytes
Compiling gungame_config.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             6920 bytes
Data size:             3612 bytes
Stack/heap size:      16384 bytes
Total requirements:   26916 bytes
Compiling gungame_display_winner.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             6312 bytes
Data size:             7764 bytes
Stack/heap size:      16384 bytes
Total requirements:   30460 bytes
Compiling gungame_logging.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame_logging.sp(74) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_logging.sp(75) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

Code size:             4332 bytes
Data size:             2680 bytes
Stack/heap size:      16384 bytes
Total requirements:   23396 bytes

2 Warnings.
Compiling gungame_mapvoting.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             3120 bytes
Data size:             2564 bytes
Stack/heap size:      16384 bytes
Total requirements:   22068 bytes
Compiling gungame.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame/util.sp(1272) : warning 213: tag mismatch
gungame/util.sp(1386) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame/offset.sp(10) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(17) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(24) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(52) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(62) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(70) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(78) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame/offset.sp(86) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

gungame.sp(298) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

Code size:           117424 bytes
Data size:            31420 bytes
Stack/heap size:      16384 bytes
Total requirements:  165228 bytes

11 Warnings.
Compiling gungame_stats.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

gungame_stats/sql.sp(107) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats/sql.sp(390) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats/sql.sp(403) : warning 219: local variable "File" shadows a variable at a preceding level
gungame_stats/sql.sp(501) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats.sp(85) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

Code size:            30192 bytes
Data size:            10028 bytes
Stack/heap size:      16384 bytes
Total requirements:   56604 bytes

5 Warnings.
Compiling gungame_tk.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:            10340 bytes
Data size:             3596 bytes
Stack/heap size:      16384 bytes
Total requirements:   30320 bytes
Compiling gungame_warmup_configs.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             3120 bytes
Data size:             2584 bytes
Stack/heap size:      16384 bytes
Total requirements:   22088 bytes
Compiling gungame_winner_effects.sp ...
SourcePawn Compiler 1.8.0.5942
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

Code size:             6312 bytes
Data size:             2908 bytes
Stack/heap size:      16384 bytes
Total requirements:   25604 bytes
If there is anything more you need, please let me know.

Thanks!
I'm not sure what sort of support is happening with this plugin. Altex's last post in this thread was back in January of this year. You could try dropping back to a previous version of SM. Other than that, you might have to recode yourself. Looks like the compiler is giving you great info on what is deprecated and what to use instead.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
kad2cute
New Member
Join Date: Dec 2016
Old 12-05-2016 , 17:04   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5060

First off, thanks for this amazing plugin.

Second, I have a slight issue with adding a new mp3 for the Gungame winner. I put the mp3 in the sound folder of gungame, edited the cfg to match the name, and I receive this error.

[Sound] S_StartSound(): Failed to load sound [filepath to .mp3] cant create mixer

I know there is a work around .inc, but that requires compiling and editing which I am not familiar with. Is there someone that has had this problem or knows the fix?

Thanks in advanced!
kad2cute is offline
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