Raised This Month: $51 Target: $400
 12% 

Zombie Plague Mod 5.0


Post New Thread Closed Thread   
 
Thread Tools Display Modes
MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 07-02-2008 , 16:22   Re: Zombie Plague Mod 3.59
#371

Updated with: 3.59
  • Zombie models can now be assigned to each class separately
  • Bots can now buy extra items, PODBots use nightvision correctly and don't get confused with players respawning on deathmatch mode anymore
  • Players can now correctly join during survivor/swarm rounds (they'll automatically spawn as zombies if they shall)
  • Added CVAR to give longjump to first zombie: zp_zombie_first_leap
  • Added CVAR to change time before respawning on deathmatch mode: zp_spawn_delay
  • Added CVAR to change fire grenade's burning damage: zp_fire_damage
  • Added CVAR to change flare's lightning radius: zp_flare_size
  • Fixed players not respawning as zombies when the corresponding deathmatch setting was enabled
  • Fixed multiple infection mode triggering when it would result on a single zombie being infected
  • Fixed flares floating midair
  • Fixed the most rare occurrences of players stacking on a single team, so that no manual game restarts are required anymore
  • Fixed players getting an incorrect amount of ammo for some weapons when buying
  • Changed say command "menu" to "zpmenu" (it can still be accessed by pressing M anyway)
  • Minor changes/corrections
__________________
MeRcyLeZZ is offline
vorass
Member
Join Date: Jan 2008
Old 07-02-2008 , 16:31   Re: Zombie Plague Mod 3.59
#372

how much lag this update takes or same as 3.55?
vorass is offline
MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 07-02-2008 , 16:49   Re: Zombie Plague Mod 3.59
#373

Quote:
Originally Posted by vorass View Post
how much lag this update takes or same as 3.55?
If you mean performance wise, newer versions should be a bit less resource consuming then the past ones, yeah.
__________________
MeRcyLeZZ is offline
Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 07-02-2008 , 16:53   Re: Zombie Plague Mod 3.59
#374

Okey, I found strange bug. When I start play in assault map as CT and where must be others CT there started T's Team in CT's base and CT started in T's base. So if I play like a CT then my team start in Terrorist base and Terrorist start in CT's base.
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
Fry! is offline
MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 07-02-2008 , 17:00   Re: Zombie Plague Mod 3.59
#375

Quote:
Originally Posted by The_Thing View Post
Okey, I found strange bug. When I start play in assault map as CT and where must be others CT there started T's Team in CT's base and CT started in T's base. So if I play like a CT then my team start in Terrorist base and Terrorist start in CT's base.
Yeah, that's supposed to happen if you enable random spawning when there are no CSDM spawns; it uses the default map spawns.
__________________
MeRcyLeZZ is offline
Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 07-02-2008 , 17:02   Re: Zombie Plague Mod 3.59
#376

Quote:
Originally Posted by MeRcyLeZZ View Post
Yeah, that's supposed to happen if you enable random spawning when there are no CSDM spawns; it uses the default map spawns.
Well I disabled CSDM... I like to play without csdm style.
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
Fry! is offline
bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 07-02-2008 , 18:26   Re: Zombie Plague Mod 3.59
#377

Anybody mind posting some additional plugins they use to enhance this game play? I havnt played enought to know what would be beneficial. Also so we get and idea of what poeple use, then can go from their on additions for it

you dont need an include to additions, it just helps.
__________________

Last edited by bmann_420; 07-02-2008 at 18:28.
bmann_420 is offline
MEN
Junior Member
Join Date: Nov 2007
Old 07-02-2008 , 19:38   Re: Zombie Plague Mod 3.59
#378

After each change map freeztime it is equal 15 or 10. Everyone can go but nobody can shoot until then while freeztime will not end, and during the same moment appears Zombie.
MEN is offline
Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 07-02-2008 , 19:41   Re: Zombie Plague Mod 3.59
#379

Quote:
Originally Posted by The_Thing View Post
Well I disabled CSDM... I like to play without csdm style.
then edit the zp_random_spawn 1 // Enable random spawning (will use CSDM spawns if present) to be 0...and you dont need the whole CSDM plugin to use random spawning with this plugin...

---Stixsmaster

P.S. I dont think any additional sub-plugins are needed this has like everything included that is needed in my opinion...
__________________

Last edited by Stixsmaster; 07-02-2008 at 19:44.
Stixsmaster is offline
Send a message via AIM to Stixsmaster Send a message via MSN to Stixsmaster
r@fitiiixxx
BANNED
Join Date: Jun 2008
Old 07-02-2008 , 22:57   Re: Zombie Plague Mod 3.59
#380

mercy, ya resolvimos ese problema q teniamos con el respawn, pero no conseguimos poner las granadas de multiples colores... vos me podes desir en q parte modificar el sma para poder tenerlas de muchos colores en la misma partida?
y otra cosa... quisiera saber si el amx_super es compatible con este plugin... o sea si no lo va a bugear o algo parecido...
y quiero saber si hay alguna manera para meter un survivor y un nemesis en la misma ronda... junto con todos los players y eso. porq serian sombis, huamanos, survivor y nemesis... y si sabes donde puedo conseguir la skin del nemesis porq la del predator como q no encaja
__________________________
desde ya muchas gracias
r@fitiiixxx is offline
Closed Thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:00.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode