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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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gubka
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Join Date: Jan 2012
Location: Russia
Old 10-21-2018 , 21:19   Re: [CS:GO] Experimental: Zombie Plague 8.4.0
Reply With Quote #661

Quote:
Originally Posted by Min2liz View Post
After fresh install:



If it's related, don't know, but ZM just don't work, bots and players running without any of gun (no knife also) and that's it, nothing happens. ZP 8.3 was everything ok, I thought maybe my fault to re-upload files, so tried with fresh install, same.
Oh it have wrong path to lasermine bump map, open combine_mine.vmt and change path to
Quote:
"$bumpMap" "models\weapons\lasermine\combine_mine_normal "
I will fix it with flare
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gubka
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Old 10-21-2018 , 21:19   Re: [CS:GO] Experimental: Zombie Plague 8.4.0
Reply With Quote #662

Quote:
Originally Posted by dalata View Post
Gubka the crash was happening on a Windows server. I switched servers, now I am running on linux debian and your plugin works, no crashing, without rewriting tools_functions.cpp

Only thing still not working is infinite ammo :'( (with 8.4, i didn't test with 8.3.2)
Give me your server.dll from bin folder, i will find signatures for you and update core then
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Last edited by gubka; 10-21-2018 at 21:20.
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dalata
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Old 10-22-2018 , 03:48   Re: [CS:GO] Experimental: Zombie Plague 8.4.0
Reply With Quote #663

I want to change freeze granade from smoke to flash, but when I do freeze don't work.

Also I added https://gamebanana.com/skins/161528 to pistols and it's showing no hands, gun is just floating.

Gupka added other melee weapon again invisible hands. How do I solve?

Last edited by dalata; 10-22-2018 at 05:12.
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gubka
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Old 10-22-2018 , 17:23   Re: [CS:GO] Experimental: Zombie Plague 8.4.0
Reply With Quote #664

Quote:
Originally Posted by dalata View Post
I want to change freeze grenade from smoke to flash, but when I do freeze don't work.

Also I added https://gamebanana.com/skins/161528 to pistols and it's showing no hands, gun is just floating.

Gupka added other melee weapon again invisible hands. How do I solve?
1. Why you need that? But if you really need that you should change entity in weapons.ini after open freeze sp file and change HookEvent("smokegrenade_detonate" -> to the event of your new entity. Please I suggest not ask the developer question in this topic. I am not your personal developer helper, use scripting sub-forum. Ask about only problems connected to the default core and default addons.

2. Like I said, the weapon model should have a hands inside the model, if you will open that model in model viewer, you wont see any hands, then why they should be showing if they not exist in model ?)

3. I aslo check the signatures for Windows AND Linux , all of them correct, please describe your crashes on Windows more detaily and explain when they can happend
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Last edited by gubka; 10-22-2018 at 17:25.
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dalata
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Old 10-22-2018 , 18:14   Re: [CS:GO] Experimental: Zombie Plague 8.4.0
Reply With Quote #665

Quote:
Originally Posted by gubka View Post
1. Why you need that? But if you really need that you should change entity in weapons.ini after open freeze sp file and change HookEvent("smokegrenade_detonate" -> to the event of your new entity. Please I suggest not ask the developer question in this topic. I am not your personal developer helper, use scripting sub-forum. Ask about only problems connected to the default core and default addons.

2. Like I said, the weapon model should have a hands inside the model, if you will open that model in model viewer, you wont see any hands, then why they should be showing if they not exist in model ?)

3. I aslo check the signatures for Windows AND Linux , all of them correct, please describe your crashes on Windows more detaily and explain when they can happend
1. Thanks! There's really no specific reason just that people assimilate the flash with freeze, and also in case I have similar problems in the future I know how to fix. And yes, I will start using sub-forum, sorry, I'm new to the forum and I also try to get help from anyone so I can learn more and try contribute any way possible. I don't mean to make it harder for you, I'm actually very grateful for the help you've been giving.

2. I might have missed this somewhere cuz I didn't know that hands need to be in model. Thanks for the heads up. It would be nice actually if we can pick arm models for the gun/add hands manually to weapons that don't have hands.

