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CS2 Linux Dedicated Server


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asdfxD
Veteran Member
Join Date: Apr 2011
Old 09-29-2023 , 05:31   Re: CS2 Linux Dedicated Server
Reply With Quote #11

Anyone found a way to block/ban players userid/steamid???
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asozio
Junior Member
Join Date: Sep 2023
Old 09-29-2023 , 07:23   Re: CS2 Linux Dedicated Server
Reply With Quote #12

Quote:
Originally Posted by sphinx View Post
Can you give some more details?
There's a discussion going on in reddit where I have some more info and others have been doing their own testing if that helps?

https://reddit.com/r/cs2/s/NLwvXaM0B8
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Wizzardoff
Senior Member
Join Date: Dec 2022
Old 09-29-2023 , 07:52   Re: CS2 Linux Dedicated Server
Reply With Quote #13

Update about mapgroups:

Ive tried:
mg_active
mg_reserves (surprise,it has de_dust in it )
mg_casualsigma
mg_casualdelta

They all work. Maps are not listed the same as in csgo but they are not far from it except reserves which contain only canals and dust
Not waiting for a cronjob plugin which changes mapgroups daily. Wishes wishes

Last edited by Wizzardoff; 09-29-2023 at 07:54.
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Nestyles
New Member
Join Date: Mar 2017
Old 09-29-2023 , 09:43   Re: CS2 Linux Dedicated Server
Reply With Quote #14

Do we have an idea of the next plugin system ?
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Wizzardoff
Senior Member
Join Date: Dec 2022
Old 09-29-2023 , 10:40   Re: CS2 Linux Dedicated Server
Reply With Quote #15

Quote:
Originally Posted by asozio View Post
I haven't done any work on the map groups, apart from copying over the sample game modes text file,
Any info where is the gamemodes file?
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asozio
Junior Member
Join Date: Sep 2023
Old 09-29-2023 , 11:10   Re: CS2 Linux Dedicated Server
Reply With Quote #16

Quote:
Originally Posted by Wizzardoff View Post
Any info where is the gamemodes file?
I copied the example one from the csgo configs and it 'kinda' works out of the box
Attached Files
File Type: txt gamemodes_server.txt (3.2 KB, 429 views)

Last edited by asozio; 09-29-2023 at 11:12.
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Wizzardoff
Senior Member
Join Date: Dec 2022
Old 09-29-2023 , 11:50   Re: CS2 Linux Dedicated Server
Reply With Quote #17

Quote:
Originally Posted by asozio View Post
I copied the example one from the csgo configs and it 'kinda' works out of the box
Where to put it? I have a full paid dedicated cs2 server ,working and i cannot find this file anywhere-root,cfg folder i searched for this one and gamemodes.txt and cannot find it. Should i put it in root like csgo? Im blind

Last edited by Wizzardoff; 09-29-2023 at 11:51.
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asozio
Junior Member
Join Date: Sep 2023
Old 09-29-2023 , 12:26   Re: CS2 Linux Dedicated Server
Reply With Quote #18

Quote:
Originally Posted by Wizzardoff View Post
Where to put it? I have a full paid dedicated cs2 server ,working and i cannot find this file anywhere-root,cfg folder i searched for this one and gamemodes.txt and cannot find it. Should i put it in root like csgo? Im blind
Mine is /game/csgo/gamemodes_server.txt but I am running a community linux server rather than some hosted/cloud server, so you are welcome to try?
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Wizzardoff
Senior Member
Join Date: Dec 2022
Old 09-29-2023 , 12:41   Re: CS2 Linux Dedicated Server
Reply With Quote #19

Ive tried. It recognizes the file because it says in web console "exec: couldn't exec '{*}cfg/server_last.cfg', unable to read file".
I intentionally renamed the file to server_cs2.cfg inside gamemodes_server.txt and then on server start it says "exec: couldn't exec '{*}cfg/server_cs2.cfg', unable to read file". It also auto sets mapgroup which name i edited in mg_cs2 but it doesnt assign maps from the list below written in mapgroup. print_mapgroup_sv says no maps in group. Im so curious where mapgroups are stored because active,reserves,casualdelta etc work when you set them but dont know which file contains mapgroups.

BTW,rcon still works only when youre not in game.Its easier to open webconsole and swtich if you need smth or through source admin tool

Last edited by Wizzardoff; 09-29-2023 at 16:57.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 09-29-2023 , 20:15   Re: CS2 Linux Dedicated Server
Reply With Quote #20

I have CS2 running from a docker image in Pteradactyl but I must not have something configed correctly for the bots to work like it did in the "training" on Valve's server.

In CSGO's server.cfg I used
Quote:
// bot-related commands
bot_difficulty 1
bot_chatter "off"
bot_join_after_player 1
bot_quota 0
bot_quota_mode "fill"
but this does not work. Not having anything also does not work. If server is empty, and I join, there is one bot on the other team just standing still. As if the bot does not know how to move in the map. It would be nice if it behaved like CSGO did with the above cvars

Anyone know how to make the bots work as desired in CS2 and not have just one bot standing stupid?
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