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GunGame AMXX


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polakpolak
Senior Member
Join Date: Mar 2005
Location: Montreal, Canada
Old 01-07-2007 , 21:31   Re: GunGame AMXX 1.11
#431

Maybe Im wrong, was it updated?

When was that?

Im scared to try it now . will see
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polakpolak
Senior Member
Join Date: Mar 2005
Location: Montreal, Canada
Old 01-07-2007 , 23:45   Re: GunGame AMXX 1.11
#432

Ok, Scout "bug" was my bad, i messed up teh gg_weapon_order.
No weapon bug, so far soo good. And so is no crosshair bug.

Allinall, everything looks pretty good, once again, gj avalanche.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 01-08-2007 , 17:46   Re: GunGame AMXX 1.11
#433

My clanmates ask for the autosnipers, did you enabled them too? And if yes, how is their name to add them?
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 01-08-2007 , 18:16   Re: GunGame AMXX 1.11
#434

You could always use any weapon... the autosnipers are named "sg550" (the CT one I think) and "g3sg1" (the T one). Anyway, since the last RC which fixes the HUD and knife, are there any other bugs that you guys have to report? If not, I'll go ahead and release 1.12 officially.
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Silver Dragon
Veteran Member
Join Date: Jan 2005
Location: Chicago, Illinois
Old 01-08-2007 , 20:37   Re: GunGame AMXX 1.11
#435

I don't see none, played about 4 maps, no one said anything.
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creeperdank
Senior Member
Join Date: Dec 2004
Location: IL
Old 01-08-2007 , 21:02   Re: GunGame AMXX 1.11
#436

Like I said its in the weapons orders.. I just havent had time to retest it..
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polakpolak
Senior Member
Join Date: Mar 2005
Location: Montreal, Canada
Old 01-08-2007 , 21:17   Re: GunGame AMXX 1.11
#437

So far so good bro,

I think you can release it.

Minor thing, Sometimes the gg_status_display 1 dosent work,
I think after respawning, Ill look into it.

Thanks again
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nullmind
New Member
Join Date: Jan 2007
Old 01-08-2007 , 23:39   Re: GunGame AMXX 1.11
#438

I am having a problem on my 1.6 server with the deathmatch. When all the players die the round ends Things still work but it's annoying if everyone dies at once the round starts over!
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militiaclan
Junior Member
Join Date: Dec 2006
Old 01-08-2007 , 23:42   Re: GunGame AMXX 1.11
#439

I updated minei n the server but I guess some people still say "wtf i only have knife" when they're on like level 5...

Alright and I am lost on the votemap situtation.. I want them to beable to choose the map they go to next round but it seems like the votemap pops up randomly and people choose a map but then the round ends and it does not go to the map. It doesn't give enough time for the players to vote. Am i sopose to go gg_vote_setting 0?
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 01-08-2007 , 23:55   Re: GunGame AMXX 1.11
#440

militiaclan, check your AMXX logs for logs by gungame.amxx that look like so:
INVALID WEAPON ID FOR "something"

Let me know if there are any, and what they say.

If you want the votemap to appear earlier, increase the gg_vote_setting cvar. a value of 1 = vote on last level, 2 = vote on second to last level, 3 = vote on third to last level, etcetera.
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