Thank you for the reply.. Saysound plug_in is working perfect. Have 30 word sounds and 10 intros .wav file that play perfect when a player enters when triggered or from the text window
The file spec varies ALL are 16 bit, All are .wav but bite rate varies 1411-705-352 and they all play.
IT'S Only new .wav file that will not play. Running sv_pure = 0
using "STEAM_0
xxxxx" // trigger for specific STEAM ID.
The new .wav sound is in the same folder as the old .wav tf/sound. Since I did not build this server is there someplace else I should be listing the file??When wav1 is tied to my steam ID it plays when wav2 (new wav) is tied to my steam ID it does not plat but the text is printed out.
Have a big bash planned for Halloween and donors get a intro .wav. could use some advice
Thanks