Raised This Month: $51 Target: $400
 12% 

[L4D & L4D2] Smoker Cloud Damage


Post New Thread Reply   
 
Thread Tools Display Modes
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 09-21-2009 , 05:03   Re: [L4D] Smoker Cloud Damage
Reply With Quote #111

New version 2.1!

Along with several smaller code cleanups Cloud Damage now includes a strong HUD-shake effect to further motivate you into leaving the cloud.



TO THE PEOPLE WHO DOWNLOADED BEFORE 16:47
Please re-download. There was a function corrupted which ... wont do much besides print an error or 2 in a campaign but still.

Last edited by AtomicStryker; 09-21-2009 at 10:48.
AtomicStryker is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 09-23-2009 , 18:44   Re: [L4D] Smoker Cloud Damage
Reply With Quote #112

Version 2.11 added ..

Theres something severely broken with L4D and Sourcemod Health calculation. If you use GetClientHealth, m_iHealth or m_healthbuffer youll always get values 2 or 2.0 below what the client actually has.

I thought it was me using wrong floats or something but its systemic. Ive added a workaround by simply adding +2 to the health values on damage.
AtomicStryker is offline
Bongholio
Senior Member
Join Date: Sep 2009
Old 09-24-2009 , 19:41   Re: [L4D] Smoker Cloud Damage
Reply With Quote #113

Strong HUD shake?
More like an EARTHQUAKE
Sweet mod tho.
Bongholio is offline
olj
Veteran Member
Join Date: Jun 2009
Old 09-24-2009 , 19:50   Re: [L4D] Smoker Cloud Damage
Reply With Quote #114

It was sweet from the moment of idea creation
__________________
olj is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 09-25-2009 , 07:15   Re: [L4D] Smoker Cloud Damage
Reply With Quote #115

Latest version (2.11) features reduced shaking
AtomicStryker is offline
LTR.2
Veteran Member
Join Date: Aug 2009
Old 09-25-2009 , 17:36   Re: [L4D] Smoker Cloud Damage
Reply With Quote #116

1)for versus: there is any way that if the survivor takes damage from the cloud a message appears "survivor taking damage from cloud" oo something like that?

2) can the smoker cloud deal more damage per 2 seconds? (for example: 2 damage, later 4 damage, later 6 damage, later 8 damage, later 10 damage, etc)

3) awesome the shaking thing =D
LTR.2 is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 09-25-2009 , 18:15   Re: [L4D] Smoker Cloud Damage
Reply With Quote #117

Way too spammy

Rather complex to code, possible, but i think its unneeded

Yes
AtomicStryker is offline
LTR.2
Veteran Member
Join Date: Aug 2009
Old 09-25-2009 , 21:38   Re: [L4D] Smoker Cloud Damage
Reply With Quote #118

Quote:
Way too spammy
check boomer splash post =P
LTR.2 is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 11-20-2009 , 11:54   Re: [L4D & L4D2] Smoker Cloud Damage
Reply With Quote #119

Fully functional in L4D2
AtomicStryker is offline
GanjaStar
Senior Member
Join Date: Jun 2009
Old 11-20-2009 , 15:47   Re: [L4D & L4D2] Smoker Cloud Damage
Reply With Quote #120

damn gotta donate to source mod so i can get the l4d 2 version.

This plugin made my server the anti camper heaven for all rambos, now that we have the spitter i might have to lower the damage from 3 to 2 again, and put the radius back from 400 to 200

THX for a quick transition to l4d2
GanjaStar is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode