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FF2 Freak Fortress 2 1.10.14 Released


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utaker
Senior Member
Join Date: Dec 2013
Old 11-10-2015 , 11:26   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2451

1. ubercharge isnt ncreasing by hitting with the nozzles
2. hales hit sentries 3 times?
3. sometime our melee is with crits but sometime no
4. secondary weapon is nerfed
5. the hits of hale to sentries got nerfed

started happening after recent update

Last edited by utaker; 11-11-2015 at 12:35. Reason: more feedback added
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Castlemario
New Member
Join Date: Nov 2015
Old 11-11-2015 , 13:49   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2452

I require assistance!

I couldnt find any help reading the pages of posts

Everytime my server activates FF2, it automatically crashes.
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Nanochip
Senior Member
Join Date: Jan 2014
Old 11-11-2015 , 15:00   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2453

Quote:
Originally Posted by Wliu View Post
Heads up: I'll probably be inactive for maybe another week before getting back into FF2.
rip, perfect timing.
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93SHADoW
AlliedModders Donor
Join Date: Jul 2014
Location: Houston, TX
Old 11-11-2015 , 23:22   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2454

Just continue to report any bugs, I'll try to tackle as many as i can while Wliu's gone MIA.

Quote:
Originally Posted by Castlemario View Post
I require assistance!

I couldnt find any help reading the pages of posts

Everytime my server activates FF2, it automatically crashes.
[Help] Common Problems & General Fixes
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Last edited by 93SHADoW; 11-11-2015 at 23:25.
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 11-12-2015 , 01:27   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2455

Quote:
Originally Posted by Castlemario View Post
I require assistance!

I couldnt find any help reading the pages of posts

Everytime my server activates FF2, it automatically crashes.
More info about your problem
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Research
SourceMod Donor
Join Date: Nov 2011
Old 11-12-2015 , 04:26   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2456

Code:
L 11/12/2015 - 16:58:48: [SM] Plugin encountered error 30: Script execution timed out
L 11/12/2015 - 16:58:48: [SM] Displaying call stack trace for plugin "freak_fortress_2.smx":
L 11/12/2015 - 16:58:48: [SM]   [0]  Line 1738, D:\Server\addons\sourcemod\scripting\freak_fortress_2.sp::LoadCharacter()
   └ if(FileExists(key, true))
                    {
                        AddFileToDownloadsTable(key); ◀ line 1738
                    }
L 11/12/2015 - 16:58:48: [SM]   [1]  Line 1519, D:\Server\addons\sourcemod\scripting\freak_fortress_2.sp::FindCharacters()
   └ for(new i=1; i<MAXSPECIALS; i++)
    {
        IntToString(i, key, sizeof(key));
        KvGetString(Kv, key, config, PLATFORM_MAX_PATH);
        if(!config[0])  //TODO: Make this more user-friendly (don't immediately break-they might have missed a number)
        {
            break;
        }
        LoadCharacter(config); ◀ line 1519
    }
L 11/12/2015 - 16:58:48: [SM]   [2]  Line 1393, D:\Server\addons\sourcemod\scripting\freak_fortress_2.sp::EnableFF2()
   └ FindCharacters();
L 11/12/2015 - 16:58:48: [SM]   [3]  Line 1278, D:\Server\addons\sourcemod\scripting\freak_fortress_2.sp::OnConfigsExecuted()
└ if(IsFF2Map() && GetConVarBool(cvarEnabled))
{
EnableFF2(); ◀ line 1278
}

I do some modify FF2 but not that part :/

Last edited by Research; 11-12-2015 at 04:47.
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Transit Of Venus
Senior Member
Join Date: May 2014
Location: Australia
Old 11-12-2015 , 08:09   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2457

Quote:
Originally Posted by SHADoW NiNE TR3S View Post
Download build 277 of TF2Items, should fix the invisible weapon issue.
https://builds.limetech.org/?p=tf2items
Updating TF2 Items fixed all my issues. Make sure you do that using the link above.
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 11-12-2015 , 13:39   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2458

how much characters you have?
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Wliu
Veteran Member
Join Date: Apr 2013
Old 11-12-2015 , 15:28   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2459

So as far as I can tell nothing new broke in any of the updates, which is why I haven't been around recently. Still have to test the recent code changes, and then 1.10.7 will magically appear.
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Research
SourceMod Donor
Join Date: Nov 2011
Old 11-12-2015 , 20:34   Re: Freak Fortress 2 1.10.6 Released
Reply With Quote #2460

Quote:
Originally Posted by Maximilian_ View Post
how much characters you have?
49 characters now
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