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Metamod and Counter Strike: Global Offensive


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Chrissy192
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Join Date: Nov 2013
Old 11-09-2013 , 13:23   Metamod and Counter Strike: Global Offensive
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Good evening,
Just trying to link our CS:GO server with SBans and installing Metamod has turned out to be a problem.
Running on the latest version for a windows server.
File path is correct (.\csgo\addons\metamod and .\csgo\addons\metamod.vdf)
When we try to check the install with meta version we get an unknown command error. The VDF is that for CS:GO and was generated using the supplied vdf creator.
I really can't see what's gone wrong, can you?
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jvance492
New Member
Join Date: Nov 2013
Old 12-04-2013 , 18:44   Re: Metamod and Counter Strike: Global Offensive
Reply With Quote #2

Same problem. Copied files to correct folders, fresh install of CS GO meta list returns unknown command. Not a permissions problem, running ubuntu 12.04 64-bit dedicated cs go server.

I also noticed CS GO did not have an addons folder. I created it. I still followed the correct directory path and ALL of the files uploaded and are accessible.

Also used http://www.metamodsource.net/?go=vdf to generate a custom metamod.vdf for csgo, and put it in the addons folder (I didn't have one before but I put it in there as instructed no change)

Sorry I cannot offer a solution, all I can say is it had something to do with the addons folder, i deleted it, and moved my working CS:S addons folder in there and it's working now.

Last edited by jvance492; 12-04-2013 at 18:56.
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Old and Slow
Senior Member
Join Date: May 2005
Location: Arlington, Texas
Old 12-07-2013 , 15:37   Re: Metamod and Counter Strike: Global Offensive
Reply With Quote #3

If you start out from scratch with a fresh, new Windoze CSGO server, you will have something like this:

...[steamcmd install directory]
...+...csgo
...+...+...bin
...+...+...cfg
...+...+...maps
...+...+...(more)

The csgo directory will have all of the *.vpk files, a bin directory, and a cfg directory. There is no addons directory initially. If you take the MM:S zip file (mmsource-1.10.0-windows.zip), it will have the addons directory as the top level. Unzip that file into the csgo directory - you should now have an addons directory along with the stuff just mentioned:

...[steamcmd install directory]
...+...csgo
...+...+...addons
...+...+...bin
...+...+...cfg
...+...+...maps
...+...+...(more)

In the addons directory you should now see a metamod directory and a metamod.vdf. This should be all you need to get the server running with MM:S.

The VDF file should look like this:

Code:
"Plugin"
{
	"file"	"addons/metamod/bin/server"
}
That should work for any HL2-based server. For CSGO, this will also work:

Code:
"Plugin"
{
 "file" "../csgo/addons/metamod/bin/server"
}
Now to test it: From the install directory (the one above the csgo directory), make a batch file (run_csgo_dust.bat) that looks like this:

Code:
srcds -console -condebug -port 27015 -norestart -game csgo +game_type 0 +game_mode 1 +mapgroup mg_bomb +map de_dust
Assuming that the server starts, you should get a command window that is the server console.
You should see: VAC secure mode is activated.

type: plugin_print
you should see:

Loaded plugins:
-----------------
0: "Metamod:Source 1.10.0"
-----------------

Now type: meta list
you should see:

No plugins loaded.

It is similar for Linux, you will need a different MM:S file (mmsource-1.10.0-linux.tar.gz) and the start command will be srcds_run instead of srcds.

Exit the server by typing: quit

I hope that helps.
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