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Full Arena Teams


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crazychicken
Senior Member
Join Date: Mar 2008
Old 08-23-2008 , 05:32   Re: Full Arena Teams
Reply With Quote #21

this crashes my server
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Last edited by crazychicken; 08-23-2008 at 11:34.
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Dual
Member
Join Date: Oct 2005
Old 08-23-2008 , 16:13   Re: Full Arena Teams
Reply With Quote #22

the only problem is that is constantly scrambling ppl, every round, and thats anoying tbh. If u are 10 vs 10, 5 vs 5 or whatever it changes ppl team every round.
I test it with mp_autoteambalance 0 and still the same, if u fix this it will be a perfect plugin.
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mpain55
Member
Join Date: Jul 2008
Old 08-23-2008 , 16:49   Re: Full Arena Teams
Reply With Quote #23

Warning

I was playing on server with this plugin. Lotus Arena Server 32 Players. This plugin caused players to ocassionally spawn in the opposite teams spawn point. For example i was on red and placed in the blue spawn. As soon as the round started i was killed by the surrounding blue people. This also happened to others while i was playing in the server.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 08-23-2008 , 22:35   Re: Full Arena Teams
Reply With Quote #24

We already said that a few pages earlier
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 08-24-2008 , 00:15   Re: Full Arena Teams
Reply With Quote #25

I don't really know that it's possible to fix the player spawning in the wrong spawn thing.. I suspect it has something to do with there being not enough spawns on certain maps. Just to be clear: The plugin does not actually spawn players anywhere, it simply assigns them to the correct team if they are a spectator. There's not a whole lot I can do to fix the spawning issue.

@willy1234x1: That's actually a bug in TF2 (As I've seen it on normal servers). Again, the plugin really cannot cause that at all.

@Dual: It's probably possible for me to fix that, though I thought that was a feature of arena mode even without this.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 08-24-2008 , 01:34   Re: Full Arena Teams
Reply With Quote #26

The spawn issue is random on every arena map, happens like once per map.
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Dual
Member
Join Date: Oct 2005
Old 08-24-2008 , 06:20   Re: Full Arena Teams
Reply With Quote #27

Quote:
Originally Posted by devicenull View Post
@Dual: It's probably possible for me to fix that, though I thought that was a feature of arena mode even without this.
It would be great m8, as it is a good thing to keep the teams the same until one gets 5 victories, then the scramble it's perfect.
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crazychicken
Senior Member
Join Date: Mar 2008
Old 08-24-2008 , 08:02   Re: Full Arena Teams
Reply With Quote #28

tried it againa nd its working great now, heh, must have needed a restart i guess
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chundo
Senior Member
Join Date: May 2008
Old 08-25-2008 , 09:46   Re: Full Arena Teams
Reply With Quote #29

Yeah, my players are complaining about scrambling every round too. Normal arena mode only scrambles after a 5-win streak.

Also, if the number of players are uneven, whoever is sitting out stays sitting out until someone else joins. We had the same player in spectator mode for 4 rounds yesterday, which didn't make him too happy. Can you swap the spectator into the losing team after every round?
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msleeper
Veteran Member
Join Date: May 2008
Location: Atlanta, Jawjuh
Old 08-25-2008 , 21:09   Re: Full Arena Teams
Reply With Quote #30

I really like the idea of this plugin but I would like to see the issues addressed before I add it to my Arena servers.
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