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CS:S DM 0.91 Released


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BAILOPAN
Join Date: Jan 2004
Old 04-25-2006 , 13:38   CS:S DM 0.91 Released
Reply With Quote #1

I have released CS:S DM 0.91 to fix the issues from the last update and to add some popularly requested features. As usual, you can get the binaries from the CS:S DM website:
http://www.bailopan.net/cssdm/

Make sure to read the changes to the config file.

Changelog:
Code:
 - Updated CS:S DM for the latest CS:S update (4-20).
 - Added body_stay_time option for timed ragdoll removal.
 - Added dir for map-specific config files.
 - Added spawn files from forums (credits in credits.txt)
 - Added option to force map changes for Stripper users.
 - Fixed requiring a mapchange on late loading.
 - Fixed FFA not working on Linux.
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Last edited by BAILOPAN; 08-26-2006 at 06:21.
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imported_googol
Junior Member
Join Date: Dec 2004
Old 04-25-2006 , 13:51  
Reply With Quote #2



Good release
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lex_talionis
Member
Join Date: Aug 2005
Location: Austin, TX
Old 04-25-2006 , 14:44  
Reply With Quote #3

Gratzi ! I hope you did well on your exam too!

I also added what I believe to be the best damn CSSDM map ever created in the "Sticky" spawn-point thread here: http://forums.alliedmods.net/showthr...p=338437#30551

dm_dark_sanctuary, info in the thread above...comes with a custom 50-spawn-point txt file too.

Thanks!
Lex
p.s. if you can, please roll this spawn-point txt into the release too
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Whisper
Member
Join Date: Mar 2004
Old 04-26-2006 , 02:10  
Reply With Quote #4

On what basis is the map change now based upon for:
Quote:
- Added option to force map changes for Stripper users.
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Hydrozilla
Member
Join Date: Apr 2006
Location: NY
Old 04-26-2006 , 02:29   subject line is invisible!
Reply With Quote #5

to whom it matters; it was indeed a compliment. It came across wrong as half of my sentence was in the subject line. This is my GED in action. Thanks again.
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BAILOPAN
Join Date: Jan 2004
Old 04-26-2006 , 02:31  
Reply With Quote #6

Quote:
Originally Posted by Whisper
On what basis is the map change now based upon for:
Quote:
- Added option to force map changes for Stripper users.
mp_timelimit. It's just a simple workaround for stripper. It watches for when the map should end, and then continues the mapcycle if the time is up.

Hydrozilla: I read it as a compliment originally, so thank you ;)
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Whisper
Member
Join Date: Mar 2004
Old 04-26-2006 , 02:58  
Reply With Quote #7

Where is CSSM expecting to find mapcycle.txt?

\cstrike\ or \cstrike\cfg\ or somewhere else?
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BAILOPAN
Join Date: Jan 2004
Old 04-26-2006 , 03:29  
Reply With Quote #8

From cstrike, like everything else.
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TSCDan
Senior Member
Join Date: Jan 2005
Location: NY, USA
Old 04-26-2006 , 14:30  
Reply With Quote #9

So far things seem great... but is there a way to disable radar during FFA?
Thanks for the update though
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TSCDan
Senior Member
Join Date: Jan 2005
Location: NY, USA
Old 04-26-2006 , 17:19  
Reply With Quote #10

Hmm... I'm noticing some abnormal activity on my windows server. It just seems to be locking up out of nowhere...
I looked through the log, and the last thing that seems to be of any importance is
Player triggered "Intermission_Kill_Limit"

then some disconnections (possibly voluntary), then
L 04/26/2006 - 15:53:12: [META] Loaded 0 plugins from file (2 already loaded)
L 04/26/2006 - 15:53:12: [META] Loaded 0 plugins from file (2 already loaded)
L 04/26/2006 - 15:53:12: Log file closed

And that was the last thing I have in the logs... I'm going to disable mani to see if that has an impact on this.

EDIT: Now that I look at it, it seems as if my linux server is crashing as well (just not hanging, it will restart). It isn't just mani, because I have a non-DM server on the same machine that has not locked up...

EDIT2: It seems to be at the end of a map, when it goes to change to a different level..
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