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Super Hero Module 2.001a


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The_One
Senior Member
Join Date: Jul 2005
Old 02-06-2006 , 06:00  
#151

so this is the new famous module

is this ok to put onto a rented server via ftp? because no one has done it yet

and iv got it to work but when i close steam and go back on its all disabled again so i have to enable it all again even when iv got sh_superhero set to 1 in my server.cfg

and is it ok to drag my old vaults.ini over? so no one looses XP?
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bootsy
New Member
Join Date: Apr 2006
Old 04-04-2006 , 12:09   lol
#152

mmm got normal superhero and this one working at one dedicated server at the time...
both work but its a mesh...
im gonna delete the superheromodel until final release cauz it isnt working perfect... for noobs...
I want it to be perfect like old one...

and is there a function so I could use normal hero's to new module hero?
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ozzyzorda
Member
Join Date: May 2006
Old 05-11-2006 , 15:01  
#153

ok here's a noob question, where do you put the shero_amxx_i386.zip file at?? I don't just wanna plaster it in every folder and Hope I hit the right one.
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jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 05-11-2006 , 21:19  
#154

its a module, learn how to use amxx
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ozzyzorda
Member
Join Date: May 2006
Old 05-12-2006 , 11:15  
#155

Wow, you are alot of help bro, why must you be such a smart aleck? IF I knew how to do it, I wouln't be asking. You learn by asking question and learning from mistakes. So I ask and never have to ask the same question again. Try giving a route to learn intead of being a jerk. and saying find out your self. I thought this forum was for help? am I wrong for thinking that?
All I asked was whe do you put the file.

~P.S. thank you for your support. This forum rocks and has helped me so much.


~Edit

Next, Question. Where do I put these three files?:
shero_amxx_i386.so
Code:
G:\ProgramFiles\Steam\SteamApps\shippo_kun\dedicated server\cstrike\addons\amxmodx\dlls
and here:
G:\ProgramFiles\AMXModX\AMX Mod X\files\cstrike\modules
shero_amxx.dll
Code:
G:\ProgramFiles\Steam\SteamApps\shippo_kun\dedicated server\cstrike\addons\amxmodx\dlls
and I don't have this one:
shero_amxx.amd64.so
If I need it will some on PM me with that file?

I continue to get this message:
Code:
L 05/12/2006 - 11:56:19: [AMXX] Plugin "sh_anubis.amxx" failed to load: Module "SheroPlugin" required for plugin. Check modules.ini.
and so on and so forth with the rest of the included heroes.


I added this line to the Modules.ini file but it still doesn't work:
Code:
;----------------------------------------
;Adds MORE Functionality to Superhero mod
;----------------------------------------
shero_amxx_i386.so
shero_amxx.dll
[/code]
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123
Veteran Member
Join Date: Apr 2005
Location: Katy, TX
Old 05-12-2006 , 15:10  
#156

Uhh...
If I were you, I wouldn't answer JTP that way...
shero_amxx_i386.so - This is for linux
shero_amxx.dll - This is for windows

Add the one that goes with the operative system you use in modules.ini (as text)
And move the file to your 'modules' dir.
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ozzyzorda
Member
Join Date: May 2006
Old 05-12-2006 , 20:06  
#157

I am still getting the same error. I placed the shero_amxx.dll in this directory:
Code:
G:\ProgramFiles\Steam\SteamApps\shippo_kun\dedicated server\cstrike\addons\amxmodx\modules
and I have this in the modules.ini file
located here:
Code:
G:\ProgramFiles\Steam\SteamApps\shippo_kun\dedicated server\cstrike\addons\amxmodx\configs
Code:
;----------------------------------------
;Adds MORE Functionality to Superhero mod
;----------------------------------------
shero_amxx.dll
What else am I missing?
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Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 05-12-2006 , 22:58  
#158

Code:
"SheroPlugin" required for plugin. Check modules.ini.
that means you dont have the shero.amxx plugin which comes in the package.
add it to plugins.ini
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ozzyzorda
Member
Join Date: May 2006
Old 05-13-2006 , 03:15  
#159

Ok, The message is gone. fine and dandy.
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ozzyzorda
Member
Join Date: May 2006
Old 05-13-2006 , 04:33  
#160

Quote:
Originally Posted by jettmoress
the .so file is a module (for metamod) but you need the other file (shero2.0.zip) because that contains the heroes and plugins for amx mod x (amxx)
AND DON'T FORGET:
1.this is still BEATA!!! -only the included heroes work for it
-it might have bugs (like the menu bug, just read all the posts in this topic)
-no MySQL support and other neat stuff aren't working yet
1. I dont remember seeing this hero listed in the .zip file, but you can add this hero the the list of supported heroes:

USMARINES

I don't know, how but it shows up when I type herolist. I have alot of heroes loaded, but that is the only one (other than your stock list) that shows up(like your post says). YEAY!! I HELPED WITH THE PRODUCTION OF A MOD!!! WOOT! WOOT!!!!

2. How do I change level advancements? My superhero.ini file looks like this:
Code:
## NUMLEVELS - The total Number of levels to award players
## XPLEVELS - How much XP does it take to earn each level (1..NUMLEVELS)
## XPGIVEN - How much XP is given when a Level(N) player is killed (100..NUMLEVELS)
## LTXPLEVELS - Same as XPLEVELS but for Long-Term mode (sh_savexp 1)
## LTXPGIVEN - Same as XPGIVEN but for Long-Term mode (sh_savexp 1)
NUMLEVELS 30
XPLEVELS 0 60 200 300 600 1000 2500 4000 6000 8000 10000 12000 14000 16000 18000 20000 22000 24000 26000 28000 30000 32000 34000 36000 40000 46000
XPGIVEN 80 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 420 440 450 460 470 480 490 500 600 700 800 900 1000 1100
LTXPLEVELS 0 60 200 400 800 1600 3200 6400 12800 25600 51200 61200 71200 81200 91200 101200 111200 121200 131200 141200 151200 161200 171200 181200 191200 200000 201000 220000 225000 230000 250000 35000
LTXPGIVEN 10 12 14 16 20 24 28 32 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 350
Shoot, the level advancement is a little screwy. Lvl 1 is at 100 exp and lvl 2 is at 300 exp; doesn't make sence. Does your mode look at another ini file or is it all preset?
sh_savexp 2 is mai setting. It even says it when the server starts
and i don't know why, but the commands on the first page(in regards to adding xp, don't work. Does changing from vault to nvault affect this in any way?)

P.S. I love this mod, but I think I will wait for the competed version when all the heroes are supported and the menu bug if fixed. I don't know how many players I losed b/c they didn't know you have to type showmenu to get the hero list.(I even put it in the scrolling marque, but they never stop to read it) I ticked my admins off when they losed all their heroes. I don't care, but to please the masses. I can't wait to see how this turns out.[/code]
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