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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 12-08-2007 , 16:24   Re: Ads
Reply With Quote #121

Requesting an update on {Commands}.
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komat
Member
Join Date: Apr 2004
Old 12-12-2007 , 07:20   Re: Ads
Reply With Quote #122

instead of just having the ad come up on one thing. can you allow it to make it allow in multi section. for say hint and chat box
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 12-19-2007 , 02:37   Re: Ads
Reply With Quote #123

I am currently using 1.0.3.0 since 1.0.4.0 doesn't seem work right the them hex color codes for the chat-area ads.
Great plugin though.
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LocutusH
Senior Member
Join Date: Dec 2007
Location: Hungary
Old 12-29-2007 , 11:30   Re: Ads
Reply With Quote #124

Ads plugin (by Bugs) and HLstasX interfere with each other.




The ads plugin has a bug, where the 0x04 hex color code is interpreted faulty. This causes the ads to be prefixed with a 0. If i write x04 in the color code, an x is displayed instead a 0 before every ad line. This would be acceptable.
But in this case, the bug displayed above comes. Some 0-s of the hlstasx messages are colored?
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Extreme_One
Veteran Member
Join Date: Nov 2006
Old 12-29-2007 , 12:05   Re: Ads
Reply With Quote #125

Quote:
Originally Posted by LocutusH View Post
Ads plugin (by Bugs) and HLstasX interfere with each other...
Ads plugin (by Bugs) and Quick Messages (by Bugs) also interfere with each other.

The quick messages and sometimes the menu items for the quick messages are often displayed as Ads.

I've submitted a Bug Report
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ŠAMMUTŠ
New Member
Join Date: Jun 2007
Old 12-31-2007 , 09:36   Re: Ads
Reply With Quote #126

Could someone provide me with the previous version of this plugin v1.0.3.0?
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PrefeX
Member
Join Date: Apr 2006
Location: Norway
Old 12-31-2007 , 11:55   Re: Ads
Reply With Quote #127

Quote:
Originally Posted by ŠAMMUTŠ View Post
Could someone provide me with the previous version of this plugin v1.0.3.0?
there you go
Attached Files
File Type: zip ads_1.0.3.0.zip (19.1 KB, 459 views)
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Life would be a lot easier if I had the source code.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 12-31-2007 , 12:51   Re: Ads
Reply With Quote #128

I think the Ads and QuickMessages interfere with each other because he creates the same Global Forwards in both to handle the configuration.

You can find the same code in both ads.sp & quickmsg.sp:
FwdNewSection = CreateGlobalForward("_ConfigNewSection", ET_Ignore, Param_String);
FwdKeyValue = CreateGlobalForward("_ConfigKeyValue", ET_Ignore, Param_String, Param_String);
FwdEnd = CreateGlobalForward("_ConfigEnd", ET_Ignore);

He should probably make them Private (use CreateForward() instead) or at least give them different names.

I am not sure that ads.sp is interfering with hlstatsx, check to make sure the hlstatx is configured (using thier web panel control thing) to send message to sourcemod, not beetlesmod. There also seem to be some bugs in the hlstatsx code. We had problems with huge lag on the messages when using it and had to go back to using beetlesmod for hlstatsx. We also had weird coloring of the messages (and we did NOT have ads loaded at all).

Last edited by naris; 12-31-2007 at 12:56. Reason: typo
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LocutusH
Senior Member
Join Date: Dec 2007
Location: Hungary
Old 12-31-2007 , 13:26   Re: Ads
Reply With Quote #129

Quote:
Originally Posted by PrefeX View Post
there you go

In what terms is this better than 1.0.4.0 ?
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StevenT
Member
Join Date: Dec 2007
Old 12-31-2007 , 20:32   Re: Ads
Reply With Quote #130

Quote:
Originally Posted by LocutusH View Post
In what terms is this better than 1.0.4.0 ?
  • 1.0.4.0 (11/04/07)
    • Set Chat Ads Color (FS#1108)
    • Ad msg capability in upper left-hand corner w/ color options (FS#1054)
    • Array index is out of bounds (FS#1021)
  • 1.0.3.0 (08/09/07)
    • Memory Leak Fix
Based on that, i assume ppl like 1030 better bcuz in 1040 the Chat Ads Color is messed up and shows "0" in front of every ad message (i replaced 0 with > to look cooler lol)

my server runs 1040, im not bugged with that > sign, at least ppl can tell its an ad then.
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