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[TF2] TFDodgeball


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FredJed223
Senior Member
Join Date: Feb 2008
Old 05-25-2010 , 21:29   Re: [TF2] TFDodgeball
Reply With Quote #81

Quote:
Originally Posted by sejin513 View Post
try this

sm_cvar tf_flamethrower_velocity 0
sm_cvar tf_flamethrower_burstammo 0

Does not seem to make a difference on flamethrower damage. Thanks for the suggestion. Got any others to try?
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sejin513
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Join Date: Dec 2008
Location: ._.
Old 05-25-2010 , 21:33   Re: [TF2] TFDodgeball
Reply With Quote #82

thats make a short range.
so if you not close to enemy, you cannot hurt him.

other ways, edit the ctx file. or plugins

Last edited by sejin513; 05-25-2010 at 21:45.
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sejin513
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Join Date: Dec 2008
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Old 05-25-2010 , 21:36   Re: [TF2] TFDodgeball
Reply With Quote #83

Quote:
Originally Posted by FredJed223 View Post
Does not seem to make a difference on flamethrower damage. Thanks for the suggestion. Got any others to try?
try this file.

put in the tf/scripts folder

and maybe this file make a problem with sv_consistency

then try sv_consistency 0
Attached Files
File Type: zip tf_weapon_flamethrower.zip (2.2 KB, 139 views)
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FredJed223
Senior Member
Join Date: Feb 2008
Old 05-25-2010 , 22:46   Re: [TF2] TFDodgeball
Reply With Quote #84

Quote:
Originally Posted by sejin513 View Post
try this file.

put in the tf/scripts folder

and maybe this file make a problem with sv_consistency

then try sv_consistency 0
Dosent seem to work even with consistency off.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-26-2010 , 00:59   Re: [TF2] TFDodgeball
Reply With Quote #85

Quote:
Originally Posted by FredJed223 View Post
Thanks for this plugin. Loving it. There are 2 things I want to accomplish for our Dodgeball server:

1.) Infinite ammo

2.) No damage to the other team with flamethrowers.

Are these 2 things possible with this plugin or possibly another?
It's all built-in, make sure you are not having issues with TF2Items (I released an update yesterday (1.3.1) that fixed all the issues that some people were having, make sure you have that, you'll know it's working when you have 800 ammo with the flamethrower+backburner (you can also airblast with the backburner).).

Also, a lot of people have been having issues with running class limit plugins to prevent players playing other classes than pyro. Do not do this. Everything you need to run Dodgeball is included (in tf_dodgeball_logic.sp).
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Last edited by asherkin; 05-26-2010 at 01:02.
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marcusx
Member
Join Date: Aug 2007
Old 05-26-2010 , 05:56   Re: [TF2] TFDodgeball
Reply With Quote #86

News maps

db_tennis_b1 and db_castle_rc1 updated

87.98.166.81:27025 FR-EU - Les Bras Casses [Fun] DodgeBall
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-26-2010 , 06:04   Re: [TF2] TFDodgeball
Reply With Quote #87

Quote:
Originally Posted by marcusx View Post
Please can you use the tfdb_ prefix for this mod, not db_. Also, let me know if I can add them to the repo.

@yellowblood: I'm not hatin' on your maps, just want to wait untill the map config system is finished before adding them, don't want to add maps that mess with cvars.
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marcusx
Member
Join Date: Aug 2007
Old 05-26-2010 , 06:43   Re: [TF2] TFDodgeball
Reply With Quote #88

i'll change the prefix for db_ to tfdb_ at the next compilation of map, maps are available on the server now and fully functionnal .

i don't get the meaning of "the repo", where dou you exactly want to add the maps ?

can you explain me either what is the meaning of adding tfdb_ instead of db_ on the map listing, i don't get it^^ ?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-26-2010 , 07:03   Re: [TF2] TFDodgeball
Reply With Quote #89

1.1.1 Released.
  • Fixes the crash issue on an airblast.

Note that the internal version numbers are still 1.1.0, it was only a small patch, so I didn't feel the need to recompile all the plugins.

Also, I left the debug line in where it detects it would have crashed, if you see this, stop playing for a minute and thank PRED* for finding and fixing the bug (while you get bombarded with rockets) .
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sejin513
AlliedModders Donor
Join Date: Dec 2008
Location: ._.
Old 05-26-2010 , 08:15   Re: [TF2] TFDodgeball
Reply With Quote #90

thx for crash fix, this is what i waiting for
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