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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-12-2018 , 08:52   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2431

Code:
dm_load "Game Modes" "Pistols" equip
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die_man
Senior Member
Join Date: Jul 2017
Old 11-12-2018 , 11:14   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2432

How i can set weapons only to VIP players?
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Munoon
Member
Join Date: Jul 2018
Location: www.Train4Game.com
Old 11-18-2018 , 09:26   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2433

Quote:
Originally Posted by h3bus View Post
Code:
dm_load "Game Modes" "Pistols" equip
Ok, may you also please send example dm_load but with mod? For example mod - Warmup

Last edited by Munoon; 11-18-2018 at 09:26.
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-19-2018 , 03:36   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2434

Your Warmup section in the config you provided does not list any weapon, if you load it as is, you'll be restricted to knives.
You may use dm_load_mod to add weapons on top on that config, eg:
Code:
dm_load Configs Warmup
dm_load_mod Configs "All Guns"
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Munoon
Member
Join Date: Jul 2018
Location: www.Train4Game.com
Old 11-21-2018 , 08:56   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2435

Quote:
Originally Posted by h3bus View Post
Your Warmup section in the config you provided does not list any weapon, if you load it as is, you'll be restricted to knives.
You may use dm_load_mod to add weapons on top on that config, eg:
Code:
dm_load Configs Warmup
dm_load_mod Configs "All Guns"
ok, ty. may you also give me pls plugin with mp5sd, couse i cant compele your plugin.
Code:
//// deathmatch.sp
//
// deathmatch/rank_display.sp(2) : fatal error 183: cannot read from file: "rankme"
//
// Compilation aborted.
// 1 Error.
//
// Compilation Time: 0,33 sec
// ----------------------------------------
And i have also problem that i have set warmup to 0 but it still making warmup.
Console:
Code:
dm_warmup_time
"dm_warmup_time" = "0" ( def. "45" ) min. 0.000000 singleplayer ss_added         - Warmup duration

Last edited by Munoon; 11-21-2018 at 09:27.
Munoon is offline
SHiva
Junior Member
Join Date: May 2016
Location: France
Old 11-25-2018 , 16:09   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2436

Hey all guys !

I am working to make the script compatible for compilation with sourcemod 1.9.

I have already solved the many warnings and errors, I am putting the syntax to the norm of sourcepawn 1.7.

Quote:
Originally Posted by nullb View Post
Been a while, here's an update. Got my servers back online recently.

To use this version you must disable FollowCSGOServerGuidelines in core.cfg, by setting it's value from yes to no.
DO THIS AT YOUR OWN RISK
This plugin will not cause a token ban, but if you have other plugins loaded they may cause a token ban as any protection against 'illegal' calls is removed when you turn this off.

If you don't want to do this, use version v0.13.09-nullb, however equipping the P2000 will not work if the player has the USP-S equipped and vice versa.

v0.13.11-nullb

Changelog:
Spoiler
Can you explain me why there is need to do that?

Last edited by SHiva; 11-25-2018 at 16:18.
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-28-2018 , 11:20   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2437

This was needed to give USP/P2000 regardless of player's loadout.
I've no idea if this is still needed.
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Munoon
Member
Join Date: Jul 2018
Location: www.Train4Game.com
Old 12-08-2018 , 04:34   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2438

server crashing after update from valve(
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d0kt0r
Junior Member
Join Date: Jun 2016
Old 12-08-2018 , 10:32   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2439

L 12/08/2018 - 18:29:26: [deathmatch.smx] Dynamic Hooks not found! Resuming without Dhooks features
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 12-08-2018 , 16:53   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2440

People complaining about spawns. I think dhook LoS is not working since update.
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