is it possible to change the hull as it is in css? if yes, what values do i need?
When i change this value (72) to a lower value like 60, then my model just shrinks smaller. When i do the same and go even lower its glitching into the chest.
float g_fNewHullValues[] =
{
0.0, 0.0, 64.0,
-16.0, -16.0, 0.0,
16.0, 16.0, 72.0,
-16.0, -16.0, 0.0,
16.0, 16.0, 36.0,
0.0, 0.0, 28.0,
-10.0, -10.0, -10.0,
10.0 , 10.0, 10.0,
0.0, 0.0, 14.0
};
How can i reduce the max hull without affecting my model?
Last edited by NatsUpX; 06-30-2022 at 09:27.
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