3. My crashes on windows was solved editing tools_functions.cpp (reference) but I noticed this fix messes up the team round wins (if humans win zombie get points). Crash doesn't happen on linux and plugin works the way it's supposed that's why I stopped reporting this crash (i also don't update my windows server) but if you want I can try and go after the crash again.

Last edited by dalata; 10-22-2018 at 20:46.
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gubka
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Old 10-23-2018 , 14:56   Re: [CS:GO] Experimental: Zombie Plague 8.4.0
Reply With Quote #666

I will fix crashes for windows , Terminate round sig not work without __arm function which only exist in cstrike extension, I will change method of round end by removing sig and making termination by the info map entity, if it will work , I will post update

What already done for 8.4.1

Quote:
* Fix with lasermine bumpmap.
* Fix with OnGrenadeCreated forward.
* Fix with sfpistol texture.
* Fix with flare grenade.
* Fix with instant reloading on sfpistol.
* Skull1 was remade to work like standart revolver.
* Janus1 view model fix of grenade position.
* New way of round termination with map info entity. (Fix for Windows signature)
* Include generated the .txt files with textures/sound path of models. (Can increase speed of first boot up on slow servers)
* Added missing shoot sound for skull5 and sfsniper.
* Added checking of sound blocks in all addons.
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Last edited by gubka; 10-23-2018 at 21:57.
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Old 10-24-2018 , 22:32   Re: [CS:GO] Experimental: Zombie Plague 8.4.1
Reply With Quote #667

Quote:
-Version: 8.4.1 Experimental (October 25 201
* Fix with lasermine bumpmap.
* Fix with OnGrenadeCreated forward.
* Fix with sfpistol texture.
* Fix with flare grenade.
* Fix with instant reloading on sfpistol.
* Skull1 was remade to work like standart revolver. Primary button will be blocked until next update. (Until finding normal solution with revolver bug)
* Janus1 view model fix of grenade mesh.
* New way of round termination with map info entity. (Fix for Windows signature crashhg)
* Include generated the .txt files with textures/sound path of models. (Can increase speed of first boot up on slow servers)
* Added missing shoot sound for skull5 and sfsniper.
* Added checking of sound blocks in all addons.
* Fix with redalice & bluealice sounds.
* Fix with janus3,janus11 missing sounds.
* Fix of laser position for sfpistol.
* Change exp effects for balrog1, balrog7 bullets.
* Fix with airburster idle sound path.
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Last edited by gubka; 10-24-2018 at 22:39.
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gubka
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Old 10-27-2018 , 16:28   Re: [CS:GO] Experimental: Zombie Plague 8.4.3
Reply With Quote #668

Quote:
-Version: 8.4.3 Experimental (October 28 201
* Fix of reasons for round end (Only for Linux). Windows will still have wrong reasons because of shitty FireWinCondition: "REASON INDEX" of info_map_parameters entity.

-Version: 8.4.2 Experimental (October 27 201
* Added checking to different types of knife entities.
* Small changes in the trace system for several weapons.
* Admin groups are work correctly now.
* Skull1 primary attack fix.
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Old 11-01-2018 , 22:06   Re: [CS:GO] Experimental: Zombie Plague 8.4.4
Reply With Quote #669

Quote:
-Version: 8.4.4 Experimental (November 02 201
* Fix of translation file for custom money hud
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Dyskiu
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Join Date: May 2014
Old 11-02-2018 , 05:20   Re: [CS:GO] Experimental: Zombie Plague 8.4.4
Reply With Quote #670

Hi,

I tried to install your mode, and i receve this outcome:

