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L4D2 - Multicolored rings above the tank's head that blink


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101
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Join Date: Nov 2023
Old 12-31-2023 , 19:48   Re: L4D2
Reply With Quote #11

TE_SetupBeamRingPoint
Attached Files
File Type: sp Get Plugin or Get Source (Tanks_Ring.sp - 39 views - 1.1 KB)
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molodov
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Join Date: Dec 2023
Old 01-01-2024 , 05:24   Re: L4D2
Reply With Quote #12

Quote:
Originally Posted by 101 View Post
thank you very much
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molodov
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Old 01-01-2024 , 05:55   Re: L4D2
Reply With Quote #13

Quote:
Originally Posted by 101 View Post
can you tell me how to set them up? I want to make them smaller.
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cacaopea
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Join Date: May 2019
Location: Viet Nam
Old 01-01-2024 , 06:26   Re: L4D2
Reply With Quote #14

Quote:
Originally Posted by molodov View Post
can you tell me how to set them up? I want to make them smaller.
you can try to set lower value
TE_SetupBeamRingPoint(P_Pos, 10.0, 120.0, g_Sprite, g_Sprite, 1, 1, 0.50, 5.0, 0.0, P_Color[P], 8, 0);
5.0:beam life
8:speed of beam
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molodov
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Join Date: Dec 2023
Old 01-01-2024 , 06:48   Re: L4D2
Reply With Quote #15

Quote:
Originally Posted by cacaopea View Post
you can try to set lower value
TE_SetupBeamRingPoint(P_Pos, 10.0, 120.0, g_Sprite, g_Sprite, 1, 1, 0.50, 5.0, 0.0, P_Color[P], 8, 0);
5.0:beam life
8:speed of beam
thanks
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101
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Join Date: Nov 2023
Old 01-01-2024 , 08:48   Re: L4D2
Reply With Quote #16

Quote:
Originally Posted by molodov View Post
can you tell me how to set them up? I want to make them smaller.
I also don't know , these types of functions need to be tested many times in order to optimize the desired result.


This is better - You can change,modify and Keep testing Until you find it suitable :
Attached Files
File Type: sp Get Plugin or Get Source (Tanks_Ring_b.sp - 40 views - 1.9 KB)

Last edited by 101; 01-02-2024 at 19:26.
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molodov
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Join Date: Dec 2023
Old 01-01-2024 , 09:12   Re: L4D2
Reply With Quote #17

Quote:
Originally Posted by 101 View Post
I also don't know , these types of functions need to be tested many times in order to optimize the desired result.


This is better - You can change,modify and Keep testing Until you find it suitable :
thanks
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molodov
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Join Date: Dec 2023
Old 01-01-2024 , 09:22   Re: L4D2
Reply With Quote #18

Quote:
Originally Posted by 101 View Post
I also don't know , these types of functions need to be tested many times in order to optimize the desired result.


This is better - You can change,modify and Keep testing Until you find it suitable :
here I need the size that you have in the plugin, but there are a lot of rings per second
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molodov
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Join Date: Dec 2023
Old 01-01-2024 , 11:05   Re: L4D2 - Multicolored rings above the tank's head that blink
Reply With Quote #19

tell me 1 more plugin: when you use a tablet, there is a yellow ring under you.
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Last edited by molodov; 01-01-2024 at 11:52.
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101
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Join Date: Nov 2023
Old 01-01-2024 , 15:11   Re: L4D2
Reply With Quote #20

Quote:
Originally Posted by molodov View Post
I need the size , but there are a lot of rings per second
Edit the third line :
Code:
#define TIMER_CREATE_NEW_RING	 0.25

Last edited by 101; 01-01-2024 at 16:00.
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