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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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Foxy0606
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Join Date: Feb 2022
Old 03-11-2022 , 03:21   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1251

This is awsome, but... Is there anyway to disable tank explodes upon dead? It greatly drop fps

Last edited by Foxy0606; 03-11-2022 at 03:28.
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 03-11-2022 , 05:58   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1252

Quote:
Originally Posted by Foxy0606 View Post
This is awsome, but... Is there anyway to disable tank explodes upon dead? It greatly drop fps
Which explosion are you referring to and which Tank?
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Foxy0606
Junior Member
Join Date: Feb 2022
Old 03-11-2022 , 06:33   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1253

Quote:
Originally Posted by Psyk0tik View Post
Which explosion are you referring to and which Tank?
When a Tank dies he will explode, leaving a large burn area (like molotov). That burning thing drop fps, cause some laggy XD.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 03-11-2022 , 06:50   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1254

Check if you are not using the plugins below:

[L4D1 & L4D2] Tank firework
and
[L4D1 & L4D2] Add Prop Explosion

Also try disabling the Mutant Tanks to be sure that is what is causing the explosion.
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Foxy0606
Junior Member
Join Date: Feb 2022
Old 03-11-2022 , 07:41   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1255

Quote:
Originally Posted by Marttt View Post
Check if you are not using the plugins below:

[L4D1 & L4D2] Tank firework
and
[L4D1 & L4D2] Add Prop Explosion

Also try disabling the Mutant Tanks to be sure that is what is causing the explosion.
So the mutant tank doesn't work when I install it, that was l4d2 last boss mod. I have cleaned all of my plugin and sourcemod. Re-install sourcemod, meta, add D-Hooks and re-install Mutant tank, but it doesn't work (z flag has set in admin). Do I need to configure somethings.
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 03-11-2022 , 07:52   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1256

Quote:
Originally Posted by Foxy0606 View Post
So the mutant tank doesn't work when I install it, that was l4d2 last boss mod. I have cleaned all of my plugin and sourcemod. Re-install sourcemod, meta, add D-Hooks and re-install Mutant tank, but it doesn't work (z flag has set in admin). Do I need to configure somethings.
Then the problem is with Last Boss, not Mutant Tanks. If you need help installing MT properly, you must provide the following information:

1.Provide the output of each of the following commands:
- sm version
- sm plugins list
- sm exts list
2. Check your error logs and copy-paste all the errors here for Mutant Tanks.
3. Did you follow the installation guide properly?
- Do you have all the necessary files installed?
4. Have you tried opening the mutant_tanks.cfg config file and setting "Tank Enabled" to "1" for each Tank?
- Location: addons/sourcemod/data/mutant_tanks/mutant_tanks.cfg

Saying "it doesn't work" does not give anyone enough information to help you.
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Foxy0606
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Join Date: Feb 2022
Old 03-11-2022 , 08:54   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1257

Quote:
Originally Posted by Psyk0tik View Post
Then the problem is with Last Boss, not Mutant Tanks. If you need help installing MT properly, you must provide the following information:

1.Provide the output of each of the following commands:
- sm version
- sm plugins list
- sm exts list
2. Check your error logs and copy-paste all the errors here for Mutant Tanks.
3. Did you follow the installation guide properly?
- Do you have all the necessary files installed?
4. Have you tried opening the mutant_tanks.cfg config file and setting "Tank Enabled" to "1" for each Tank?
- Location: addons/sourcemod/data/mutant_tanks/mutant_tanks.cfg

Saying "it doesn't work" does not give anyone enough information to help you.
I'm sorry for saying that. Here my error log:

PHP Code:
L 03/11/2022 20:52:26SourceMod error session started
L 03
/11/2022 20:52:26Info (map "c2m2_fairgrounds") (file "F:\SteamLibrary\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\logs\errors_20220311.log")
L 03/11/2022 20:52:26: [SMFailed to load plugin "mutant_tanks\mt_abilities.smx"Unable to load plugin (invalid enum struct field type).
L 03/11/2022 20:52:26: [SMFailed to load plugin "mutant_tanks\mt_abilities2.smx"Unable to load plugin (invalid enum struct field type).
L 03/11/2022 20:52:52Error log file session closed

