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[CS:S] Release: Zombie:Reloaded 3.1


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pcquad
Member
Join Date: Jan 2012
Old 01-19-2013 , 13:20   Re: Release: Zombie:Reloaded 3.1
#51

well heres something i want to report:

last time i played there was 1 zombie against 1 human and some other human were queuing , as soon as the zombie left , the game would not commence , we waited until i changed the map.
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weas
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Join Date: Dec 2012
Old 01-19-2013 , 14:36   Re: Release: Zombie:Reloaded 3.1
#52

Quote:
Originally Posted by pcquad View Post
well heres something i want to report:

last time i played there was 1 zombie against 1 human and some other human were queuing , as soon as the zombie left , the game would not commence , we waited until i changed the map.
you restart map or changed next map!

Last edited by weas; 01-19-2013 at 14:37.
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vadik24
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Join Date: Aug 2009
Location: Bothell,Wa
Old 01-19-2013 , 22:31   Re: Release: Zombie:Reloaded 3.1
#53

Lol @weas funny russian guy!!!

When you think it will work for CS:GO? The only bugs for my server is hitbox!!! zombie don't get push away when shooter shot him...
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weas
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Join Date: Dec 2012
Old 01-20-2013 , 04:56   Re: Release: Zombie:Reloaded 3.1
#54

Quote:
Originally Posted by vadik24 View Post
Lol @weas funny russian guy!!!

When you think it will work for CS:GO? The only bugs for my server is hitbox!!! zombie don't get push away when shooter shot him...

I English guy

Last edited by weas; 01-20-2013 at 04:57.
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pcquad
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Join Date: Jan 2012
Old 01-20-2013 , 17:13   Re: Release: Zombie:Reloaded 3.1
#55

Quote:
Originally Posted by weas View Post
I English guy
god this guy is annoying
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rhelgeby
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Join Date: Oct 2008
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Old 01-20-2013 , 17:52   Re: Release: Zombie:Reloaded 3.1
#56

Time to close this thread now. Issues and questions goes in new or existing threads (where appropriate), but remember to search before posting.
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