Code:
L 11/02/2018 - 11:05:49: [zbm3_core.smx] [Config] [Map Configs] Executed main config file: "cfg/sourcemod/zombieplague.cfg"
L 11/02/2018 - 11:05:49: [zbm3_core.smx] [Config] [Map Configs] Executed map config file: "cfg/sourcemod/zombieplague/cs_italy.cfg"
L 11/02/2018 - 11:05:49: [SM] Exception reported: invalid handle 0 (error: 4)
L 11/02/2018 - 11:05:49: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 11:05:49: [SM] Call stack trace:
L 11/02/2018 - 11:05:49: [SM]   [0] File.ReadLine
L 11/02/2018 - 11:05:49: [SM]   [1] Line 490, zp/manager/models.cpp::ModelsPrecacheMaterials
L 11/02/2018 - 11:05:49: [SM]   [2] Line 93, zp/manager/models.cpp::ModelsPrecacheStatic
L 11/02/2018 - 11:05:49: [SM]   [3] Line 42, zp/manager/models.cpp::ModelsLoad
L 11/02/2018 - 11:05:49: [SM]   [4] Line 157, zbm3_core.sp::OnMapStart
Maybe you know how to fix it?


Actually, i got alot of errors...
Code:
L 11/02/2018 - 14:22:56: [SM] Exception reported: invalid handle 0 (error: 4)
L 11/02/2018 - 14:22:56: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:22:56: [SM] Call stack trace:
L 11/02/2018 - 14:22:56: [SM]   [0] File.ReadLine
L 11/02/2018 - 14:22:56: [SM]   [1] Line 491, zp/manager/models.cpp::ModelsPrecacheMaterials
L 11/02/2018 - 14:22:56: [SM]   [2] Line 93, zp/manager/models.cpp::ModelsPrecacheStatic
L 11/02/2018 - 14:22:56: [SM]   [3] Line 42, zp/manager/models.cpp::ModelsLoad
L 11/02/2018 - 14:22:56: [SM]   [4] Line 157, zbm3_core.sp::OnMapStart
L 11/02/2018 - 14:22:56: World triggered "Round_Start"
L 11/02/2018 - 14:23:21: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:21: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:21: [SM] Call stack trace:
L 11/02/2018 - 14:23:21: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:21: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:21: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:21: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:21: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:21: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:21: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: World triggered "Game_Commencing"
L 11/02/2018 - 14:23:32: "Jerry<3><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Jerry<3><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Jerry<3><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Shawn<4><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Shawn<4><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Shawn<4><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Dean<5><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Dean<5><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Dean<5><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Jason<6><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Jason<6><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Jason<6><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Doug<7><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Doug<7><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Doug<7><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Adam<8><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Adam<8><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Adam<8><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Grant<9><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Grant<9><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Grant<9><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Jon<10><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Jon<10><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Jon<10><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Wyatt<11><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Wyatt<11><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Wyatt<11><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Mike<12><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Mike<12><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Mike<12><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Dustin<13><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Dustin<13><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Dustin<13><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Dennis<14><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Dennis<14><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Dennis<14><BOT><>" entered the game