My SM 1.11 6863, I have installed DHooks, the Recommended part (SM 1.11 6820 or above included DHooks but it missing some component, so I copied the missing part to SM) then install Mutant Tank. I changed the value in mutant_tanks.cfg to 1 but nothing happen sir

Extensions list:
PHP Code:
[SMDisplaying 9 extensions:
[
01Automatic Updater (1.11.0.6863): Updates SourceMod gamedata files
[02Webternet (1.11.0.6863): Extension for interacting with URLs
[03Top Menus (1.11.0.6863): Creates sorted nested menus
[04SDK Tools (1.11.0.6863): Source SDK Tools
[05BinTools (1.11.0.6863): Low-level C/C++ Calling API
[06Client Preferences (1.11.0.6863): Saves client preference settings
[07SQLite (1.11.0.6863): SQLite Driver
[08SDK Hooks (1.11.0.6863): Source SDK Hooks
[09DHooks (1.11.0.6863): Dynamic Hooks 
List of all Plugins
PHP Code:

[SMListing 45 plugins:
  
01 "Admin File Reader" (1.11.0.6863by AlliedModders LLC
  02 
"Admin Help" (1.11.0.6863by AlliedModders LLC
  03 
"Admin Menu" (1.11.0.6863by AlliedModders LLC
  04 
"Anti-Flood" (1.11.0.6863by AlliedModders LLC
  05 
"[L4D/L4D2] Balancer HP Special Infected" (1.0by z☣
  
06 "Basic Ban Commands" (1.11.0.6863by AlliedModders LLC
  07 
"Basic Chat" (1.11.0.6863by AlliedModders LLC
  08 
"Basic Comm Control" (1.11.0.6863by AlliedModders LLC
  09 
"Basic Commands" (1.11.0.6863by AlliedModders LLC
  10 
"Basic Info Triggers" (1.11.0.6863by AlliedModders LLC
  11 
"Basic Votes" (1.11.0.6863by AlliedModders LLC
  12 
"Bot Unlimited Ammo" (1.2by EfeDursun125
  13 
"[L4D2] AutoHelp" (1.2.3by chinagreenelvis
  14 
"Client Preferences" (1.11.0.6863by AlliedModders LLC
  15 
"Fast Healing" (1.0by WhatsAnName
  16 
"Faster Weapon" (1.0by FoxyFoxy0606
  17 
"Fun Commands" (1.11.0.6863by AlliedModders LLC
  18 
"Fun Votes" (1.11.0.6863by AlliedModders LLC
  19 
"HP Rewards" (2.1by cravenge
  20 
"[L4D2] Bonus Healing" (1.31by Mortiegama
  21 
"L4D2 Auto Infected Spawner" (1.0by Tordecybombo ,, FuzzOne miniupdate ,, TacKLER miniupdate again
  22 
"L4D2 Gun Control" (1.1.3by AtomicStryker
  23 
"[L4D2] Incapped Crawling with Animation" (2.8by SilverShotmod by Lux
  24 
"L4D2 Keep Lasers" (1.2by dcx2 (assistMrZero)
  
25 "Tougher And Better Survivor Bots" (1.4by xQdTBK Duy
  26 
"[L4D2] Weapon Unlock" (0.8.9by Crimson_Fox AtomicStryker
  27 
"[L4D(2)] AFK and Join Team Commands" (1.1by MasterMe
  28 
"[L4D & L4D2] Explosive Chains Credit" (1.3by SilverShot
  29 
"L4D Infected HP" (1.0.2by NiCo-op
  30 
"[L4D & L4D2] Medicines No More Limited" (1.2.1by NoroHime
  31 
"Melee Infected" (1.7by Pan XiaoHai
  32 
"[L4D & L4D2] No Friendly Fire" (3.0by Psykotik and cravenge
  33 
"Self Help " (1.0.1by Pan Xiaohai
  34 
"[L4D & L4D2] Teammate Flashlight" (1.0by SilverShotsereky
  35 
"Tougher Survivor Bots" (1.21by xQd
  36 
"No Fall Damage v2" (0.6.3by Impact
  37 
"Player Commands" (1.11.0.6863by AlliedModders LLC
  38 
"Quick Revive" (1.0by WhatsAnName
  39 
"Reserved Slots" (1.11.0.6863by AlliedModders LLC
  40 
"Sound Commands" (1.11.0.6863by AlliedModders LLC
  41 
"ThirdPersonShoulder_Detect" (1.5.3by MasterMind420 Lux
  42 
"WeaponHandling" (1.0.6by Lux
  43 
"[L4D2]Survivor_Legs_Restore" (1.5.2by Lux
  44 
<Bad Loadmutant_tanks\mt_abilities.smx
  45 
<Bad Loadmutant_tanks\mt_abilities2.smx 

