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GunGame AMXX


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Silver Dragon
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Join Date: Jan 2005
Location: Chicago, Illinois
Old 01-06-2007 , 12:29   Re: GunGame AMXX 1.11
#391

Quote:
Originally Posted by XxAvalanchexX View Post
Is this with 1.11, or 1.12? Or both?
1.11
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ToT | V!PER
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Join Date: Jun 2004
Location: Germany
Old 01-06-2007 , 13:48   Re: GunGame AMXX 1.11
#392

Quote:
Originally Posted by FatalisDK View Post
With the RC version 1.12B, players level up after only 1 kill. I have a few guns with 2 kills per lvl, and the gg_kills_per_lvl is 3.
Same here with 1.12RC. Independent from kill-ratio per weapon.
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XxAvalanchexX
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Old 01-06-2007 , 15:48   Re: GunGame AMXX 1.11
#393

Okay, redownload the RC, the weapon goals should be fixed.

I have no idea about the squares appearing... maybe the dictionary file was corrupted? Try downloading it again.

I'll see what I can do about the dropped grenade thing.
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ToT | V!PER
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Join Date: Jun 2004
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Old 01-06-2007 , 16:06   Re: GunGame AMXX 1.11
#394

Quote:
Originally Posted by XxAvalanchexX View Post
I'll see what I can do about the dropped grenade thing.
The grenade thing is working as it should. See some of my postings above. Got the situation really often last times. Respawn time set to 1/2 can cause it, that you donīt get the new weapon or level up instantly.

@ All Others:
If you want to have a real fast and action-driven package of spawn-points for gungame. Take a look here: http://forums.alliedmods.net/showthread.php?t=49537

We will add many custom maps soon, so it will be updated frequently.

Last edited by ToT | V!PER; 01-06-2007 at 16:14.
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^phinx^
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Join Date: Jan 2007
Location: Germany
Old 01-06-2007 , 16:25   Re: GunGame AMXX 1.11
#395

Hi;
I ve got a problem ,too. I tryed with every version of this mod.
Every time 1player reaches lv 16 (the ak47 one) the server crashed.. The plugin runns and my amxx version is 1.76c. so it must be enough.. I dont know the reason..

] meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.76c ini ANY ANY
[ 2] Monster RUN - monster_mm.dll v3.02.01 ini Chlvl Chlvl
[ 3] Ent Mod RUN - entmod_mm.dll v3 ini Start Start
[ 4] MySQL RUN - mysql_amxx.dll v1.76b pl1 ANY ANY
[ 5] SQLite RUN - sqlite_amxx.dll v1.76b pl1 ANY ANY
[ 6] Fun RUN - fun_amxx.dll v1.76 pl1 ANY ANY
[ 7] Engine RUN - engine_amxx.dll v1.76 pl1 ANY ANY
[ 8] FakeMeta RUN - fakemeta_amxx.dl v1.76b pl1 ANY ANY
[ 9] CStrike RUN - cstrike_amxx.dll v1.76 pl1 ANY ANY
[10] CSX RUN - csx_amxx.dll v1.76c pl1 ANY ANY
10 plugins, 10 running


amxx plugins
[ 27] AINO Commands 2.0 AMX(x) Community admin_allinone. running
[ 28] Last man bets 0.9.3 JGHG lastmanbets.amx running
[ 29] GunGame AMXX 1.12B Avalanche gungame.amxx running
29 plugins, 29 running

hm after I startet it now I got these errors...

L 01/06/2007 - 216:56: Invalid message argument 12
L 01/06/2007 - 216:56: [AMXX] Run time error 10 (plugin "gungame.amxx") (native "get_msg_arg_int") - debug not enabled!
L 01/06/2007 - 216:56: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 01/06/2007 - 217:11: Invalid message argument 12
L 01/06/2007 - 217:11: [AMXX] Run time error 10 (plugin "gungame.amxx") (native "get_msg_arg_int") - debug not enabled!
L 01/06/2007 - 217:11: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).

Does anyone has n idea what the problem could be??

btw. my meta mod is v 1.19

thx by ^phinx^

Last edited by ^phinx^; 01-06-2007 at 16:30.
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ToT | V!PER
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Join Date: Jun 2004
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Old 01-06-2007 , 16:29   Re: GunGame AMXX 1.11
#396

First you should turn off unused modules (sqlite & mysql at the same time isnīt a good choice). Disable ent mod module.
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^phinx^
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Old 01-06-2007 , 16:35   Re: GunGame AMXX 1.11
#397

every thing done. same errors than postet...
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uTg | bigpapajiggs
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Old 01-06-2007 , 16:39   Re: GunGame AMXX 1.11
#398

EDIT: Nevermind.
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Last edited by uTg | bigpapajiggs; 01-06-2007 at 16:46.
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Mordekay
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Join Date: Apr 2006
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Old 01-06-2007 , 16:43   Re: GunGame AMXX 1.11
#399

Well, this is on the first site
You can change all weapons and it's orders with the cvars

RTFM
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uTg | bigpapajiggs
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Old 01-06-2007 , 16:46   Re: GunGame AMXX 1.11
#400

I saw it as I went back to check again after I posted ;)
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