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Say Sounds (including Hybrid Edition) (4.0.8)


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naris
AlliedModders Donor
Join Date: Dec 2006
Old 08-27-2010 , 23:46   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #481

this plugin uses a list of sounds that admins and/or players can play by either typing a trigger word into chat or by selecting it from a list. It can also be used to play sounds for certain events, such as someone joining or leaving the server, capping control points, hit by a train, drowned, back-stabbed, critical hit, etc...

It can also display lyrics on the screen while a song plays, for karaoke.

All of that is configured per sound, or song, in the saysounds.cfg file, with additional .cfg files for karaoke lyrics (if used).

The sounds will be downloaded (if they are configured to do so in saysounds.cfg) from either your server or a speedy-download web site, if you have one setup in the game server using sv_downloadurl
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boominz28
Junior Member
Join Date: Jun 2010
Old 08-28-2010 , 06:55   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #482

having troubles with the steam id sounds , and the join sounds. for instance if im on the server , (gungame) every time map changes it plays my steam id sound i only wanted it to play once. but if im not on server and no other steam id sounds are on, then every map change it playes the join server sound , I only want it to play one and only once when they join. does that make sense? also if there are numerous steam id on it plays all the sounds at the same time.

Last edited by boominz28; 08-31-2010 at 00:33.
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boominz28
Junior Member
Join Date: Jun 2010
Old 08-31-2010 , 20:33   Re: Say Sounds (including Hybrid Edition) (3.2.5)
Reply With Quote #483

anyone?
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 09-01-2010 , 01:04   Re: Say Sounds (including Hybrid Edition) (3.2.4)
Reply With Quote #484

Quote:
Originally Posted by boominz28 View Post
...every time map changes it plays my steam id sound... then every map change it playes the join server sound ... if there are numerous steam id on it plays all the sounds at the same time.
Connections do not persist through map changes. Every-time the map changes all the players are disconnected, the map changes, and then all the players join again.

Therefore, what you are seeing is correct behavior and there isn't really a good way to do what you ask.
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boominz28
Junior Member
Join Date: Jun 2010
Old 09-02-2010 , 15:54   Re: Say Sounds (including Hybrid Edition) (3.2.5)
Reply With Quote #485

then I had to turn steam id sounds off , if there were more then 1 of us it would play all the sounds at once , just got annoying after a while
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gH0sTy
SourceMod Donor
Join Date: Jul 2008
Location: DE
Old 09-04-2010 , 08:23   Re: Say Sounds (including Hybrid Edition) (3.2.5)
Reply With Quote #486

Add the "single" param to the specific STEAM ID join sound and it should only be played to the joining client.
Code:
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 0)
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 09-07-2010 , 11:18   Re: Say Sounds (including Hybrid Edition) (3.2.5)
Reply With Quote #487

Ok few things.

I can't even get join sound to work. Tweaked both configs...got to hear once but was very very low...tried another sound which I know sounds fine on another server and nothing. I made the config very simple with JUST joinsound in config...still nothing. NO, the ( and ) are fine. I have edited pure_server_whitelist etc. I have had no problems before with other plugins downloading stuff etc on pure 1. It does download the sounds which I guess would suggest the plugin is working and reading the config file right (fast DL) but still nohting. Have tried a few kill other ones as well like bat and fist to play to victim but nothing. Also no errors in logs. Just not working. So whoever says working are you sure...IP plz?

Anyone I am pretty sure I have checked and tweaking everything...still nothing. Do we know this is still stable and working with latest releases/updates ( TF2 fyi )?

PS What are the other options for "playto" beside "victim"?

Last edited by MaloModo; 09-07-2010 at 11:23.
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gH0sTy
SourceMod Donor
Join Date: Jul 2008
Location: DE
Old 09-07-2010 , 13:26   Re: Say Sounds (including Hybrid Edition) (3.2.5)
Reply With Quote #488

Quote:
Originally Posted by MaloModo View Post
Ok few things.

I can't even get join sound to work. Tweaked both configs...got to hear once but was very very low...tried another sound which I know sounds fine on another server and nothing. I made the config very simple with JUST joinsound in config...still nothing. NO, the ( and ) are fine. I have edited pure_server_whitelist etc. I have had no problems before with other plugins downloading stuff etc on pure 1. It does download the sounds which I guess would suggest the plugin is working and reading the config file right (fast DL) but still nohting.
Anything in the client console?

Quote:
PS What are the other options for "playto" beside "victim"?

  • attacker - plays the sound to the attacker
  • victim - plays the sound to the victim
  • both - plays the sound to the attacker and the victim
  • ateam - plays the sound to the attacker team
  • vteam - plays the sound to the victim team
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YouRock
New Member
Join Date: Sep 2010
Old 09-07-2010 , 16:03   Re: Say Sounds (including Hybrid Edition) (3.2.5)
Reply With Quote #489

Hello All!

Can someone help me ?
This is my steps to install this plugin:


1.I put saysounds.smx and ResourceManager.smx here

C:\srcds\cstrike\addons\sourcemod\plugins

2. Put saysoundhe.phrases.txt here C:\srcds\cstrike\addons\sourcemod\translation s

3. Put saysounds.cfg here C:\srcds\cstrike\addons\sourcemod\configs

4. Put ResourceManager.inc here C:\srcds\cstrike\addons\sourcemod\scripting\i nclude

5. Edit file saysounds.cfg

--------------->

"Sound Combinations"
{
"JoinSound" // Sound to play when a player Joins the server
{
"file" "misc/start.mp3"
"admin" "0"
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 0)
"volume" "0.5" // Specify volume for this specific sound
}

........................>

Put file start.mp3 here C:\srcds\cstrike\sound\misc

start.mp3 size is 255 KB

When i first time join server the file is downloaded , but i dont hear it.

Why ? What i still must do ?
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 09-07-2010 , 23:12   Re: Say Sounds (including Hybrid Edition) (3.2.5)
Reply With Quote #490

Quote:
Originally Posted by gH0sTy View Post
Anything in the client console?
Nothing in client console I looked. I have not tried the commands where people type words.....I was mostly trying the action functions...like when somone gets killed by bat hear noise....nothing. Says plugin is loaded...no errors in logs..nothing. I give up for now I guess. Should be relatively straight forward. Still don't hear join sound as well.


Here is config:

"Sound Combinations"
{
"JoinSound" // Sound to play when a player Joins the server
{
"file" "welcome/welcomezombie.wav"
"admin" "0"
"single" "0" // 1 to play sound to single client only, 0 to play to all (default is 0)
}
"fists"
{
"file" "misc/saysound/human_death_01.wav"
"file2" "misc/saysound/human_death_02.wav"
"count" "2"
"admin" "0"
"actiononly" "1"
"action" "kill"
"param" "fists"
"playto" "both"
}
"bat"
{
"file" "misc/saysound/human_death_01.wav"
"file2" "misc/saysound/human_death_02.wav"
"count" "2"
"admin" "0"
"actiononly" "1"
"action" "kill"
"param" "bat"
"playto" "both"
}
}

Last edited by MaloModo; 09-07-2010 at 23:23. Reason: config
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