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 394, zp/manager/sounds.cpp::SoundsGetSound
L 11/02/2018 - 14:23:32: [SM]   [2] Line 444, zp/manager/sounds.cpp::SoundsInputEmitToAll
L 11/02/2018 - 14:23:32: [SM]   [3] Line 154, zp/manager/soundeffects/playersounds.cpp::PlayerSoundsOnRoundEnd
L 11/02/2018 - 14:23:32: "Greg<15><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Greg<15><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Greg<15><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Brandon<16><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Brandon<16><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Brandon<16><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Scott<17><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Scott<17><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Scott<17><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Orin<18><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Orin<18><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Orin<18><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Mark<19><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Mark<19><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Mark<19><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Steve<20><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Steve<20><BOT>" switched from team <Unassigned> to <TERRORIST>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Steve<20><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Perry<21><BOT><>" connected, address ""
L 11/02/2018 - 14:23:32: "Perry<21><BOT>" switched from team <Unassigned> to <CT>
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: "Perry<21><BOT><>" entered the game
L 11/02/2018 - 14:23:32: "Jerry<3><BOT>" switched from team <TERRORIST> to <CT>
L 11/02/2018 - 14:23:32: "Shawn<4><BOT>" switched from team <CT> to <TERRORIST>
L 11/02/2018 - 14:23:32: "Dean<5><BOT>" switched from team <TERRORIST> to <CT>
L 11/02/2018 - 14:23:32: "Mike<12><BOT>" switched from team <CT> to <TERRORIST>
L 11/02/2018 - 14:23:32: "Dustin<13><BOT>" switched from team <TERRORIST> to <CT>
L 11/02/2018 - 14:23:32: "Dennis<14><BOT>" switched from team <CT> to <TERRORIST>
L 11/02/2018 - 14:23:32: "Greg<15><BOT>" switched from team <TERRORIST> to <CT>
L 11/02/2018 - 14:23:32: "Brandon<16><BOT>" switched from team <CT> to <TERRORIST>
L 11/02/2018 - 14:23:32: "Scott<17><BOT>" switched from team <TERRORIST> to <CT>
L 11/02/2018 - 14:23:32: "Orin<18><BOT>" switched from team <CT> to <TERRORIST>
L 11/02/2018 - 14:23:32: "Mark<19><BOT>" switched from team <TERRORIST> to <CT>
L 11/02/2018 - 14:23:32: Starting Freeze period
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 832, zp/manager/costumes.cpp::CostumesCreateEntity
L 11/02/2018 - 14:23:32: [SM]   [2] Line 802, zp/manager/costumes.cpp::CostumesDhookOnSetEntityModel
L 11/02/2018 - 14:23:32: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:32: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:32: [SM] Call stack trace:
L 11/02/2018 - 14:23:32: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:23:32: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:23:32: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:23:32: [SM]   [3] Line 1985, zp/manager/weapons.cpp::WeaponsRemoveAll
L 11/02/2018 - 14:23:32: [SM]   [4] Line 277, zp/game/class.cpp::ClassMakeHuman
L 11/02/2018 - 14:23:32: [SM]   [5] Line 48, zp/game/spawn.cpp::SpawnOnClientSpawn
L 11/02/2018 - 14:23:32: [SM]   [6] Line 173, zp/game/events.cpp::EventPlayerSpawn
L 11/02/2018 - 14:23:32: World triggered "Match_Start" on "de_dust2"
L 11/02/2018 - 14:23:32: Team playing "CT": HUMAN
L 11/02/2018 - 14:23:32: Team playing "TERRORIST": ZOMBIE
L 11/02/2018 - 14:23:37: World triggered "Round_Start"
L 11/02/2018 - 14:23:58: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:58: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:58: [SM] Call stack trace:
L 11/02/2018 - 14:23:58: [SM]   [0] ArrayList.Get
L 11/02/2018 - 14:23:58: [SM]   [1] Line 394, zp/manager/sounds.cpp::SoundsGetSound
L 11/02/2018 - 14:23:58: [SM]   [2] Line 444, zp/manager/sounds.cpp::SoundsInputEmitToAll
L 11/02/2018 - 14:23:58: [SM]   [3] Line 314, zp/manager/soundeffects/playersounds.cpp::PlayerSoundsOnClientFlashLight
L 11/02/2018 - 14:23:58: [SM]   [4] Line 269, zp/manager/sounds.cpp::SoundsOnClientFlashLight
L 11/02/2018 - 14:23:58: [SM]   [5] Line 234, zp/game/tools_functions.cpp::ToolsOnFlashlight
