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[TF2] TFDodgeball


  
 
 
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-27-2010 , 14:24   Re: [TF2] TFDodgeball
Reply With Quote #10

Quote:
Originally Posted by bobbobagan View Post
Strange, some maps I played (like baseball) only fired one rocket at a time.
There is a point_servercommand in the map that is fired on round-start that edits the sm_dodgeball_* cvars, these changes carry over to future maps.
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