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[CS:S] Release: Zombie:Reloaded 3.1


  
 
 
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-12-2013 , 13:09   Re: Release: Zombie:Reloaded 3.1
#11

Look good.


The modes of Nemesis, survivor I already had it on my server a long time ago

I had to edit the zr plugin to make that Nemesis not have knockback, for kill the timer to infect in round start if the round will be a nemesis round or survivor (ramdom in each round), I also did added a menu of prizes for items for zombie server (infection bomb, Become a Human, antidote bomb, golden deagle, etc etc) trying to do thing like to zombie plague of cs 1.6


I would like to make that my plugin could work without having to edit the zombiereloaded so it would be nice add these features to the ZR plugin:

-Native: OnZombiePickWeapon (for do that a specific zombie can pick a weapon or not)
-Option for zombie class: a class that only can select by a plugin, else do a native for modificate the knockback of a specific zombie

someone could do it? or else I might try to do it


and the modes only can execute in a pre map? could not be executed at the beginning of round for make a special round?
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Last edited by Franc1sco; 01-12-2013 at 13:11.
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