L 11/02/2018 - 14:23:59: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:23:59: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:23:59: [SM] Call stack trace:
L 11/02/2018 - 14:23:59: [SM]   [0] ArrayList.Get
L 11/02/2018 - 14:23:59: [SM]   [1] Line 394, zp/manager/sounds.cpp::SoundsGetSound
L 11/02/2018 - 14:23:59: [SM]   [2] Line 444, zp/manager/sounds.cpp::SoundsInputEmitToAll
L 11/02/2018 - 14:23:59: [SM]   [3] Line 314, zp/manager/soundeffects/playersounds.cpp::PlayerSoundsOnClientFlashLight
L 11/02/2018 - 14:23:59: [SM]   [4] Line 269, zp/manager/sounds.cpp::SoundsOnClientFlashLight
L 11/02/2018 - 14:23:59: [SM]   [5] Line 234, zp/game/tools_functions.cpp::ToolsOnFlashlight
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:00: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:00: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:00: [SM] Call stack trace:
L 11/02/2018 - 14:24:00: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:00: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:00: [SM]   [2] Line 58, zp/game/runcmd.cpp::OnPlayerRunCmd
L 11/02/2018 - 14:24:06: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:06: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:06: [SM] Call stack trace:
L 11/02/2018 - 14:24:06: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:06: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:06: [SM]   [2] Line 61, zp/manager/menus.cpp::MenusCommandCatched
L 11/02/2018 - 14:24:24: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:24: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:24: [SM] Call stack trace:
L 11/02/2018 - 14:24:24: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:24: [SM]   [1] Line 244, zp/manager/weapons/zmarket.cpp::ZMarketSubMenu
L 11/02/2018 - 14:24:24: [SM]   [2] Line 190, zp/manager/weapons/zmarket.cpp::ZMarketMenuSlots
L 11/02/2018 - 14:24:27: "Mike<12><BOT><TERRORIST>" triggered "Got_The_Bomb"
L 11/02/2018 - 14:24:40: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:40: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:40: [SM] Call stack trace:
L 11/02/2018 - 14:24:40: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:40: [SM]   [1] Line 384, zp/manager/menus.cpp::MenuMain
L 11/02/2018 - 14:24:40: [SM]   [2] Line 61, zp/manager/menus.cpp::MenusCommandCatched
L 11/02/2018 - 14:24:55: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:24:55: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:24:55: [SM] Call stack trace:
L 11/02/2018 - 14:24:55: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:24:55: [SM]   [1] Line 1809, zp/manager/weapons.cpp::WeaponsNameToIndex
L 11/02/2018 - 14:24:55: [SM]   [2] Line 2040, zp/manager/weapons.cpp::WeaponsGive
L 11/02/2018 - 14:24:55: [SM]   [3] Line 433, zp/manager/weapons.cpp::API_GiveClientWeapon
L 11/02/2018 - 14:24:55: [SM]   [5] ZP_GiveClientWeapon
L 11/02/2018 - 14:24:55: [SM]   [6] Line 134, zbm3_extraitem_helathshot.sp::ZP_OnClientBuyExtraItem
L 11/02/2018 - 14:24:55: [SM]   [8] Call_Finish
L 11/02/2018 - 14:24:55: [SM]   [9] Line 209, zp/api/forwards.h.cpp::API_OnClientBuyExtraItem
L 11/02/2018 - 14:24:55: [SM]   [10] Line 834, zp/manager/extraitems.cpp::ExtraItemsSlots
L 11/02/2018 - 14:25:35: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 11/02/2018 - 14:25:35: [SM] Blaming: zbm3_core.smx
L 11/02/2018 - 14:25:35: [SM] Call stack trace:
L 11/02/2018 - 14:25:35: [SM]   [0] ArrayList.Length.get
L 11/02/2018 - 14:25:35: [SM]   [1] Line 689, zp/manager/costumes.cpp::CostumesMenu
L 11/02/2018 - 14:25:35: [SM]   [2] Line 93, zp/manager/costumes.cpp::CostumesCommandCatched
Server platform linux
My info:
meta version
Metamod:Source Version Information
Metamod:Source version 1.11.0-dev+1116
Plugin interface version: 16:14
SourceHook version: 5:5
Loaded As: Valve Server Plugin
Compiled on: Jul 31 2018 21:26:06
Built from: https://github.com/alliedmodders/met...commit/974de70
Build ID: 1116:974de70
http://www.metamodsource.net/
meta list
Listing 5 plugins:
[01] SourceMod (1.9.0.624 by AlliedModders LLC
[02] CS Tools (1.9.0.624 by AlliedModders LLC
[03] SDK Tools (1.9.0.624 by AlliedModders LLC
[04] SDK Hooks (1.9.0.624 by AlliedModders LLC
[05] DHooks (2.2.0) by Dr!fter

Last edited by Dyskiu; 11-02-2018 at 09:00. Reason: Tried still to play
Dyskiu is offline
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