Last edited by Foxy0606; 03-11-2022 at 08:59.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 03-11-2022 , 09:01   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1258

Quote:
Originally Posted by Foxy0606 View Post
I'm sorry for saying that. Here my error log:

PHP Code:
L 03/11/2022 20:52:26SourceMod error session started
L 03
/11/2022 20:52:26Info (map "c2m2_fairgrounds") (file "F:\SteamLibrary\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\logs\errors_20220311.log")
L 03/11/2022 20:52:26: [SMFailed to load plugin "mutant_tanks\mt_abilities.smx"Unable to load plugin (invalid enum struct field type).
L 03/11/2022 20:52:26: [SMFailed to load plugin "mutant_tanks\mt_abilities2.smx"Unable to load plugin (invalid enum struct field type).
L 03/11/2022 20:52:52Error log file session closed

My SM 1.11 6863, I have installed DHooks, the Recommended part (SM 1.11 6820 or above included DHooks but it missing some component, so I copied the missing part to SM) then install Mutant Tank. I changed the value in mutant_tanks.cfg to 1 but nothing happen sir
Okay, it looks like you just need to recompile the plugins for your version of SM. The ones I included in the package were compiled using 1.11.6806 so that’s why you see those “invalid enum struct field type” errors.

Here is what you do:
1. Go to sourcemod/scripting/mutant_tanks folder.
2. Move “mutant_tanks.sp”, “mt_abilities.sp”, and “mt_abilities2.sp” to your sourcemod/scripting folder.
3. Run “compile.exe”
4. If all 3 files compile without errors or warnings, then you can check the sourcemod/compiled folder for the 3 plugins.
5. Move the 3 plugins to sourcemod/plugins/mutant_tanks folder.

If there are any errors when compiling, post them here.
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Foxy0606
Junior Member
Join Date: Feb 2022
Old 03-11-2022 , 09:36   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1259

Quote:
Originally Posted by Psyk0tik View Post
Okay, it looks like you just need to recompile the plugins for your version of SM. The ones I included in the package were compiled using 1.11.6806 so that’s why you see those “invalid enum struct field type” errors.

Here is what you do:
1. Go to sourcemod/scripting/mutant_tanks folder.
2. Move “mutant_tanks.sp”, “mt_abilities.sp”, and “mt_abilities2.sp” to your sourcemod/scripting folder.
3. Run “compile.exe”
4. If all 3 files compile without errors or warnings, then you can check the sourcemod/compiled folder for the 3 plugins.
5. Move the 3 plugins to sourcemod/plugins/mutant_tanks folder.

If there are any errors when compiling, post them here.
Here some errors when compiling with SM 1.11 6863:

PHP Code:
 C:\Users\Admin\Desktop\Plugins\sourcemod\scripting\mutant_tanks.sp(17850) : error 180: function return type differs from prototypeexpected 'int'but got 'void' 
But I choose downgrade SM to the same version you use and it WORKS PERFECTLY FINE.

THANK YOU SIR XDD.

Last edited by Foxy0606; 03-11-2022 at 09:37.
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Shao
Senior Member
Join Date: Jan 2015
Old 03-11-2022 , 11:04   Re: [L4D & L4D2] Mutant Tanks (v8.90, 2-1-2022)
Reply With Quote #1260

Hey, I really love the plugin so far, still trying to figure things out of it since it has so many features. However right now there's something that seriously concerns me.

Survivors are not getting slowed anymore by commons or most attacks, I tried playing with much of the options that I could find in your files but I can't find anything that works and the original cvars don't seem to do anything at all either.
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