There's different methods.
PHP Code:
// Slot 0 = InGame 1 = Primary Weapon
// Slot 1 = InGame 2 = Secondary Weapon
// While
void RemoveWeapons(int client)
{
for (int i = 0; i < 2; i++)
{
int weapon;
while ((weapon = GetPlayerWeaponSlot(client, i)) != -1)
{
RemovePlayerItem(client, weapon);
RemoveEntity(weapon);
}
}
}
// If
void RemoveWeapons(int client)
{
int weapon;
if (GetPlayerWeaponSlot(client, 0)) != -1)
{
RemovePlayerItem(client, weapon);
RemoveEntity(weapon);
}
if (GetPlayerWeaponSlot(client, 1)) != -1)
{
RemovePlayerItem(client, weapon);
RemoveEntity(weapon);
}
}